HashMap源码及实现原理

Hash基础

hash的要点:将任意长度的输入转换成固定长度的输出

  • 单向
  • 要高效
  • 冲突少

需要搞清楚的问题

  • 负载因子与扩容原理
  • Node对象的组成
  • TreeNode对象的组成
  • 链化
  • put的过程
    • hash值得获取过程
    • 扰动函数
    • 路由算法

常量

//默认table大小 16
static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16
//最大容量
static final int MAXIMUM_CAPACITY = 1 << 30;
//默认负载因子
static final float DEFAULT_LOAD_FACTOR = 0.75f;
//树化阈值
static final int TREEIFY_THRESHOLD = 8;
//树退化阈值
static final int UNTREEIFY_THRESHOLD = 6;
//树化的另一个阈值 桶位超过64以后才可以进行树化
//
static final int MIN_TREEIFY_CAPACITY = 64;

HashCode方法

hashCode定义在Object类里面,因此每个对象均有一个散列码。Native方法。

static inline intptr_t get_next_hash(Thread * Self, oop obj) {
  intptr_t value = 0 ;
  if (hashCode == 0) {
     // This form uses an unguarded global Park-Miller RNG,
     // so it's possible for two threads to race and generate the same RNG.
     // On MP system we'll have lots of RW access to a global, so the
     // mechanism induces lots of coherency traffic.
     value = os::random() ;
  } else
  if (hashCode == 1) {
     // This variation has the property of being stable (idempotent)
     // between STW operations.  This can be useful in some of the 1-0
     // synchronization schemes.
     intptr_t addrBits = cast_from_oop<intptr_t>(obj) >> 3 ;
     value = addrBits ^ (addrBits >> 5) ^ GVars.stwRandom ;
  } else
  if (hashCode == 2) {
     value = 1 ;            // for sensitivity testing
  } else
  if (hashCode == 3) {
     value = ++GVars.hcSequence ;
  } else
  if (hashCode == 4) {
     value = cast_from_oop<intptr_t>(obj) ;
  } else {
     // Marsaglia's xor-shift scheme with thread-specific state
     // This is probably the best overall implementation -- we'll
     // likely make this the default in future releases.
     unsigned t = Self->_hashStateX ;
     t ^= (t << 11) ;
     Self->_hashStateX = Self->_hashStateY ;
     Self->_hashStateY = Self->_hashStateZ ;
     Self->_hashStateZ = Self->_hashStateW ;
     unsigned v = Self->_hashStateW ;
     v = (v ^ (v >> 19)) ^ (t ^ (t >> 8)) ;
     Self->_hashStateW = v ;
     value = v ;
  }

  value &= markOopDesc::hash_mask;
  if (value == 0) value = 0xBAD ;
  assert (value != markOopDesc::no_hash, "invariant") ;
  TEVENT (hashCode: GENERATE) ;
  return value;
}

链表的实现Node

//包含的参数 一般链表+hash
static class Node<K,V> implements Map.Entry<K,V> {
    final int hash;
    final K key;
    V value;
    Node<K,V> next;

    Node(int hash, K key, V value, Node<K,V> next) {
        this.hash = hash;
        this.key = key;
        this.value = value;
        this.next = next;
    }

    public final K getKey()        { return key; }
    public final V getValue()      { return value; }
    public final String toString() { return key + "=" + value; }

    public final int hashCode() {
        return Objects.hashCode(key) ^ Objects.hashCode(value);
    }

    public final V setValue(V newValue) {
        V oldValue = value;
        value = newValue;
        return oldValue;
    }

    public final boolean equals(Object o) {
        if (o == this)
            return true;
        if (o instanceof Map.Entry) {
            Map.Entry<?,?> e = (Map.Entry<?,?>)o;
            if (Objects.equals(key, e.getKey()) &&
                Objects.equals(value, e.getValue()))
                return true;
        }
        return false;
    }
}

红黑树的实现TreeNode

static final class TreeNode<K,V> extends LinkedHashMap.Entry<K,V> {
    TreeNode<K,V> parent;  // 父节点
    TreeNode<K,V> left;    // 左孩子
    TreeNode<K,V> right;   // 右孩子
    TreeNode<K,V> prev;    // 删除的时候需要的解除??
    boolean red;		  // 红黑树
    TreeNode(int hash, K key, V val, Node<K,V> next) {
        super(hash, key, val, next);
    }
    ...

