C#笔记----键值对缓存MemoryCache

缓存简介

系统性能优化的第一步,就是使用缓存

不是说严格满足,看情况,存一次能查3次,就值得缓存(大型项目标准)
字典/省市区/配置文件
公告信息/部门/权限/用户
热搜/类别列表/产品列表

缓存优化性能,核心就是结果重用,下一次请求还是用上一次的结果


缓存究竟哪里用? 满足哪些特点适合用缓存?
访问频繁+耗时耗资源+相对稳定+体积不那么大

使用方法(add填入参数,第一个参数键值,第二个缓存数据,第三个过期时间,10分钟)


//存储多种类型数据
CacheManager.Add("CacheManager" + k.ToString(), k);
CacheManager.Add("CacheManager",new Student(10));


//遍历缓存数据
foreach (var item in CacheManager.GetCacheInstance())
{
    //检测是否是要找的类型
    if(item.Value is Student)
    Console.WriteLine(item.Value);
}

MemoryCacheCache.cs

using System;
using System.Collections.Generic;
using System.Runtime.Caching;
using System.Text.RegularExpressions;

namespace Common
{
    /// <summary>
    /// MemoryCacheCache
    /// </summary>
    public class MemoryCacheCache : ICache
    {
        public MemoryCacheCache() { }

        protected ObjectCache Cache
        {
            get
            {
                return MemoryCache.Default;
            }
        }
        /// <summary>
        /// 获取ObjectCache实例,可以进行遍历
        /// </summary>
        /// <returns></returns>
        public ObjectCache GetCacheInstance()
        {
            return Cache;
        }
        /// <summary>
        /// 读取缓存
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="key"></param>
        /// <returns></returns>
        public T Get<T>(string key)
        {
            if (Cache.Contains(key))
            {
                return (T)Cache[key];
            }
            else
            {
                return default(T);
            }
        }

        public object Get(string key)
        {
            return Cache[key];
        }

        /// <summary>
        /// 增加缓存
        /// </summary>
        /// <param name="key"></param>
        /// <param name="data"></param>
        /// <param name="cacheTime">分钟</param>
        public void Add(string key, object data, int cacheTime = 30)
        {
            if (data == null)
                return;

            var policy = new CacheItemPolicy();
            policy.AbsoluteExpiration = DateTime.Now + TimeSpan.FromMinutes(cacheTime);
            Cache.Add(new CacheItem(key, data), policy);
        }

        /// <summary>
        /// 是否包含
        /// </summary>
        /// <param name="key"></param>
        /// <returns></returns>
        public bool Contains(string key)
        {
            return Cache.Contains(key);
        }

        public int Count { get { return (int)(Cache.GetCount()); } }


        /// <summary>
        /// 单个清除
        /// </summary>
        /// <param name="key">/key</param>
        public void Remove(string key)
        {
            Cache.Remove(key);
        }

        /// <summary>
        /// 正则表达式移除
        /// </summary>
        /// <param name="pattern">pattern</param>
        public void RemoveByPattern(string pattern)
        {
            var regex = new Regex(pattern, RegexOptions.Singleline | RegexOptions.Compiled | RegexOptions.IgnoreCase);
            var keysToRemove = new List<String>();

            foreach (var item in Cache)
                if (regex.IsMatch(item.Key))
                    keysToRemove.Add(item.Key);

            foreach (string key in keysToRemove)
            {
                Remove(key);
            }
        }

        /// <summary>
        /// 根据键值返回缓存数据
        /// </summary>
        /// <param name="key"></param>
        /// <returns></returns>
        public object this[string key]
        {
            get { return Cache.Get(key); }
            set { Add(key, value); }
        }

        /// <summary>
        /// 清除全部数据
        /// </summary>
        public void RemoveAll()
        {
            foreach (var item in Cache)
                Remove(item.Key);
        }
    }
}

CacheManager.cs

using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Caching;
using System.Text;
using System.Threading;
using System.Threading.Tasks;

namespace Common
{
    public class CacheManager
    {
        #region Identity
        private CacheManager()
        { }

        private static ICache cache = null;

        static CacheManager()
        {
            Console.WriteLine("开始缓存的初始化.....");
            //可以创建不同的cache对象
            cache = (ICache)Activator.CreateInstance(typeof(MemoryCacheCache));
            // 这里可以根据配置文件来选择
            //cache = (ICache)Activator.CreateInstance(typeof(CustomerCache));


