Android编程入门-第43天

PictureUtils.java

import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Point;

public class PictureUtils {
    public static Bitmap getScaledBitmap(String path, Activity activity) {
        Point size = new Point();
        activity.getWindowManager().getDefaultDisplay()
                .getSize(size);
        return getScaledBitmap(path, size.x, size.y);
    }

    public static Bitmap getScaledBitmap(String path, int destWidth, int destHeight) {
        // Read in the dimensions of the image on disk
        BitmapFactory.Options options = new BitmapFactory.Options();
        options.inJustDecodeBounds = true;
        BitmapFactory.decodeFile(path, options);

        float srcWidth = options.outWidth;
        float srcHeight = options.outHeight;

        // Figure out how much to scale down by
        int inSampleSize = 1;
        if (srcHeight > destHeight || srcWidth > destWidth) {
            float heightScale = srcHeight / destHeight;
            float widthScale = srcWidth / destWidth;

            inSampleSize = Math.round(heightScale > widthScale ? heightScale :
                    widthScale);
        }

        options = new BitmapFactory.Options();
        options.inSampleSize = inSampleSize;

        // Read in and create final bitmap
        return BitmapFactory.decodeFile(path, options);
    }
}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值