一、函数防抖:在事件被触发n秒后再执行回调,如果在这n秒内又被触发,则重新计时。
function debounce(fun,delay) {
return function(){
let that = this;
let args = arguments;
clearTimeout(fun.timerId);
fun.timerId = setTimeout(function(){
fun.apply(that, args);
}, delay);
}
}
function ajax(){...}
let ajaxDebounce = debounce(ajax, 500);
inputA.addEventListener('keyup', function(e){
ajaxDebounce(e.target.value);
});
二、函数节流: 规定在一个单位时间内,只能触发一次函数,如果在这个单位时间内触发多次函数,只有一次生效。
function throttle(fun, delay) {
let last, deferTimer;
return function() {
let that = this;
let args = arguments;
let now = +new Date();
if(last && last < now + delay) {
clearTimerout(deferTimer);
deferTimer = setTimeout(function(){
last = now;
fun.apply(that, args);
}, delay);
}else{
last = now;
fun.apply(that, args);
}
}
}
function ajax(){...}
let ajaxThrottle = throttle(ajax, 500);
inputA.addEventListener('keyup', function(e){
ajaxThrottle(e.target.value);
});