Java jdk1.8源码分析 HashMap 底层实现原理

本文以 Jdk 1.8 分析 HashMap 源码

HashMap 特性

  1. HashMap 是键值对存储数据,key/value 允许为null,但是key只能有一个null。key值不可重复,若key值重复则覆盖。
  2. 线程不安全,多个线程同时操作同一个HashMap实例所做的修改在线程间不同步。
  3. 底层是hash表,不保证有序。

一.数据结构

jdk 1.8 HashMap 采用的是 数组+链表+红黑树的数据结构。

jdk 1.8 以前 HashMap 的实现是 数组+链表,即使哈希函数取得再好,也很难达到元素百分百均匀分布。当 HashMap 中有大量的元素都存放到同一个桶中时,这个桶下有一条长长的链表,这个时候 HashMap 就相当于一个单链表,假如单链表有 n 个元素,遍历的时间复杂度就是 O(n),完全失去了它的优势。针对这种情况,jdk 1.8 中引入了红黑树(查找时间复杂度为 O(logn))来优化这个问题。

1.数组

	/**
     * The table, initialized on first use, and resized as
     * necessary. When allocated, length is always a power of two.
     * (We also tolerate length zero in some operations to allow
     * bootstrapping mechanics that are currently not needed.)
     */
    transient Node<K,V>[] table;

2.链表

	/**
     * Basic hash bin node, used for most entries.  (See below for
     * TreeNode subclass, and in LinkedHashMap for its Entry subclass.)
     */
    static class Node<K,V> implements Map.Entry<K,V> {
        final int hash;
        final K key;
        V value;
        Node<K,V> next;

        Node(int hash, K key, V value, Node<K,V> next) {
            this.hash = hash;
            this.key = key;
            this.value = value;
            this.next = next;
        }

        public final K getKey()        { return key; }
        public final V getValue()      { return value; }
        public final String toString() { return key + "=" + value; }

        public final int hashCode() {
            return Objects.hashCode(key) ^ Objects.hashCode(value);
        }

        public final V setValue(V newValue) {
            V oldValue = value;
            value = newValue;
            return oldValue;
        }

        public final boolean equals(Object o) {
            if (o == this)
                return true;
            if (o instanceof Map.Entry) {
                Map.Entry<?,?> e = (Map.Entry<?,?>)o;
                if (Objects.equals(key, e.getKey()) &&
                    Objects.equals(value, e.getValue()))
                    return true;
            }
            return false;
        }
    }

3.红黑树

	/**
     * Entry for Tree bins. Extends LinkedHashMap.Entry (which in turn
     * extends Node) so can be used as extension of either regular or
     * linked node.
     */
    static final class TreeNode<K,V> extends LinkedHashMap.Entry<K,V> {
        TreeNode<K,V> parent;  // red-black tree links
        TreeNode<K,V> left;
        TreeNode<K,V> right;
        TreeNode<K,V> prev;    // needed to unlink next upon deletion
        boolean red;
        TreeNode(int hash, K key, V val, Node<K,V> next) {
            super(hash, key, val, next);
        }
        ...
	}

二.数据域

	/**
     * The default initial capacity - MUST be a power of two.
     * 默认初始大小
     */
    static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16

    /**
     * The maximum capacity, used if a higher value is implicitly specified
     * by either of the constructors with arguments.
     * MUST be a power of two <= 1<<30.
     * 最大数组大小
     */
    static final int MAXIMUM_CAPACITY = 1 << 30;

    /**
     * The load factor used when none specified in constructor.
     * 加载因子
     */
    static final float DEFAULT_LOAD_FACTOR = 0.75f;

    /**
     * The bin count threshold for using a tree rather than list for a
     * bin.  Bins are converted to trees when adding an element to a
     * bin with at least this many nodes. The value must be greater
     * than 2 and should be at least 8 to mesh with assumptions in
     * tree removal about conversion back to plain bins upon
     * shrinkage.
     * 链表转红黑树阈值,当链表长度达到 8 时并且数组长度大于 MIN_TREEIFY_CAPACITY 64 时,链表转换为红黑树
     */
    static final int TREEIFY_THRESHOLD = 8;

