using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Data.SqlClient;
using System.Drawing.Printing;
using System.Collections;
using System.IO;
using System.Configuration;
using System.Data.OleDb;
using System.Runtime.InteropServices;
using System.Diagnostics;
namespace WindowsFormsApp1
{
public partial class inputinfo : Form
{
/// <summary>
///
/// </summary>
/// <param name="DeviceType"></param>
/// <param name="DeviceInd"></param>
/// <param name="Reserved"></param>
/// <returns></returns>
public inputinfo()
{
InitializeComponent();
}
#region 控件大小随窗体大小等比例缩放
private float x;//定义当前窗体的宽度
private float y;//定义当前窗体的高度
private void setTag(Control cons)
{
foreach (Control con in cons.Controls)
{
con.Tag = con.Width + ";" + con.Height + ";" + con.Left + ";" + con.Top + ";" + con.Font.Size;
if (con.Controls.Count > 0)
{
setTag(con);
}
}
}
private void setControls(float newx, float newy, Control cons)
{
//遍历窗体中的控件,重新设置控件的值
foreach (Control con in cons.Controls)
{
//获取控件的Tag属性值,并分割后存储字符串数组
if (con.Tag != null)
{
string[] mytag = con.Tag.ToString().Split(new char[] { ';' });
//根据窗体缩放的比例确定控件的值
con.Width = Convert.ToInt32(System.Convert.ToSingle(mytag[0]) * newx);//宽度
con.Height = Convert.ToInt32(System.Convert.ToSingle(mytag[1]) * newy);//高度
con.Left = Convert.ToInt32(System.Convert.ToSingle(mytag[2]) * newx);//左边距
con.Top = Convert.ToInt32(System.Convert.ToSingle(mytag[3]) * newy);//顶边距
Single currentSize = System.Convert.ToSingle(mytag[4]) * newy;//字体大小
con.Font = new Font(con.Font.Name, currentSize, con.Font.Style, con.Font.Unit);
if (con.Controls.Count > 0)
{
setControls(newx, newy, con);
}
}
}
}
private void inputinfo_Load(object sender, EventArgs e)
{
//控件大小自适应
this.Resize += new EventHandler(inputinfo_Resize);
x = this.Width;
y = this.Height;
setTag(this);
inputinfo_Resize(new object(), new EventArgs());//x,y可在实例化时赋值,最后这句是新加的,在MDI时有用
}
[DllImport("user32")]
private static extern int SendMessage(IntPtr hwnd, int wMsg, int wParam, IntPtr lParam);
private const int WM_SETREDRAW = 0xB;
private void inputinfo_Resize(object sender, EventArgs e)
{
SendMessage(this.Handle, WM_SETREDRAW, 0, IntPtr.Zero);
float newx = (this.Width) / x;
float newy = this.Height / y;
setControls(newx, newy, this);
SendMessage(this.Handle, WM_SETREDRAW, 1, IntPtr.Zero);
this.Invalidate(true);
}
#endregion
}
}