}

treeify方法

将链表转换为红黑树的操作

final void treeify(Node<K,V>[] tab) {
    TreeNode<K,V> root = null;
    //x:当前操作节点
    //next:
    for (TreeNode<K,V> x = this, next; x != null; x = next) {
        next = (TreeNode<K,V>)x.next;
        //初始化树节点
        x.left = x.right = null;
        //根节点初始化
        if (root == null) {
            x.parent = null;
            x.red = false;//根节点为黑
            root = x;
        }
        //将一个节点x插入到树中 
        else {
            K k = x.key;         //k是x的key
            int h = x.hash;      //h是x的哈希值
            Class<?> kc = null;
            //从已有的树结构从根节点开始遍历 
            for (TreeNode<K,V> p = root;;) {
                int dir, ph;
                K pk = p.key;    //pk是p的key
                //根据hash值进行比较 dir确定是左还是右
                if ((ph = p.hash) > h)
                    dir = -1;
                else if (ph < h)
                    dir = 1;
                //如果发生哈希碰撞
                else if ((kc == null &&
                          (kc = comparableClassFor(k)) == null) ||     //先尝试看是否能够通过Comparable进行比较一下两个对象
                         (dir = compareComparables(kc, k, pk)) == 0)   //
                    dir = tieBreakOrder(k, pk);//如果不能进行比较,

                TreeNode<K,V> xp = p;
                //根据比较的结果更新树 如果左子树或者右子树刚好为null 插入
                if ((p = (dir <= 0) ? p.left : p.right) == null) {
                    x.parent = xp;
                    if (dir <= 0)
                        xp.left = x;
                    else
                        xp.right = x;
                    root = balanceInsertion(root, x); //重新更新红黑树结构
                    break;
                }
            }
        }
    }
    //保证红黑树的根节点也是桶位第一个节点
    moveRootToFront(tab, root);
}

//对于对象x来说如果实现了Comparable<C>接口 返回C
static Class<?> comparableClassFor(Object x) {
    if (x instanceof Comparable) {
        Class<?> c; Type[] ts, as; Type t; ParameterizedType p;
        if ((c = x.getClass()) == String.class) // 如果是字符串对象 直接返回
            return c;
        if ((ts = c.getGenericInterfaces()) != null) {
            for (int i = 0; i < ts.length; ++i) {
                if (((t = ts[i]) instanceof ParameterizedType) &&
                    ((p = (ParameterizedType)t).getRawType() ==
                     Comparable.class) &&
                    (as = p.getActualTypeArguments()) != null &&
                    as.length == 1 && as[0] == c) // type arg is c
                    return c;
            }
        }
    }
    return null;
}

//通过Comparable比较
static int compareComparables(Class<?> kc, Object k, Object x) {
    return (x == null || x.getClass() != kc ? 0 :
            ((Comparable)k).compareTo(x));
}


// 如果两者没有实现Comparable 比较对象a与b本地hash值 不能使之返回0
static int tieBreakOrder(Object a, Object b) {
    int d;
    if (a == null || b == null ||
        (d = a.getClass().getName().
         compareTo(b.getClass().getName())) == 0)
        d = (System.identityHashCode(a) <= System.identityHashCode(b) ?
             -1 : 1);
    return d;
}



//遍历树退化为链表
final Node<K,V> untreeify(HashMap<K,V> map) {
    Node<K,V> hd = null, tl = null;
    for (Node<K,V> q = this; q != null; q = q.next) {
        Node<K,V> p = map.replacementNode(q, null);
        if (tl == null)
            hd = p;
        else
            tl.next = p;
        tl = p;
    }
    return hd;
}

//树版本的putVal实现 红黑树的比较插入
final TreeNode<K,V> putTreeVal(HashMap<K,V> map, Node<K,V>[] tab,
                               int h, K k, V v) {
    Class<?> kc = null;
    boolean searched = false;
    TreeNode<K,V> root = (parent != null) ? root() : this;
    for (TreeNode<K,V> p = root;;) {
        int dir, ph; K pk;
        if ((ph = p.hash) > h)
            dir = -1;
        else if (ph < h)
            dir = 1;
        else if ((pk = p.key) == k || (k != null && k.equals(pk)))
            return p;
        else if ((kc == null &&
                  (kc = comparableClassFor(k)) == null) ||
                 (dir = compareComparables(kc, k, pk)) == 0) {
            if (!searched) {
                TreeNode<K,V> q, ch;
                searched = true;
                if (((ch = p.left) != null &&
                     (q = ch.find(h, k, kc)) != null) ||
                    ((ch = p.right) != null &&
                     (q = ch.find(h, k, kc)) != null))
                    return q;
            }
            dir = tieBreakOrder(k, pk);
        }