    /**
     * The bin count threshold for untreeifying a (split) bin during a
     * resize operation. Should be less than TREEIFY_THRESHOLD, and at
     * most 6 to mesh with shrinkage detection under removal.
     * 红黑树转链表最小阈值,红黑树元素个数小于6是,红黑树转换为链表
     */
    static final int UNTREEIFY_THRESHOLD = 6;

    /**
     * The smallest table capacity for which bins may be treeified.
     * (Otherwise the table is resized if too many nodes in a bin.)
     * Should be at least 4 * TREEIFY_THRESHOLD to avoid conflicts
     * between resizing and treeification thresholds.
     * 链表转红黑树,数组最小长度
     */
    static final int MIN_TREEIFY_CAPACITY = 64;
    
    /**
     * The table, initialized on first use, and resized as
     * necessary. When allocated, length is always a power of two.
     * (We also tolerate length zero in some operations to allow
     * bootstrapping mechanics that are currently not needed.)
     * 存储元素的数组
     */
    transient Node<K,V>[] table;

    /**
     * Holds cached entrySet(). Note that AbstractMap fields are used
     * for keySet() and values().
     * 映射关系视图
     */
    transient Set<Map.Entry<K,V>> entrySet;

    /**
     * The number of key-value mappings contained in this map.
     * 存储元素的个数
     */
    transient int size;

    /**
     * The number of times this HashMap has been structurally modified
     * Structural modifications are those that change the number of mappings in
     * the HashMap or otherwise modify its internal structure (e.g.,
     * rehash).  This field is used to make iterators on Collection-views of
     * the HashMap fail-fast.  (See ConcurrentModificationException).
     * 此哈希映射在结构上被修改的次数
     */
    transient int modCount;

    /**
     * The next size value at which to resize (capacity * load factor).
     *
     * @serial
     */
    // (The javadoc description is true upon serialization.
    // Additionally, if the table array has not been allocated, this
    // field holds the initial array capacity, or zero signifying
    // DEFAULT_INITIAL_CAPACITY.)
    // 扩容阈值
    int threshold;

    /**
     * The load factor for the hash table.
     * 加载因子
     *
     * @serial
     */
    final float loadFactor;

三.构造函数

	/**
     * Constructs an empty <tt>HashMap</tt> with the specified initial
     * capacity and load factor.
     *
     * @param  initialCapacity the initial capacity
     * @param  loadFactor      the load factor
     * @throws IllegalArgumentException if the initial capacity is negative
     *         or the load factor is nonpositive
     */
	
	// 指定数组大小和加载因子
    public HashMap(int initialCapacity, float loadFactor) {
    	// 数组大小不可为负数
        if (initialCapacity < 0)
            throw new IllegalArgumentException("Illegal initial capacity: " +
                                               initialCapacity);
        // 指定数组大小大于最大容量,置为最大容量
        if (initialCapacity > MAXIMUM_CAPACITY) {
            initialCapacity = MAXIMUM_CAPACITY;
        }
		
		// 加载因子只可为非零正数
        if (loadFactor <= 0 || Float.isNaN(loadFactor)) {
            throw new IllegalArgumentException("Illegal load factor: " +
                                               loadFactor);
        }
        this.loadFactor = loadFactor;
        this.threshold = tableSizeFor(initialCapacity);
    }

    /**
     * Constructs an empty <tt>HashMap</tt> with the specified initial
     * capacity and the default load factor (0.75).
     *
     * @param  initialCapacity the initial capacity.
     * @throws IllegalArgumentException if the initial capacity is negative.
     */
    public HashMap(int initialCapacity) {
        this(initialCapacity, DEFAULT_LOAD_FACTOR);
    }

    /**
     * Constructs an empty <tt>HashMap</tt> with the default initial capacity
     * (16) and the default load factor (0.75).
     */
    public HashMap() {
    	// 默认指定加载因子 0.75
        this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
    }

