linux-2.6.22.6内核之输入子系统

我们开发一个输入类设备驱动程序时,一般都是按照字符设备驱动程序的定义file_operations、注册、创建设备文件、输入和输出这几个步骤开发,但是这样有一个弊端,因为这一般是我们自己针对一个具体的输入设备,例如鼠标或键盘,设备文件也是我们自己定义的,这种驱动并不具有通用性。

为此,linux内核专门提供了一套框架专门进行输入类设备驱动程序的开发,也被称为input子系统,这个框架其实就是对字符设备驱动这几个开发·步骤进行了封装,它带来的好处是:把各类相似的输入设备进行了统一 ,可以自动创建和管理设备节点等 ,抽取了代码通用部分,简化开发,提供了 统一的数据响应格式。

下面根据源码进行分析:

框架的源码文件为/home/book/work/linux/linux-2.6.22.6/drivers/input/input.c,在input.c中,在入口函数进行初始化,这里也定义了file_operations 结构体,不过这有input_open_file一个open方法。

static const struct file_operations input_fops = {
	.owner = THIS_MODULE,
	.open = input_open_file,
};

static int __init input_init(void)
{
	int err;

	err = class_register(&input_class);
	if (err) {
		printk(KERN_ERR "input: unable to register input_dev class\n");
		return err;
	}

	err = input_proc_init();
	if (err)
		goto fail1;

	err = register_chrdev(INPUT_MAJOR, "input", &input_fops);
	if (err) {
		printk(KERN_ERR "input: unable to register char major %d", INPUT_MAJOR);
		goto fail2;
	}

	return 0;

 fail2:	input_proc_exit();
 fail1:	class_unregister(&input_class);
	return err;
}

input_open_file里通过设备号在input_table里找到一个input_handler ,而
input_handler 里的file_operations 才是真正用到的结构体,并且还把这个
结构体赋给了file的file_operations,所以最后应用真正调用的就是file_operations这个里面的函数。

static int input_open_file(struct inode *inode, struct file *file)
{
	struct input_handler *handler = input_table[iminor(inode) >> 5];
	const struct file_operations *old_fops, *new_fops = NULL;
	int err;

	/* No load-on-demand here? */
	if (!handler || !(new_fops = fops_get(handler->fops)))
		return -ENODEV;

	/*
	 * That's _really_ odd. Usually NULL ->open means "nothing special",
	 * not "no device". Oh, well...
	 */
	if (!new_fops->open) {
		fops_put(new_fops);
		return -ENODEV;
	}
	old_fops = file->f_op;
	file->f_op = new_fops;

	err = new_fops->open(inode, file);

	if (err) {
		fops_put(file->f_op);
		file->f_op = fops_get(old_fops);
	}
	fops_put(old_fops);
	return err;
}

struct input_handler {

	void *private;

	void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
	int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id);
	void (*disconnect)(struct input_handle *handle);
	void (*start)(struct input_handle *handle);

	const struct file_operations *fops;
	int minor;
	const char *name;

	const struct input_device_id *id_table;
	const struct input_device_id *blacklist;

	struct list_head	h_list;
	struct list_head	node;
};

input_table这个数组是通过input_register_handler给赋值的

int input_register_handler(struct input_handler *handler)
{
	struct input_dev *dev;

	INIT_LIST_HEAD(&handler->h_list);

	if (handler->fops != NULL) {
		if (input_table[handler->minor >> 5])
			return -EBUSY;

		input_table[handler->minor >> 5] = handler;
	}

	list_add_tail(&handler->node, &input_handler_list);

	list_for_each_entry(dev, &input_dev_list, node)
		input_attach_handler(dev, handler);

	input_wakeup_procfs_readers();
	return 0;
}

input_register_handler又是在evdev.c里evdev_init进行调用的,数组里存的就是evdev_handler 这个input_handler 。

static struct input_handler evdev_handler = {
	.event =	evdev_event,
	.connect =	evdev_connect,
	.disconnect =	evdev_disconnect,
	.fops =		&evdev_fops,
	.minor =	EVDEV_MINOR_BASE,
	.name =		"evdev",
	.id_table =	evdev_ids,
};

static int __init evdev_init(void)
{
	return input_register_handler(&evdev_handler);
}