        TreeNode<K,V> xp = p;
        if ((p = (dir <= 0) ? p.left : p.right) == null) {
            Node<K,V> xpn = xp.next;
            TreeNode<K,V> x = map.newTreeNode(h, k, v, xpn);
            if (dir <= 0)
                xp.left = x;
            else
                xp.right = x;
            xp.next = x;
            x.parent = x.prev = xp;
            if (xpn != null)
                ((TreeNode<K,V>)xpn).prev = x;
            moveRootToFront(tab, balanceInsertion(root, x));
            return null;
        }
    }
}

插入新节点

static <K,V> TreeNode<K,V> balanceInsertion(TreeNode<K,V> root,
                                            TreeNode<K,V> x) {
    //根据红黑树的性质插入新的节点必须是红
    x.red = true;
    //需要判断的情况比较多 需要x的父节点xp 爷爷节点xpp 以及xpp的左右孩子节点
    for (TreeNode<K,V> xp, xpp, xppl, xppr;;) {
        //如果是根节点 赋值-染色-返回 对应情况1
        if ((xp = x.parent) == null) {
            x.red = false;
            return x;
        }
        //如果是根节点的孩子节点 直接返回 
        else if (!xp.red || (xpp = xp.parent) == null)
            return root;
        
        //如果父节点是爷爷节点的左孩子
        if (xp == (xppl = xpp.left)) {
            //叔叔节点存在或者而且叔叔节点是红色 对应情况4,1
            if ((xppr = xpp.right) != null && xppr.red) {
                //父-叔变黑 爷爷变红 爷爷设置为当前节点 返回操作
                xppr.red = false;
                xp.red = false;
                xpp.red = true;
                x = xpp;
            }
            else {
                //LR双红的情况,以xp为节点,左旋转换为LL双红 对应情况4.2.2
                if (x == xp.right) {
                    root = rotateLeft(root, x = xp);
                    xpp = (xp = x.parent) == null ? null : xp.parent;//重新定义
                }
                //LL双红的情况 父节点变黑 然后爷爷节点变红 右旋形成平衡的红黑树 对应4.2.1
                if (xp != null) {
                    xp.red = false;
                    if (xpp != null) {
                        xpp.red = true;
                        root = rotateRight(root, xpp);
                    }
                }
            }
        }
        //如果父节点是爷爷节点的右孩子 与之相互对应 
        else {
            //情况4.3
            if (xppl != null && xppl.red) {
                xppl.red = false;
                xp.red = false;
                xpp.red = true;
                x = xpp;
            }
            else {
                //情况4.3.2 RL双红
                if (x == xp.left) {
                    root = rotateRight(root, x = xp);
                    xpp = (xp = x.parent) == null ? null : xp.parent;
                }
                //情况4.3.1 RR双红
                if (xp != null) {
                    xp.red = false;
                    if (xpp != null) {
                        xpp.red = true;
                        root = rotateLeft(root, xpp);
                    }
                }
            }
        }
    }
}

左旋

static <K,V> TreeNode<K,V> rotateLeft(TreeNode<K,V> root,
                                      TreeNode<K,V> p) {
    TreeNode<K,V> r, pp, rl;
    
    if (p != null && (r = p.right) != null) {
        //图参考的红黑树理论的那一讲
        //首先将节点2(rl)变成D(p)右孩子 如果为空就不需要赋parent属性
        if ((rl = p.right = r.left) != null)
            rl.parent = p;
        //然后设置临时变量pp为D的父节点 交换DP的位置 如果pp为空 说明此时为root节点 root节点需要变成黑色
        if ((pp = r.parent = p.parent) == null)
            (root = r).red = false;
        //如果原来D节点是其父节点的左孩子 把P设成傅节点的左孩子 反之亦然
        else if (pp.left == p)
            pp.left = r;
        else
            pp.right = r;
        //DP位置的left属性与parent属性赋值
        r.left = p;
        p.parent = r;
    }
    return root;
}

