//单例模式
class Single
{
private:
Single(){}//构造函数私有
public:
static Single * GetInstance()//使用静态函数创建对象
{
if (my_instance == nullptr)
{
my_instance = new Single();
static DeleteObj d1;
}
return my_instance;
}
//使用内部类释放对象
class DeleteObj
{
public:
~DeleteObj()
{
if (Single::my_instance)
{
delete Single::my_instance;
Single::my_instance = nullptr;
cout << "析构" << endl;
}
}
};
//其他正常函数
void func()
{
cout << "this is a public func" << endl;
}
private:
static Single *my_instance;
};
Single* Single::my_instance = NULL;
int main()
{
Single* p_a = Single::GetInstance();//创建单例对象
Single* p_b = Single::GetInstance();
if (p_a == p_b)
cout << "this is a identical obj" << endl;
return 0;
}
std::call_once使用
std::call_once(),C++11引入的函数,该函数第二个参数是一个函数名
call_once()保证函数只被调用一次,具备互斥量能力,比互斥量更高效
与一个标记结合使用: std::once_flag
static void CreateInstance()//用于std::call_once调用
{
my_instance = new Single();
static DeleteObj d1;
}
static Single * GetInstance()//单例模式内部使用静态函数创建对象
{
std::call_once(flag,CreateInstance);
return my_instance;
}