实际上除了有个input_handler ,还有个input_dev设备结构体,我们开发一个驱动正是要调用input.c里的input_register_device注册这样一个设备结构体。

struct input_dev {

	void *private;

	const char *name;
	const char *phys;
	const char *uniq;
	struct input_id id;

	unsigned long evbit[NBITS(EV_MAX)];
	unsigned long keybit[NBITS(KEY_MAX)];
	unsigned long relbit[NBITS(REL_MAX)];
	unsigned long absbit[NBITS(ABS_MAX)];
	unsigned long mscbit[NBITS(MSC_MAX)];
	unsigned long ledbit[NBITS(LED_MAX)];
	unsigned long sndbit[NBITS(SND_MAX)];
	unsigned long ffbit[NBITS(FF_MAX)];
	unsigned long swbit[NBITS(SW_MAX)];

	unsigned int keycodemax;
	unsigned int keycodesize;
	void *keycode;
	int (*setkeycode)(struct input_dev *dev, int scancode, int keycode);
	int (*getkeycode)(struct input_dev *dev, int scancode, int *keycode);

	struct ff_device *ff;

	unsigned int repeat_key;
	struct timer_list timer;

	int state;

	int sync;

	int abs[ABS_MAX + 1];
	int rep[REP_MAX + 1];

	unsigned long key[NBITS(KEY_MAX)];
	unsigned long led[NBITS(LED_MAX)];
	unsigned long snd[NBITS(SND_MAX)];
	unsigned long sw[NBITS(SW_MAX)];

	int absmax[ABS_MAX + 1];
	int absmin[ABS_MAX + 1];
	int absfuzz[ABS_MAX + 1];
	int absflat[ABS_MAX + 1];

	int (*open)(struct input_dev *dev);
	void (*close)(struct input_dev *dev);
	int (*flush)(struct input_dev *dev, struct file *file);
	int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);

	struct input_handle *grab;

	struct mutex mutex;	/* serializes open and close operations */
	unsigned int users;

	struct class_device cdev;
	union {			/* temporarily so while we switching to struct device */
		struct device *parent;
	} dev;

	struct list_head	h_list;
	struct list_head	node;
};

int input_register_device(struct input_dev *dev)
{
	static atomic_t input_no = ATOMIC_INIT(0);
	struct input_handler *handler;
	const char *path;
	int error;

	set_bit(EV_SYN, dev->evbit);

	/*
	 * If delay and period are pre-set by the driver, then autorepeating
	 * is handled by the driver itself and we don't do it in input.c.
	 */

	init_timer(&dev->timer);
	if (!dev->rep[REP_DELAY] && !dev->rep[REP_PERIOD]) {
		dev->timer.data = (long) dev;
		dev->timer.function = input_repeat_key;
		dev->rep[REP_DELAY] = 250;
		dev->rep[REP_PERIOD] = 33;
	}

	if (!dev->getkeycode)
		dev->getkeycode = input_default_getkeycode;

	if (!dev->setkeycode)
		dev->setkeycode = input_default_setkeycode;

	list_add_tail(&dev->node, &input_dev_list);

	snprintf(dev->cdev.class_id, sizeof(dev->cdev.class_id),
		 "input%ld", (unsigned long) atomic_inc_return(&input_no) - 1);

	if (!dev->cdev.dev)
		dev->cdev.dev = dev->dev.parent;

	error = class_device_add(&dev->cdev);
	if (error)
		return error;

	path = kobject_get_path(&dev->cdev.kobj, GFP_KERNEL);
	printk(KERN_INFO "input: %s as %s\n",
		dev->name ? dev->name : "Unspecified device", path ? path : "N/A");
	kfree(path);

	list_for_each_entry(handler, &input_handler_list, node)
		input_attach_handler(dev, handler);

	input_wakeup_procfs_readers();

	return 0;
}

当注册input_handler 和input_dev时,最终都会调用input_attach_handler这个函数去看input_dev和input_handler 是否匹配,如果匹配就会调用input_handler 的connect函数进行连接。

static int input_attach_handler(struct input_dev *dev, struct input_handler *handler)
{
	const struct input_device_id *id;
	int error;

	if (handler->blacklist && input_match_device(handler->blacklist, dev))
		return -ENODEV;

