给出一个满足下述规则的二叉树:
root.val == 0
如果 treeNode.val == x 且 treeNode.left != null,那么 treeNode.left.val == 2 * x + 1
如果 treeNode.val == x 且 treeNode.right != null,那么 treeNode.right.val == 2 * x + 2
现在这个二叉树受到「污染」,所有的 treeNode.val 都变成了 -1。
请你先还原二叉树,然后实现 FindElements 类:
FindElements(TreeNode* root) 用受污染的二叉树初始化对象,你需要先把它还原。
bool find(int target) 判断目标值 target 是否存在于还原后的二叉树中并返回结果。
示例 1:
输入:
["FindElements","find","find"]
[[[-1,null,-1]],[1],[2]]
输出:
[null,false,true]
解释:
FindElements findElements = new FindElements([-1,null,-1]);
findElements.find(1); // return False
findElements.find(2); // return True
示例 2:
输入:
["FindElements","find","find","find"]
[[[-1,-1,-1,-1,-1]],[1],[3],[5]]
输出:
[null,true,true,false]
解释:
FindElements findElements = new FindElements([-1,-1,-1,-1,-1]);
findElements.find(1); // return True
findElements.find(3); // return True
findElements.find(5); // return False
示例 3:
输入:
["FindElements","find","find","find","find"]
[[[-1,null,-1,-1,null,-1]],[2],[3],[4],[5]]
输出:
[null,true,false,false,true]
解释:
FindElements findElements = new FindElements([-1,null,-1,-1,null,-1]);
findElements.find(2); // return True
findElements.find(3); // return False
findElements.find(4); // return False
findElements.find(5); // return True
1261. 在受污染的二叉树中查找元素 - 力扣(Leetcode)
思路:
先序遍历给节点赋值
c++
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class FindElements {
public:
TreeNode* root;
FindElements(TreeNode* root) {
buildTree(root, 0);
this->root = root;
}
void buildTree(TreeNode* root, int value) {
if(root == nullptr) {
return;
}
root->val = value;
buildTree(root->left, value * 2 + 1);
buildTree(root->right, value * 2 + 2);
}
bool find(int target) {
return findTarget(this->root, target);
}
bool findTarget(TreeNode* root, int target) {
if( root == nullptr) {
return false;
}
return root->val == target || findTarget(root->left, target) || findTarget(root->right, target);
}
};
/**
* Your FindElements object will be instantiated and called as such:
* FindElements* obj = new FindElements(root);
* bool param_1 = obj->find(target);
*/