右旋

static <K,V> TreeNode<K,V> rotateRight(TreeNode<K,V> root,
                                       TreeNode<K,V> p) {
    TreeNode<K,V> l, pp, lr;
    if (p != null && (l = p.left) != null) {
        //左旋右旋类似 好强
        if ((lr = p.left = l.right) != null)
            lr.parent = p;
        if ((pp = l.parent = p.parent) == null)
            (root = l).red = false;
        else if (pp.right == p)
            pp.right = l;
        else
            pp.left = l;
        l.right = p;
        p.parent = l;
    }
    return root;
}

HashMap的属性

//维护的散列表
transient Node<K,V>[] table;

transient int size;
//结构修改次数 增加删除
transient int modCount;
//扩容阈值 超过以后触发扩容机制
int threshold;
//负载因子 利用负载因子计算出扩容阈值 threshold = cap * loadfactor
final float loadFactor;

构造方法

public HashMap(int initialCapacity, float loadFactor) {
    if (initialCapacity < 0)
        throw new IllegalArgumentException("Illegal initial capacity: " +
                                           initialCapacity);
    if (initialCapacity > MAXIMUM_CAPACITY)
        initialCapacity = MAXIMUM_CAPACITY;
    if (loadFactor <= 0 || Float.isNaN(loadFactor))
        throw new IllegalArgumentException("Illegal load factor: " +
                                           loadFactor);
    this.loadFactor = loadFactor;
    this.threshold = tableSizeFor(initialCapacity);//计算扩容阈值
}
//补充一个jdk8里面的tableSizeFor方法


public HashMap(int initialCapacity) {
    this(initialCapacity, DEFAULT_LOAD_FACTOR);
}

public HashMap() {
    this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
}

public HashMap(Map<? extends K, ? extends V> m) {
    this.loadFactor = DEFAULT_LOAD_FACTOR;
    putMapEntries(m, false);
}

tableSizeFor方法

//相当于一个利用高低位获取一个比cap大的最小的2的次幂数
static final int tableSizeFor(int cap) {
    int n = cap - 1;
    n |= n >>> 1;
    n |= n >>> 2;
    n |= n >>> 4;
    n |= n >>> 8;
    n |= n >>> 16;
    return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
}

put方法

public V put(K key, V value) {
	return putVal(hash(key), key, value, false, true);
}
//计算hash的方法 扰动进而增加散列性
//让key的哈希值的高16位也参与运算 异或
static final int hash(Object key) {
    int h;
    return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
}

final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
               boolean evict) {
    
    //tab:当前散列表的引用
    //p:表示当前散列表的元素
    //n:散列表数组的长度
    //i:散列表寻址结果
    
    Node<K,V>[] tab; Node<K,V> p; int n, i;
    //延迟初始化逻辑 第一次使用putVal的时候才进行初始化散列表
    if ((tab = table) == null || (n = tab.length) == 0)//引用赋值与长度赋值
        n = (tab = resize()).length;
    //散列表寻址的路由算法 i = (n - 1) & hash 对象是p
    //寻址找到的桶位是null 新建一个node放进去
    if ((p = tab[i = (n - 1) & hash]) == null)
        tab[i] = newNode(hash, key, value, null);
    else {
        //e K 临时变量
        Node<K,V> e; K k;
        
        //找到与p的key相同的一个 ,替换之
        if (p.hash == hash &&
            ((k = p.key) == key || (key != null && key.equals(k))))
            e = p;
        //如果已经树化
        else if (p instanceof TreeNode)
            e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
        else {
            //遍历链表
            for (int binCount = 0; ; ++binCount) {
                if ((e = p.next) == null) {
                    p.next = newNode(hash, key, value, null);
                    //如果达到树化阈值,进行树化操作
                    if (binCount >= TREEIFY_THRESHOLD - 1) // 链表尾插得到链表长度 是否进行树化
                        treeifyBin(tab, hash);
                    break;
                }
                if (e.hash == hash &&
                    ((k = e.key) == key || (key != null && key.equals(k))))
                    break;
                p = e;
            }
        }
        
        //e不为null找到相应的元素进行替换
        if (e != null) { // existing mapping for key
            V oldValue = e.value;
            if (!onlyIfAbsent || oldValue == null)
                e.value = value;
            afterNodeAccess(e);
            return oldValue;
        }
    }
    ++modCount;
    
    //自增size大于扩容 触发扩容
    if (++size > threshold)
        resize();
    afterNodeInsertion(evict);
    return null;
}