	id = input_match_device(handler->id_table, dev);
	if (!id)
		return -ENODEV;

	error = handler->connect(handler, dev, id);
	if (error && error != -ENODEV)
		printk(KERN_ERR
			"input: failed to attach handler %s to device %s, "
			"error: %d\n",
			handler->name, kobject_name(&dev->cdev.kobj), error);

	return error;
}

connect里面进了设备创建等初始化操作,这里还有一个很重要的结构体evdev,evdev有个input_handle,就是通过input_handle把handler和dev进行了关联。

```c
static int evdev_connect(struct input_handler *handler, struct input_dev *dev,
			 const struct input_device_id *id)
{
	struct evdev *evdev;
	struct class_device *cdev;
	dev_t devt;
	int minor;
	int error;

	for (minor = 0; minor < EVDEV_MINORS && evdev_table[minor]; minor++);
	if (minor == EVDEV_MINORS) {
		printk(KERN_ERR "evdev: no more free evdev devices\n");
		return -ENFILE;
	}

	evdev = kzalloc(sizeof(struct evdev), GFP_KERNEL);
	if (!evdev)
		return -ENOMEM;

	INIT_LIST_HEAD(&evdev->client_list);
	init_waitqueue_head(&evdev->wait);

	evdev->exist = 1;
	evdev->minor = minor;
	evdev->handle.dev = dev;
	evdev->handle.name = evdev->name;
	evdev->handle.handler = handler;
	evdev->handle.private = evdev;
	sprintf(evdev->name, "event%d", minor);

	evdev_table[minor] = evdev;

	devt = MKDEV(INPUT_MAJOR, EVDEV_MINOR_BASE + minor),

	cdev = class_device_create(&input_class, &dev->cdev, devt,
				   dev->cdev.dev, evdev->name);
	if (IS_ERR(cdev)) {
		error = PTR_ERR(cdev);
		goto err_free_evdev;
	}

	/* temporary symlink to keep userspace happy */
	error = sysfs_create_link(&input_class.subsys.kobj,
				  &cdev->kobj, evdev->name);
	if (error)
		goto err_cdev_destroy;

	error = input_register_handle(&evdev->handle);
	if (error)
		goto err_remove_link;

	return 0;

 err_remove_link:
	sysfs_remove_link(&input_class.subsys.kobj, evdev->name);
 err_cdev_destroy:
	class_device_destroy(&input_class, devt);
 err_free_evdev:
	kfree(evdev);
	evdev_table[minor] = NULL;
	return error;
}

struct evdev {
	int exist;
	int open;
	int minor;
	char name[16];
	struct input_handle handle;
	wait_queue_head_t wait;
	struct evdev_client *grab;
	struct list_head client_list;
};

struct input_handle {

	void *private;

	int open;
	const char *name;

	struct input_dev *dev;
	struct input_handler *handler;

	struct list_head	d_node;
	struct list_head	h_node;
};

在evdev_connect调用input_register_handle把handler进行关联,也就是把input_handle 加入到dev和handler的链表里,input_handle 又包含dev和handler,所以将来dev可以通过链表找到input_handle 从而找到handler,handler可以通过链表找到input_handle 从而找到dev,这样dev和handler就建立起了联系。

int input_register_handle(struct input_handle *handle)
{
	struct input_handler *handler = handle->handler;

	list_add_tail(&handle->d_node, &handle->dev->h_list);
	list_add_tail(&handle->h_node, &handler->h_list);

	if (handler->start)
		handler->start(handle);

	return 0;
}

应程序是如何调用的呢?

前面分析过,应该程序调用读函数时,真正调用的是input_handler里file_operations的读函数,在evdev_read函数里面通过wait_event_interruptible让当前进程休眠,这和我们用字符设备驱动框架操作时一样。evdev_event里又通过wake_up_interruptible唤醒,而又是input_handler 里的event 函数,显然应用程序通过某种机制调用了它。

static struct input_handler evdev_handler = {
	.event =	evdev_event,
	.connect =	evdev_connect,
	.disconnect =	evdev_disconnect,
	.fops =		&evdev_fops,
	.minor =	EVDEV_MINOR_BASE,
	.name =		"evdev",
