Activity的事件分发
- dispatchTouchEvent
public boolean dispatchTouchEvent(MotionEvent ev) {
if (ev.getAction() == MotionEvent.ACTION_DOWN) {
//作用:实现屏保功能,该方法时空方法。当activity位于栈顶时,触屏点击按home、back、menu等会触发此方法
onUserInteraction();
}
if (getWindow().superDispatchTouchEvent(ev)) {
/**
* 若 getWindow().superDispatchTouchEvent(ev)的返回true
* 则Activity.dispatchTouchEvent()就返回 true,则方法结束。即 :该点击事件停止往下传递 & 事件传递过程结束。
* 否则:继续往下调用 Activity.onTouchEvent
*/
return true;
}
return onTouchEvent(ev);
}
- getWindow().superDispatchTouchEvent(ev)
- getWindow() = 获取Window类对象
- Window类使抽象类,其唯一实现类是PhoneWindow类,此处Window对象 = PhoneWindow类对象。
- Window类的superDispatchTouchEvent()方法是抽象方法,由其实现类PhoneWindow类实现。
- PhoneWindow.superDispatchTouchEvent()
@Override
public boolean superDispatchTouchEvent(MotionEvent event) {
//mDecor = 顶层 View(DecorView)的实例对象
return mDecor.superDispatchTouchEvent(event);
}
- DecorView.superDispatchTouchEvent()
-
- DecorView 继承自 FrameLayout,是所有界面的父类
- DecorView类是PhoneWindow类的一个内部类(API23以后将DecorView拿出来了)。
- FrameLayout 是 ViewGroup 的子类,故 DecorView 的间接父类 = ViewGroup
public boolean superDispatchTouchEvent(MotionEvent event) {
// 调用父类的方法 = ViewGroup 的 dispatchTouchEvent()
// 即 将事件传递到 ViewGroup 去处理
return super.dispatchTouchEvent(event);
}
- onTouchEvent
public boolean onTouchEvent(MotionEvent event) {
//当一个点击事件未被 Activity 下任何一个 View 接收 / 处理时
// 应用场景:处理发生在 Window 边界外的触摸事件
// 即只有在点击事件在 Window 边界外才会返回 true,一般情况都返回 false。
if (mWindow.shouldCloseOnTouch(this, event)) {
finish();
return true;
}
return false;
}
ViewGroup事件分发
- dispatchTouchEvent
// ViewGroup # dispatchTouchEvent
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
... ...
boolean handled = false;
if (onFilterTouchEventForSecurity(ev)) {
final int action = ev.getAction();
final int actionMasked = action & MotionEvent.ACTION_MASK;
... ...
// 记录是否需要拦截事件, intercepted = true表示拦截, intercepted = false表示不拦截
final boolean intercepted;
if (actionMasked == MotionEvent.ACTION_DOWN
|| mFirstTouchTarget != null) {
//disallowIntercept为是否开启禁止拦截的标志,当disallowIntercept=true时禁止拦截,否则开启
//调用requestDisallowInterceptTouchEvent(boolean disallowIntercept)方法可以设置是否关闭拦截
final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
if (!disallowIntercept) {
//执行onInterceptTouchEvent方法,也就是我们自己定义的回调
//默认onInterceptTouchEvent(ev)方法返回false,不拦截事件,当返回true时表示事件拦截
intercepted = onInterceptTouchEvent(ev);
ev.setAction(action); // restore action in case it was changed
} else {
intercepted = false;
}
} else {
//当没有触摸targets,且不是down时间时,开始持续拦截触摸。
intercepted = true;
}
... ...
// Check for cancelation.
final boolean canceled = resetCancelNextUpFlag(this)
|| actionMasked == MotionEvent.ACTION_CANCEL;
... ...
//没有取消并且没有拦截事件时进入判断
if (!canceled && !intercepted) {
... ...
if (actionMasked == MotionEvent.ACTION_DOWN
|| (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
|| actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
... ...
final int childrenCount = mChildrenCount;
if (newTouchTarget == null && childrenCount != 0) {
... ...
for (int i = childrenCount - 1; i >= 0; i--) {
//判断子View是否获取用户焦点,如果未获取则直接跳过本次循环
if (childWithAccessibilityFocus != null) {
if (childWithAccessibilityFocus != child) {
continue;
}
childWithAccessibilityFocus = null;
i = childrenCount - 1;
}
//判断触摸点是不是在子View范围内或者子View不可见,如果不在则直接跳过本次循环
if (!canViewReceivePointerEvents(child)
|| !isTransformedTouchPointInView(x, y, child, null)) {
ev.setTargetAccessibilityFocus(false);
continue;
}
... ...