    /**
     * Constructs a new <tt>HashMap</tt> with the same mappings as the
     * specified <tt>Map</tt>.  The <tt>HashMap</tt> is created with
     * default load factor (0.75) and an initial capacity sufficient to
     * hold the mappings in the specified <tt>Map</tt>.
     *
     * @param   m the map whose mappings are to be placed in this map
     * @throws  NullPointerException if the specified map is null
     */

	// 指定 map 初始化散列映射
    public HashMap(Map<? extends K, ? extends V> m) {
        this.loadFactor = DEFAULT_LOAD_FACTOR;
        putMapEntries(m, false);
    }

数据存取机制

1.get 源码分析

	/**
     * Returns the value to which the specified key is mapped,
     * or {@code null} if this map contains no mapping for the key.
     *
     * <p>More formally, if this map contains a mapping from a key
     * {@code k} to a value {@code v} such that {@code (key==null ? k==null :
     * key.equals(k))}, then this method returns {@code v}; otherwise
     * it returns {@code null}.  (There can be at most one such mapping.)
     *
     * <p>A return value of {@code null} does not <i>necessarily</i>
     * indicate that the map contains no mapping for the key; it's also
     * possible that the map explicitly maps the key to {@code null}.
     * The {@link #containsKey containsKey} operation may be used to
     * distinguish these two cases.
     *
     * @see #put(Object, Object)
     */
    public V get(Object key) {
        Node<K,V> e;
        return (e = getNode(hash(key), key)) == null ? null : e.value;
    }

    /**
     * Implements Map.get and related methods
     *
     * @param hash hash for key
     * @param key the key
     * @return the node, or null if none
     */
    final Node<K,V> getNode(int hash, Object key) {
        Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
        // 根据 key 的 hash 值和数组最大索引值进行与运算定位该位置 Node 数据是否为空
        if ((tab = table) != null && (n = tab.length) > 0 && (first = tab[(n - 1) & hash]) != null) {
        
            if (first.hash == hash && // always check first node
                ((k = first.key) == key || (key != null && key.equals(k)))) {
                // tab节点node的hash和key与要查找的hash和key 相同,去除数据
                return first;
            }
            
            if ((e = first.next) != null) {
                if (first instanceof TreeNode) {
                	//定位数据类型为红黑树,从树种查找值
                    return ((TreeNode<K,V>)first).getTreeNode(hash, key);
                }
				
				// 遍历链表 first 后面的 node ,找到 key 值和 hash 值都相同的 node
                do {
                    if (e.hash == hash && ((k = e.key) == key || (key != null && key.equals(k)))) {
                        return e;
                    }
                } while ((e = e.next) != null);
            }
        }
        return null;
    }

get 过程:

  1. 判断数组是否为空。
  2. 根据 key 的 hash 值和数组最大索引值进行与运算(n - 1) & hash得到索引值。
  3. 根据索引值判断数组该位置是否存在数据。
  4. 存在数据,判断 key 是否完全相同。
  5. 相同则直接返回数据。
  6. 不相同,数据类型为红黑树,则从红黑树中查找值。
  7. 不是红黑树,则遍历后面的链表找到 key 完全相同的数据返回。

2.put 源码分析

    /**
     * Associates the specified value with the specified key in this map.
     * If the map previously contained a mapping for the key, the old
     * value is replaced.
     *
     * @param key key with which the specified value is to be associated
     * @param value value to be associated with the specified key
     * @return the previous value associated with <tt>key</tt>, or
     *         <tt>null</tt> if there was no mapping for <tt>key</tt>.
     *         (A <tt>null</tt> return can also indicate that the map
     *         previously associated <tt>null</tt> with <tt>key</tt>.)
     */
    public V put(K key, V value) {
        return putVal(hash(key), key, value, false, true);
    }