            //Task.Run(() =>
            //{
            //    while (true)
            //    {
            //        Thread.Sleep(1000 * 60 * 10);
            //        try
            //        {
            //            for (int i = 0; i < cache.Count; i++)
            //            {
            //                cache.
            //            }
            //        }
            //        catch (Exception ex)
            //        {
            //            Console.WriteLine(ex.Message);
            //            continue;
            //        }
            //    }
            //});
        }
        #endregion Identity

        #region ICache
        /// <summary>
        /// 当前缓存数据项的个数
        /// </summary>
        public static int Count
        {
            get { return cache.Count; }
        }

        /// <summary>
        /// 如果缓存中已存在数据项键值,则返回true
        /// </summary>
        /// <param name="key">数据项键值</param>
        /// <returns>数据项是否存在</returns>
        public static bool Contains(string key)
        {
            return cache.Contains(key);
        }

        /// <summary>
        /// 获取缓存数据
        /// </summary>
        /// <param name="key"></param>
        /// <returns></returns>
        public static T GetData<T>(string key)
        {
            return cache.Get<T>(key);
        }

        /// <summary>
        /// 
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="key">缓存的项</param>
        /// <param name="acquire">没有缓存的时候获取数据的方式</param>
        /// <param name="cacheTime">单位分钟  默认30</param>
        /// <returns></returns>
        public static T Get<T>(string key, Func<T> acquire, int cacheTime = 30)
        {
            if (!cache.Contains(key))
            {
                T result = acquire.Invoke();
                cache.Add(key, result, cacheTime);
            }
            return GetData<T>(key);

            //if (cache.Contains(key))
            //{
            //    return GetData<T>(key);
            //}
            //else
            //{
            //    T result = acquire.Invoke();//执行委托  获取委托结果   作为缓存值
            //    cache.Add(key, result, cacheTime);
            //    return result;
            //}
        }

        /// <summary>
        /// 添加缓存数据。
        /// 如果另一个相同键值的数据已经存在,原数据项将被删除,新数据项被添加。
        /// </summary>
        /// <param name="key">缓存数据的键值</param>
        /// <param name="value">缓存的数据,可以为null值</param>
        /// <param name="expiratTime">缓存过期时间间隔(单位:分钟)</param>
        public static void Add(string key, object value, int expiratTime = 30)
        {
            if (Contains(key))
                cache.Remove(key);
            cache.Add(key, value, expiratTime);
        }

        /// <summary>
        /// 删除缓存数据项
        /// </summary>
        /// <param name="key"></param>
        public static void Remove(string key)
        {
            cache.Remove(key);
        }

        /// <summary>
        /// 删除所有缓存数据项
        /// </summary>
        public static void RemoveAll()
        {
            cache.RemoveAll();
        }
        /// <summary>
        /// 获取ObjectCache实例,可以进行遍历
        /// </summary>
        /// <returns></returns>
        public static ObjectCache GetCacheInstance()
        {
            return cache.GetCacheInstance();
        }
        #endregion

    }
}

ICache.cs

using System.Runtime.Caching;

namespace Common
{
    /// <summary>
    /// Cache manager interface
    /// </summary>
    public interface ICache
    {
        /// <summary>
        /// Gets or sets the value associated with the specified key.
        /// </summary>
        /// <typeparam name="T">Type</typeparam>
        /// <param name="key">The key of the value to get.</param>
        /// <returns>The value associated with the specified key.</returns>
        T Get<T>(string key);

        /// <summary>
        /// Adds the specified key and object to the cache.
        /// </summary>
        /// <param name="key">key</param>
        /// <param name="data">Data</param>
        /// <param name="cacheTime">Cache time</param>
        void Add(string key, object data, int cacheTime = 30);

        /// <summary>
        /// Gets a value indicating whether the value associated with the specified key is cached
        /// </summary>
        /// <param name="key">key</param>
        /// <returns>Result</returns>
        bool Contains(string key);

        /// <summary>
        /// Removes the value with the specified key from the cache
        /// </summary>
        /// <param name="key">/key</param>
        void Remove(string key);

        /// <summary>
        /// Clear all cache data
        /// </summary>
        void RemoveAll();

        object this[string key] { get; set; }

        int Count { get; }

        ObjectCache GetCacheInstance();
    }
}

 

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