树化

final void treeifyBin(Node<K,V>[] tab, int hash) {
    //n:散列表长度
    //e:当前node对象
    int n, index; Node<K,V> e;
    //延迟初始化
    if (tab == null || (n = tab.length) < MIN_TREEIFY_CAPACITY)
        resize();
    else if ((e = tab[index = (n - 1) & hash]) != null) {
        //hd:
        //tl:
        TreeNode<K,V> hd = null, tl = null;
        //
        do {
            TreeNode<K,V> p = replacementTreeNode(e, null);
            if (tl == null)
                hd = p;
            else {
                p.prev = tl;
                tl.next = p;
            }
            tl = p;
        } while ((e = e.next) != null);
        if ((tab[index] = hd) != null)
            hd.treeify(tab);
    }
}

扩容

final Node<K,V>[] resize() {
    Node<K,V>[] oldTab = table;
    int oldCap = (oldTab == null) ? 0 : oldTab.length;
    int oldThr = threshold;
    int newCap, newThr = 0;
    if (oldCap > 0) {
        if (oldCap >= MAXIMUM_CAPACITY) {
            threshold = Integer.MAX_VALUE;
            return oldTab;
        }
        else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
                 oldCap >= DEFAULT_INITIAL_CAPACITY)
            newThr = oldThr << 1; // double threshold
    }
    else if (oldThr > 0) // initial capacity was placed in threshold
        newCap = oldThr;
    else {               // zero initial threshold signifies using defaults
        newCap = DEFAULT_INITIAL_CAPACITY;
        newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
    }
    if (newThr == 0) {
        float ft = (float)newCap * loadFactor;
        newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
                  (int)ft : Integer.MAX_VALUE);
    }
    threshold = newThr;
    @SuppressWarnings({"rawtypes","unchecked"})
    Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
    table = newTab;
    if (oldTab != null) {
        for (int j = 0; j < oldCap; ++j) {
            Node<K,V> e;
            if ((e = oldTab[j]) != null) {
                oldTab[j] = null;
                if (e.next == null)
                    newTab[e.hash & (newCap - 1)] = e;
                else if (e instanceof TreeNode)
                    ((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
                else { // preserve order
                    Node<K,V> loHead = null, loTail = null;
                    Node<K,V> hiHead = null, hiTail = null;
                    Node<K,V> next;
                    do {
                        next = e.next;
                        if ((e.hash & oldCap) == 0) {
                            if (loTail == null)
                                loHead = e;
                            else
                                loTail.next = e;
                            loTail = e;
                        }
                        else {
                            if (hiTail == null)
                                hiHead = e;
                            else
                                hiTail.next = e;
                            hiTail = e;
                        }
                    } while ((e = next) != null);
                    if (loTail != null) {
                        loTail.next = null;
                        newTab[j] = loHead;
                    }
                    if (hiTail != null) {
                        hiTail.next = null;
                        newTab[j + oldCap] = hiHead;
                    }
                }
            }
        }
    }
    return newTab;
}

final void split(HashMap<K,V> map, Node<K,V>[] tab, int index, int bit) {
    TreeNode<K,V> b = this;
    // Relink into lo and hi lists, preserving order
    TreeNode<K,V> loHead = null, loTail = null;
    TreeNode<K,V> hiHead = null, hiTail = null;
    int lc = 0, hc = 0;
    for (TreeNode<K,V> e = b, next; e != null; e = next) {
        next = (TreeNode<K,V>)e.next;
        e.next = null;
        if ((e.hash & bit) == 0) {
            if ((e.prev = loTail) == null)
                loHead = e;
            else
                loTail.next = e;
            loTail = e;
            ++lc;
        }
        else {
            if ((e.prev = hiTail) == null)
                hiHead = e;
            else
                hiTail.next = e;
            hiTail = e;
            ++hc;
        }
    }

    if (loHead != null) {
        if (lc <= UNTREEIFY_THRESHOLD)
            tab[index] = loHead.untreeify(map);
        else {
            tab[index] = loHead;
            if (hiHead != null) // (else is already treeified)
                loHead.treeify(tab);
        }
    }
    if (hiHead != null) {
        if (hc <= UNTREEIFY_THRESHOLD)
            tab[index + bit] = hiHead.untreeify(map);
        else {
            tab[index + bit] = hiHead;
            if (loHead != null)
                hiHead.treeify(tab);
        }
    }
}
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