the-way-to-go 练习 7.2.5

package main

import (
	"bytes"
	"fmt"
)

func main() {
	sl := []byte{'h', 'e', 'l', 'l', 'o'}
	data := []byte{'g', 'o', 'l', 'a', 'n', 'g'}
	sl = Append(sl, data)
	fmt.Printf("%s", sl)
}

func Append(slice, data []byte) (byte []byte) {
	var buffer bytes.Buffer
	buffer.Write(slice)
	buffer.Write(data)
	return buffer.Bytes()
}
The Way to Go,: A Thorough Introduction to the Go Programming Language 英文书籍,已Cross the wall,从Google获得书源代码,分享一下。喜欢请购买正版。 目录如下: Contents Preface................................................................................................................................. xix PART 1—WHY LEARN GO—GETTING STARTED Chapter 1—Origins, Context and Popularity of Go...............................................................1 1.1 Origins and evolution................................................................................................1 1.2 Main characteristics, context and reasons for developing a new language....................4 1.2.1 Languages that influenced Go.........................................................................4 1.2.2 Why a new language?......................................................................................5 1.2.3 Targets of the language....................................................................................5 1.2.4 Guiding design principles...............................................................................7 1.2.5 Characteristics of the language........................................................................7 1.2.6 Uses of the language........................................................................................8 1.2.7 Missing features?.............................................................................................9 1.2.8 Programming in Go......................................................................................10 1.2.9 Summary......................................................................................................10 Chapter 2—Installation and Runtime Environment............................................................11 2.1 Platforms and architectures.....................................................................................11 (1) The gc Go-compilers:...........................................................
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