#include <iostream>
#include <cstdlib>
using namespace std;
class Point{
public:
Point(int x, int y);
friend float dist(Point &p1, Point &p2);
private:
int m_iX, m_iY;
};
Point::Point(int x, int y):m_iX(x), m_iY(y){
}
float dist(Point &p1, Point &p2){
int x = p1.m_iX - p2.m_iX;
int y = p2.m_iY - p2.m_iY;
return (float)(x*x + y*y);
}
int main(){
Point p1(1, 1);
Point p2(4, 5);
cout << dist(p1, p2) << endl;
system("pause");
return 0;
}
04-02