//触摸点在子View范围内,则调用dispatchTransformedTouchEvent()将事件分发给ViewGroup或View
if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
// Child wants to receive touch within its bounds.
... ...
mLastTouchDownX = ev.getX();
mLastTouchDownY = ev.getY();
//将找到的View加入到TouchTarget当中
newTouchTarget = addTouchTarget(child, idBitsToAssign);
alreadyDispatchedToNewTouchTarget = true;
//找到View 跳出循环
break;
}
... ...
}
}
... ...
}
}
// 当没有View消费事件,即mFirstTouchTarget = null
//ViewGroup自己消费
if (mFirstTouchTarget == null) {
// 这里调用dispatchTransformedTouchEvent,其实也就是调用ViewGroup自身TouchEvent事件
handled = dispatchTransformedTouchEvent(ev, canceled, null,
TouchTarget.ALL_POINTER_IDS);
} else {
// Dispatch to touch targets, excluding the new touch target if we already
// dispatched to it. Cancel touch targets if necessary.
TouchTarget predecessor = null;
TouchTarget target = mFirstTouchTarget;
while (target != null) {
final TouchTarget next = target.next;
if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
handled = true;
} else {
final boolean cancelChild = resetCancelNextUpFlag(target.child)
|| intercepted;
if (dispatchTransformedTouchEvent(ev, cancelChild,
target.child, target.pointerIdBits)) {
handled = true;
}
if (cancelChild) {
if (predecessor == null) {
mFirstTouchTarget = next;
} else {
predecessor.next = next;
}
target.recycle();
target = next;
continue;
}
}
predecessor = target;
target = next;
}
}
// Update list of touch targets for pointer up or cancel, if needed.
if (canceled
|| actionMasked == MotionEvent.ACTION_UP
|| actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
resetTouchState();
} else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) {
final int actionIndex = ev.getActionIndex();
final int idBitsToRemove = 1 << ev.getPointerId(actionIndex);
removePointersFromTouchTargets(idBitsToRemove);
}
}
if (!handled && mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1);
}
return handled;
}
注:
标记位FLAG_DISALLOW_INTERCEPT
mGroupFlags可以通过requestDisallowInterceptTouchEvent设置
requestDisallowInterceptTouchEvent:设置是否禁用拦截
@Override
public void requestDisallowInterceptTouchEvent(boolean disallowIntercept) {
if (disallowIntercept == ((mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0)) {
// We're already in this state, assume our ancestors are too
return;
}
if (disallowIntercept) {
mGroupFlags |= FLAG_DISALLOW_INTERCEPT;
} else {
mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT;
}
// Pass it up to our parent
if (mParent != null) {
mParent.requestDisallowInterceptTouchEvent(disallowIntercept);
}
}
注:在处理子View与ViewGroup滑动冲突的时候,我们可以在子View中调用父View的requestDisallowInterceptTouchEvent()方法,阻止父View拦截事件。
dispatchTransformedTouchEvent:
private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel,
View child, int desiredPointerIdBits) {
final boolean handled;
... ...
// Perform any necessary transformations and dispatch.
if (child == null) {
handled = super.dispatchTouchEvent(transformedEvent);
} else {
... ...
handled = child.dispatchTouchEvent(transformedEvent);
}
// Done.
transformedEvent.recycle();
return handled;
}
注:用来处理调用ViewGroup(super.dispatchTouchEvent ->View.dispatchTouchEvent ->View.onTouchEvent还是调用ViewGroup里面的子View(View.onTouchEvent)
- onInterceptTouchEvent
public boolean onInterceptTouchEvent(MotionEvent ev) {
if (ev.isFromSource(InputDevice.SOURCE_MOUSE)
&& ev.getAction() == MotionEvent.ACTION_DOWN
&& ev.isButtonPressed(MotionEvent.BUTTON_PRIMARY)
&& isOnScrollbarThumb(ev.getX(), ev.getY())) {
return true;
}
return false;
}
注:ViewGroup默认是不进行拦截,在ViewGroup子类中重写这个方法,并在内部实现是否拦截逻辑。
- onTouchEvent(父类View.onTouchEvent)
注:通过dispatchTransformedTouchEvent决定是分发事件还是调用自己父类的onTouchEvent
View事件分发
- dispatchTouchEvent
//返回结果定义在方法内部变量result当中,当result返回true时,表示事件被消费,不再继续向下分发,为false时继续向下分发
public boolean dispatchTouchEvent(MotionEvent event) {
...
