观察者模式中,一个被观察者管理所有相依于它的观察者物件,并且在本身的状态改变时主动发出通知。这通常通过呼叫各观察者所提供的方法来实现。此种模式通常被用来实现事件处理系统。
//抽象观察者
public interface Watcher
{
public void update();
}
//观察者1
public class Security implements Watcher
{
@Override
public void update()
{
System.out.println("运输车有行动,保安贴身保护");
}
}
//观察者2
public class Thief implements Watcher
{
@Override
public void update()
{
System.out.println("运输车有行动,强盗准备动手");
}
}
//抽象被观察者
public interface Watched
{
public void addWatcher(Watcher watcher);
public void removeWatcher(Watcher watcher);
public void notifyWatchers();
}
//具体被观察者
public class Transporter implements Watched
{
private List<Watcher> list = new ArrayList<Watcher>();
@Override
public void addWatcher(Watcher watcher)
{
list.add(watcher);
}
@Override
public void removeWatcher(Watcher watcher)
{
list.remove(watcher);
}
@Override
public void notifyWatchers()
{
for (Watcher watcher : list)
{
watcher.update();
}
}
}
测试类
public class Test
{
public static void main(String[] args)
{
Transporter transporter = new Transporter();
Police police = new Police();
Security security = new Security();
Thief thief = new Thief();
transporter.addWatcher(police);
transporter.addWatcher(security);
transporter.addWatcher(security);
transporter.notifyWatchers();
}
}
结果:
运输车有行动,保安贴身保护
运输车有行动,保安贴身保护