    /**
     * Implements Map.put and related methods
     *
     * @param hash hash for key
     * @param key the key
     * @param value the value to put
     * @param onlyIfAbsent if true, don't change existing value
     * @param evict if false, the table is in creation mode.
     * @return previous value, or null if none
     */
    final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
        Node<K,V>[] tab; Node<K,V> p; int n, i;
        // 数组为空,进行初始化数组
        if ((tab = table) == null || (n = tab.length) == 0) {
            n = (tab = resize()).length;
        }
        
        if ((p = tab[i = (n - 1) & hash]) == null) {
        	// tab 在 n - 1 & hash 该处的node为空,新建节点node存放在该位置
            tab[i] = newNode(hash, key, value, null);
        } else {
            Node<K,V> e; K k;
        	// tab 在 n - 1 & hash 该处的node不为空,对该处节点node进行校验
            if (p.hash == hash && ((k = p.key) == key || (key != null && key.equals(k)))) {
            	// tab节点node的hash和key与存入的hash和key 相同,取出tab中的节点node信息
                e = p;
            } else if (p instanceof TreeNode) {
            	// tab节点类型为红黑树,以红黑树方式存储数据
                e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
            } else {
				// 循环遍历链表
                for (int binCount = 0; ; ++binCount) {
                    if ((e = p.next) == null) {
                    	// 指针为空,新建节点node插入到链表尾部
                        p.next = newNode(hash, key, value, null);
                        
						// 链表长度大于8,链表转换为红黑树
                        if (binCount >= TREEIFY_THRESHOLD - 1) { // -1 for 1st
                        	// treeifyBin 会判断当前数组长度小于64,则进行数组扩容;当前数组长度大于64,则链表转换红黑树
                            treeifyBin(tab, hash);
                        }
                        break;
                    }
                    
					// 链表中查到与存入的 hash和key 相同,结束循环
                    if (e.hash == hash && ((k = e.key) == key || (key != null && key.equals(k)))) {
                        break;
                    }
                    p = e;
                }
            }

			// e 为 tab根据 hash 和 key 定位到的位置值,不为空则返回
            if (e != null) { // existing mapping for key
                V oldValue = e.value;
                if (!onlyIfAbsent || oldValue == null) {
                    e.value = value;
                }
                afterNodeAccess(e);
                return oldValue;
            }
        }
        ++modCount;
        // 判断当前大小是否大于扩容阈值,大于则进行扩容  扩容阈值 = 初始容量 * load factor 0.75
        if (++size > threshold) {
            resize();
        }
        afterNodeInsertion(evict);
        return null;
    }

Put 过程:

  1. put 时判断数组是否存在,不存在则调用resize()进行初始化创建默认大小为16的数组。
  2. 根据 key 的 hash 值和数组最大索引值进行与运算得到索引值。
  3. 根据索引值获取该位置是否有元素,没有则新建 node 放进该位置。
  4. 有则判断 key 是否完全相同,相同则将原 node 赋值给一个变量。
  5. key 不相同,判断该位置数据类型是红黑树还是链表。
  6. 红黑树类型则以红黑树方式将 node 放在红黑树上。
  7. 链表则遍历链表,将 node 放在最后一位。放完后判断链表长度是否超过8,超过则进入 treeifyBin() 方法(当前数组长度小于64,则进行数组扩容;当前数组长度大于64,则链表转换红黑树)。
  8. 返回被覆盖的值。
  9. 判断数组是否需要进行扩容。

3.resize 扩容 源码分析

/**
     * Initializes or doubles table size.  If null, allocates in
     * accord with initial capacity target held in field threshold.
     * Otherwise, because we are using power-of-two expansion, the
     * elements from each bin must either stay at same index, or move
     * with a power of two offset in the new table.
     *
     * @return the table
     */
    final Node<K,V>[] resize() {
        // 旧数组
        Node<K,V>[] oldTab = table;
        // 旧数组长度
        int oldCap = (oldTab == null) ? 0 : oldTab.length;
        // 旧数组扩容阈值
        int oldThr = threshold;
        // 新数组长度、扩容阈值
        int newCap, newThr = 0;

		// 旧数组不为空
        if (oldCap > 0) {
        	// 旧数组超过最大长度 1 << 30
            if (oldCap >= MAXIMUM_CAPACITY) {
                threshold = Integer.MAX_VALUE;
                return oldTab;
            }
			