//判断窗口window是否被遮挡,方法返回为true,事件可以被继续分发,false不再继续分发
if (onFilterTouchEventForSecurity(event)) {
//View当前是否被激活,并且有滚动事件发生
if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) {
result = true;
}
//ListenerInfo是一个内部类,定义了一些监听事件(onClickLinstener, onTouchListener等等)
ListenerInfo li = mListenerInfo;
//li != nul:
//li.mOnTouchListener != null:这个li.mOnTouchListener变量就是通过setOnTouchEvent赋值的。
//(mViewFlags & ENABLED_MASK) == ENABLED:当前View是被激活的状态
//li.mOnTouchListener.onTouch(this, event):在我们setOnTouchEvent内部有操作,当在这里我们设置View的TouchEvent事件,当返回为true时,reslult=true表示消耗这个事件,将不再继续往下传递。
if (li != null && li.mOnTouchListener != null
&& (mViewFlags & ENABLED_MASK) == ENABLED
&& li.mOnTouchListener.onTouch(this, event)) {
result = true;
}
//onTouchEvent(event)也返回true时,result=true
if (!result && onTouchEvent(event)) {
result = true;
}
}
...
return result;
}
注:View会先判断自己是否有设置OnTouchListener,如果所设置的OnTouchListener得onTouch返回true,则直接消耗点击事件,不再执行onTouchEvent()方法。
OnTouchListener在setOnTouchListener()中赋值。
OnTouchListener的onTouch方法需要手动复写,例如复写Button.setOnTouchListener()方法
button.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
...
return false;
}
});
- onTouchEvent
public boolean onTouchEvent(MotionEvent event) {
...
//当前视图是否可被执行点击、长按等操作
//可通过java代码或者xml代码设置enable状态或者clickable状态。
//当这些状态为false时,则clickable = false,否则为true。
final boolean clickable = ((viewFlags & CLICKABLE) == CLICKABLE
|| (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
|| (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE;
//判断视图是否已经被销毁
if ((viewFlags & ENABLED_MASK) == DISABLED) {
if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
setPressed(false);
}
mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
//一个已经销毁的视图,被点击时依旧消费事件,只是不能响应事件
return clickable;
}
if (mTouchDelegate != null) {
if (mTouchDelegate.onTouchEvent(event)) {
return true;
}
}
if (clickable || (viewFlags & TOOLTIP) == TOOLTIP) {
switch (action) {
case MotionEvent.ACTION_UP:
...
//判断是否可点击
if (!clickable) {
removeTapCallback();
removeLongPressCallback();
mInContextButtonPress = false;
mHasPerformedLongPress = false;
mIgnoreNextUpEvent = false;
break;
}
boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
// 判断是否可以获取焦点,如果可以,则获取焦点
boolean focusTaken = false;
if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
focusTaken = requestFocus();
}
if (prepressed) {
setPressed(true, x, y);
}
if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
// This is a tap, so remove the longpress check
removeLongPressCallback();
// Only perform take click actions if we were in the pressed state
if (!focusTaken) {
if (mPerformClick == null) {
mPerformClick = new PerformClick();
}
//最终ACTION_UP要执行的方法,post到UI Thread的中的一个Runnable,如果不存在message queue,则直接执行performClick();
if (!post(mPerformClick)) {
performClick();
}
}
}
...
}
break;
case MotionEvent.ACTION_DOWN:
...
break;
case MotionEvent.ACTION_CANCEL:
...
break;
case MotionEvent.ACTION_MOVE:
...
break;
}
return true;
}
return false;
}
注:clickable在View包括继承自View的自定义View当中默认是fasle的,但是在Button、TextView当中默认就是true。当我们设置了setOnClickListener时会也会执行clickable=true。
performClick():
public boolean performClick() {
final boolean result;
final ListenerInfo li = mListenerInfo;
if (li != null && li.mOnClickListener != null) {
playSoundEffect(SoundEffectConstants.CLICK);
//这里实际上就是调用了我们的setOnClickListerner.onClick()方法
li.mOnClickListener.onClick(this);
result = true;
} else {
result = false;
}
sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
return result;
}