	.id_table =	evdev_ids,
};


static const struct file_operations evdev_fops = {
	.owner =	THIS_MODULE,
	.read =		evdev_read,
	.write =	evdev_write,
	.poll =		evdev_poll,
	.open =		evdev_open,
	.release =	evdev_release,
	.unlocked_ioctl = evdev_ioctl,
#ifdef CONFIG_COMPAT
	.compat_ioctl =	evdev_ioctl_compat,
#endif
	.fasync =	evdev_fasync,
	.flush =	evdev_flush
};
static ssize_t evdev_read(struct file *file, char __user *buffer, size_t count, loff_t *ppos)
{
	struct evdev_client *client = file->private_data;
	struct evdev *evdev = client->evdev;
	int retval;

	if (count < evdev_event_size())
		return -EINVAL;

	if (client->head == client->tail && evdev->exist && (file->f_flags & O_NONBLOCK))
		return -EAGAIN;

	retval = wait_event_interruptible(evdev->wait,
		client->head != client->tail || !evdev->exist);
	if (retval)
		return retval;

	if (!evdev->exist)
		return -ENODEV;

	while (client->head != client->tail && retval + evdev_event_size() <= count) {

		struct input_event *event = (struct input_event *) client->buffer + client->tail;

		if (evdev_event_to_user(buffer + retval, event))
			return -EFAULT;

		client->tail = (client->tail + 1) & (EVDEV_BUFFER_SIZE - 1);
		retval += evdev_event_size();
	}

	return retval;
}

static void evdev_event(struct input_handle *handle, unsigned int type, unsigned int code, int value)
{
	struct evdev *evdev = handle->private;
	struct evdev_client *client;

	if (evdev->grab) {
		client = evdev->grab;

		do_gettimeofday(&client->buffer[client->head].time);
		client->buffer[client->head].type = type;
		client->buffer[client->head].code = code;
		client->buffer[client->head].value = value;
		client->head = (client->head + 1) & (EVDEV_BUFFER_SIZE - 1);

		kill_fasync(&client->fasync, SIGIO, POLL_IN);
	} else
		list_for_each_entry(client, &evdev->client_list, node) {

			do_gettimeofday(&client->buffer[client->head].time);
			client->buffer[client->head].type = type;
			client->buffer[client->head].code = code;
			client->buffer[client->head].value = value;
			client->head = (client->head + 1) & (EVDEV_BUFFER_SIZE - 1);

			kill_fasync(&client->fasync, SIGIO, POLL_IN);
		}

	wake_up_interruptible(&evdev->wait);
}

我们分析event函数应该是某个事件发生了就会调用此函数,例如按下按键,找到了代码里gpio_keys.c这个例子,发现它是在中断中处理函数调用input_event来上报事件从而调用event函数的,按下按键会产生中断在中断处理函数里上报事件从而调用event函数,然后唤醒读进程进行读取。

static irqreturn_t gpio_keys_isr(int irq, void *dev_id)
{
	int i;
	struct platform_device *pdev = dev_id;
	struct gpio_keys_platform_data *pdata = pdev->dev.platform_data;
	struct input_dev *input = platform_get_drvdata(pdev);

	for (i = 0; i < pdata->nbuttons; i++) {
		struct gpio_keys_button *button = &pdata->buttons[i];
		int gpio = button->gpio;

		if (irq == gpio_to_irq(gpio)) {
			unsigned int type = button->type ?: EV_KEY;
			int state = (gpio_get_value(gpio) ? 1 : 0) ^ button->active_low;

			input_event(input, type, button->code, !!state);
			input_sync(input);
		}
	}

	return IRQ_HANDLED;
}

input函数里会遍历dev链表找到input_handle,如果该handle被打开,则取出handle里的handler调用其event函数,代码为list_for_each_entry(handle, &dev->h_list, d_node)
if (handle->open)
handle->handler->event(handle, type, code, value);

void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value)
{
	struct input_handle *handle;

