C++发送字节数据

来源

项目的甲方要求我们做一个C++的发送代码,给他们那个模块做测试,由于我们的报文在接收端需要按照字节读取,然后完整项目中用的是QT的接口,所以我用C++勉强实现了一下

码来

//#include<tchar.h>
#include <iostream>
#include <WinSock2.h>
#include <Windows.h>
#include <WS2tcpip.h>
#include<string>
#include<cstring>
#include <windows.h>

#pragma comment(lib, "ws2_32.lib")
using namespace std;
const int nPort = 7799;
const string addRess = "127.0.0.1";
int main()
{
    WSAData wsd;           
    SOCKET soSend;        
    int nRet = 0;
    SOCKADDR_IN siLocal;
    byte HeartBeat[11] = { static_cast <byte>(0x19), static_cast <byte>(0x10) , static_cast <byte>(0x02) , static_cast <byte>(0x00) ,
        static_cast <byte>(0x00) , static_cast <byte>(0x00) , static_cast <byte>(0x04) , static_cast <byte>(0x31) ,
        static_cast <byte>(0x69) , static_cast <byte>(0xBB) ,static_cast <byte>(0x68) };

    byte HardwareStatus[11] = { static_cast <byte>(0x19), static_cast <byte>(0x10) , static_cast <byte>(0x03) , static_cast <byte>(0x00) ,
        static_cast <byte>(0x00) , static_cast <byte>(0x00) , static_cast <byte>(0x04) , static_cast <byte>(0x01) , static_cast <byte>(0x01),
        static_cast <byte>(0x01) , static_cast <byte>(0x01) };

    byte SoftwareStatus[8] = { static_cast <byte>(0x19), static_cast <byte>(0x10) ,static_cast <byte>(0x04) ,static_cast <byte>(0x00) ,
        static_cast <byte>(0x00) ,static_cast <byte>(0x00) ,static_cast <byte>(0x01) ,static_cast <byte>(0x00) };

    byte ConfigUpdate[9] = { static_cast <byte>(0x19), static_cast <byte>(0x10) , static_cast <byte>(0x06) , static_cast <byte>(0x00) ,
        static_cast <byte>(0x00) , static_cast <byte>(0x00) , static_cast <byte>(0x02) , static_cast <byte>(0x05) , static_cast <byte>(0x00) };

    byte Response[9] = { static_cast <byte>(0x19), static_cast <byte>(0x10) , static_cast <byte>(0x06) , static_cast <byte>(0x00) ,
        static_cast <byte>(0x00) , static_cast <byte>(0x00) , static_cast <byte>(0x02) , static_cast <byte>(0x01) , static_cast <byte>(0x00) };

    byte TaskStatus[13] = { static_cast <byte>(0x19), static_cast <byte>(0x10) , static_cast <byte>(0x07) , static_cast <byte>(0x00) ,
        static_cast <byte>(0x00) , static_cast <byte>(0x00) , static_cast <byte>(0x06) , static_cast <byte>(0x01) , static_cast <byte>(0x02),
        static_cast <byte>(0x03), static_cast <byte>(0x04), static_cast <byte>(0x05), static_cast <byte>(0x06)};
    byte* toSend[6] = { HeartBeat ,HardwareStatus ,SoftwareStatus ,ConfigUpdate ,Response ,TaskStatus };
    int toSendlen[6] = { 11,11,8,9,9,13 };
    //启动Winsock
    if (WSAStartup(MAKEWORD(2, 2), &wsd) != 0) {
        cout << "WSAStartup Error = " << WSAGetLastError() << endl;
        return 0;
    }
    soSend = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
    if (soSend == SOCKET_ERROR) {
        cout << "socket Error = " << WSAGetLastError() << endl;
        return 1;
    }
    siLocal.sin_family = AF_INET;
    siLocal.sin_port = htons(nPort);
    inet_pton(AF_INET, addRess.c_str(), &siLocal.sin_addr.S_un.S_addr);
    for (int i = 0; i < 6; i++) {
       nRet = sendto( soSend, (char *)toSend[i], toSendlen[i], 0, (SOCKADDR*)&siLocal, sizeof(SOCKADDR));
       cout << "toSend message:" << i << "success\n";
       if (nRet == SOCKET_ERROR) {
           cout << "sendto Error " << WSAGetLastError() << endl;
           break;
       }
       Sleep(1000);
    }
    closesocket(soSend);
    WSACleanup();
	return 0;
}

上述代码的方法可以用来简单测试,如果是linux中的话,需要对byte做一个宏定义,实际就是usigned char类型的变量

  • 1
    点赞
  • 6
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

巴塞罗那的风

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值