判断某点在闭合的多边形区域内,可使用该方法判断
isInPolygon(checkPoint, polygonPoints) {
var counter = 0;
var i;
var xinters;
var p1, p2;
var pointCount = polygonPoints.length;
p1 = polygonPoints[0];
for (i = 1; i <= pointCount; i++) {
p2 = polygonPoints[i % pointCount];
if (
checkPoint[0] > Math.min(p1[0], p2[0]) &&
checkPoint[0] <= Math.max(p1[0], p2[0])
) {
if (checkPoint[1] <= Math.max(p1[1], p2[1])) {
if (p1[0] != p2[0]) {
xinters =
((checkPoint[0] - p1[0]) * (p2[1] - p1[1])) / (p2[0] - p1[0]) +
p1[1];
if (p1[1] == p2[1] || checkPoint[1] <= xinters) {
counter++;
}
}
}
}
p1 = p2;
}
if (counter % 2 == 0) {