	if (type > EV_MAX || !test_bit(type, dev->evbit))
		return;

	add_input_randomness(type, code, value);

	switch (type) {

		case EV_SYN:
			switch (code) {
				case SYN_CONFIG:
					if (dev->event)
						dev->event(dev, type, code, value);
					break;

				case SYN_REPORT:
					if (dev->sync)
						return;
					dev->sync = 1;
					break;
			}
			break;

		case EV_KEY:

			if (code > KEY_MAX || !test_bit(code, dev->keybit) || !!test_bit(code, dev->key) == value)
				return;

			if (value == 2)
				break;

			change_bit(code, dev->key);

			if (test_bit(EV_REP, dev->evbit) && dev->rep[REP_PERIOD] && dev->rep[REP_DELAY] && dev->timer.data && value) {
				dev->repeat_key = code;
				mod_timer(&dev->timer, jiffies + msecs_to_jiffies(dev->rep[REP_DELAY]));
			}

			break;

		case EV_SW:

			if (code > SW_MAX || !test_bit(code, dev->swbit) || !!test_bit(code, dev->sw) == value)
				return;

			change_bit(code, dev->sw);

			break;

		case EV_ABS:

			if (code > ABS_MAX || !test_bit(code, dev->absbit))
				return;

			if (dev->absfuzz[code]) {
				if ((value > dev->abs[code] - (dev->absfuzz[code] >> 1)) &&
				    (value < dev->abs[code] + (dev->absfuzz[code] >> 1)))
					return;

				if ((value > dev->abs[code] - dev->absfuzz[code]) &&
				    (value < dev->abs[code] + dev->absfuzz[code]))
					value = (dev->abs[code] * 3 + value) >> 2;

				if ((value > dev->abs[code] - (dev->absfuzz[code] << 1)) &&
				    (value < dev->abs[code] + (dev->absfuzz[code] << 1)))
					value = (dev->abs[code] + value) >> 1;
			}

			if (dev->abs[code] == value)
				return;

			dev->abs[code] = value;
			break;

		case EV_REL:

			if (code > REL_MAX || !test_bit(code, dev->relbit) || (value == 0))
				return;

			break;

		case EV_MSC:

			if (code > MSC_MAX || !test_bit(code, dev->mscbit))
				return;

			if (dev->event)
				dev->event(dev, type, code, value);

			break;

		case EV_LED:

			if (code > LED_MAX || !test_bit(code, dev->ledbit) || !!test_bit(code, dev->led) == value)
				return;

			change_bit(code, dev->led);

			if (dev->event)
				dev->event(dev, type, code, value);

			break;

		case EV_SND:

			if (code > SND_MAX || !test_bit(code, dev->sndbit))
				return;

			if (!!test_bit(code, dev->snd) != !!value)
				change_bit(code, dev->snd);

			if (dev->event)
				dev->event(dev, type, code, value);

			break;

		case EV_REP:

			if (code > REP_MAX || value < 0 || dev->rep[code] == value)
				return;

			dev->rep[code] = value;
			if (dev->event)
				dev->event(dev, type, code, value);

			break;

		case EV_FF:

			if (value < 0)
				return;

			if (dev->event)
				dev->event(dev, type, code, value);
			break;
	}

	if (type != EV_SYN)
		dev->sync = 0;

	if (dev->grab)
		dev->grab->handler->event(dev->grab, type, code, value);
	else
		list_for_each_entry(handle, &dev->h_list, d_node)
			if (handle->open)
				handle->handler->event(handle, type, code, value);
}

总结:利用input子系统开发驱动时,只需构造input_dev进行填充注册即可,input_handler层是系统已经实现好了的,当进行dev和handler注册时会进行两边id匹配,如果匹配上则调用handler的connect函数,connect会创建input_handle结构体并且把其添加到dev和handle的链表里,input_handle又保存了当前handler和dev,这样handler和dev就能查找链表找到input_handle从而找到对方。