			// 新数组长度为旧数组长度的两倍 
            else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
                     oldCap >= DEFAULT_INITIAL_CAPACITY) {
                // 新数组扩容阈值为旧数组扩容阈值的两倍
                newThr = oldThr << 1; // double threshold
            }
        }
        else if (oldThr > 0) { // initial capacity was placed in threshold
            newCap = oldThr;
        } else {               // zero initial threshold signifies using defaults
        	// 数组初始默认长度 16
            newCap = DEFAULT_INITIAL_CAPACITY;
            // 初始扩容阈值 = 0.75 * 数组长度 16
            newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
        }
        if (newThr == 0) {
        	// 新数组扩容阈值为空,设置新数组扩容阈值 = 新数组长度 * 加载因子
            float ft = (float)newCap * loadFactor;
            newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
                      (int)ft : Integer.MAX_VALUE);
        }
        threshold = newThr;

		// 构建新数组
        @SuppressWarnings({"rawtypes","unchecked"})
            Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
        table = newTab;
        // 旧数组不为空,将旧数组数据迁移到新数组
        if (oldTab != null) {
        	// 遍历旧数组
            for (int j = 0; j < oldCap; ++j) {
                Node<K,V> e;
                if ((e = oldTab[j]) != null) {
                    oldTab[j] = null;
                    if (e.next == null) {
                    	// node 无链表,直接放在新表的e.hash & (newCap - 1)位置
                        newTab[e.hash & (newCap - 1)] = e;
                    } else if (e instanceof TreeNode) {
                    	// node 为红黑树,遍历红黑树重新计算新数组红黑树中的位置,与链表类似
                    	// 红黑树中会计算树中元素是否小于最小树形化阈值UNTREEIFY_THRESHOLD 6,小于则将红黑树转换为链表
                        ((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
                    } else { // preserve order
                    	// node 为链表类型,遍历链表重新计算在新数组链表中的位置
                    	// 偶数队链表
                        Node<K,V> loHead = null, loTail = null;
                        // 奇数队链表
                        Node<K,V> hiHead = null, hiTail = null;
                        // 链表下一元素
                        Node<K,V> next;
                        do {
                            next = e.next;
                            if ((e.hash & oldCap) == 0) {
                                if (loTail == null) {
                                    loHead = e;
                                } else {
                                    loTail.next = e;
                                }
                                loTail = e;
                            }
                            else {
                                if (hiTail == null) {
                                    hiHead = e;
                                } else {
                                    hiTail.next = e;
                                }
                                hiTail = e;
                            }
                        } while ((e = next) != null);
						
						// 偶数队链表放在新数组的原位置
                        if (loTail != null) {
                            loTail.next = null;
                            newTab[j] = loHead;
                        }

						// 奇数队链表放在新数组的 j + oldCap 位置
                        if (hiTail != null) {
                            hiTail.next = null;
                            newTab[j + oldCap] = hiHead;
                        }
                    }
                }
            }
        }
        return newTab;
    }

resize 过程

  1. 判断原数组是否为空。
  2. 原数组不为空并且长度已超过最大长度 1 << 30,直接返回原数组不进行扩容操作。
  3. 原数组不为空,长度未超过最大长度,新数组长度和扩容阈值为原数组的长度和扩容阈值的两倍。
  4. 原数组为空,未指明初始大小,默认大小为 16,扩容阈值为数组长度 * 加载因子。
  5. 根据计算的新数组长度构建新数组。
  6. 原数组不为空,遍历原数组,将原数组数据迁移到新数组。
  7. 原数组 node 无链表,根据 hash 值和新数组最大长度计算索引值,放在新数组上。
  8. 原数组 node 为红黑树,遍历红黑树重新计算新数组红黑树中的位置,与链表类似,红黑树中会计算树中元素是否小于最小树形化阈值UNTREEIFY_THRESHOLD 6,小于则将红黑树转换为链表。
  9. 原数组 node 链表,遍历链表重新计算在新数组链表中的位置,将链表分为奇偶两队链表,偶数队链表放在新数组的原位置,奇数队链表放在新数组的 j + oldCap 位置。
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