当应用进行读写操作时,实际上是调用的handler里file_operations的读写函数,例如当进行读时会阻塞当前进程,只有handler里event函数被调用时才会唤醒该进程,而event就是在我们开发驱动程序时通过input_event上报事件而调用的,例如,按下按键在其中断处理函数里上报事件从而触发读操作。

以下input子系统按键按下时读取按键值示例:

#include <linux/module.h>
#include <linux/version.h>

#include <linux/init.h>
#include <linux/fs.h>
#include <linux/interrupt.h>
#include <linux/irq.h>
#include <linux/sched.h>
#include <linux/pm.h>
#include <linux/sysctl.h>
#include <linux/proc_fs.h>
#include <linux/delay.h>
#include <linux/platform_device.h>
#include <linux/input.h>
#include <linux/irq.h>
#include <asm/gpio.h>
#include <asm/io.h>
#include <mach/regs-gpio.h>
#include <asm/gpio.h>
#include <mach/gpio-samsung.h>
#include <linux/timer.h>



#define DEVICE_NAME     "key_search"  /* 加载模式后,执行”cat /proc/devices”命令看到的设备名称 */



static struct input_dev *buttons_dev;
static struct pin_desc *irq_pd;
static struct timer_list buttons_timer;



 struct pin_desc {
    int irq;
    char *name;
    int pin_code;
    int pin_val;
};

  struct pin_desc pins_desc[4] = {
    {IRQ_EINT0,"s0",S3C2410_GPF(0), KEY_L},
	{IRQ_EINT2,"s1",S3C2410_GPF(2), KEY_S},
	{IRQ_EINT11,"s2",S3C2410_GPG(3), KEY_ENTER},
	{IRQ_EINT19,"s3",S3C2410_GPG(11), KEY_LEFTSHIFT},

  };



static irqreturn_t buttons_irq(int irq, void *dev_id)
{
	/* 10ms后启动定时器 */
	irq_pd = (struct pin_desc *)dev_id;
	mod_timer(&buttons_timer, jiffies+HZ/100);
	return IRQ_RETVAL(IRQ_HANDLED);
}

static void buttons_timer_function(unsigned long data)
{
	struct pin_desc * pindesc = irq_pd;
	unsigned int pinval;

	if (!pindesc)
		return;
	
	pinval = gpio_get_value(pindesc->pin_code);

	if (pinval)
	{
		/* 松开 : 最后一个参数: 0-松开, 1-按下 */
		input_event(buttons_dev, EV_KEY, pindesc->pin_val, 0);
		input_sync(buttons_dev);
	}
	else
	{
		/* 按下 */
		input_event(buttons_dev, EV_KEY, pindesc->pin_val, 1);
		input_sync(buttons_dev);
	}
}


/*
 * 执行insmod命令时就会调用这个函数 
 */
 
int major;
static int __init buttons_init(void)
{
int i;
	
	/* 1. 分配一个input_dev结构体 */
	buttons_dev = input_allocate_device();;

	/* 2. 设置 */
	/* 2.1 能产生哪类事件 */
	set_bit(EV_KEY, buttons_dev->evbit);
	set_bit(EV_REP, buttons_dev->evbit);
	
	/* 2.2 能产生这类操作里的哪些事件: L,S,ENTER,LEFTSHIT */
	set_bit(KEY_L, buttons_dev->keybit);
	set_bit(KEY_S, buttons_dev->keybit);
	set_bit(KEY_ENTER, buttons_dev->keybit);
	set_bit(KEY_LEFTSHIFT, buttons_dev->keybit);

	/* 3. 注册 */
	input_register_device(buttons_dev);
	
	/* 4. 硬件相关的操作 */
	// init_timer(&buttons_timer);
	// buttons_timer.function = buttons_timer_function;
	// add_timer(&buttons_timer);

	timer_setup(&buttons_timer, buttons_timer_function, 0);
	
	add_timer(&buttons_timer);
	
	for (i = 0; i < 4; i++)
	{
		request_irq(pins_desc[i].irq, buttons_irq, IRQF_TRIGGER_RISING|IRQF_TRIGGER_FALLING, pins_desc[i].name, &pins_desc[i]);
	}
  
    return 0;
}

/*
 * 执行rmmod命令时就会调用这个函数 
 */
static void __exit buttons_exit(void)
{
  int i;
	for (i = 0; i < 4; i++)
	{
		free_irq(pins_desc[i].irq, &pins_desc[i]);
	}

	del_timer(&buttons_timer);
	input_unregister_device(buttons_dev);
	input_free_device(buttons_dev);	

}

/* 这两行指定驱动程序的初始化函数和卸载函数 */
module_init(buttons_init);
module_exit(buttons_exit);

/* 描述驱动程序的一些信息,不是必须的 */
MODULE_AUTHOR("hcc");
MODULE_DESCRIPTION("S3C2410/S3C2440 LED Driver");
MODULE_LICENSE("GPL");
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