回调:将imageView的实例传到into()中,当Glide将图片加载完后以后,图片就能显示到ImageView上去了
public Target<TranscodeType> into(ImageView view) {
Util.assertMainThread();
if (view == null) {
throw new IllegalArgumentException("You must pass in a non null View");
}
if (!isTransformationSet && view.getScaleType() != null) {
switch (view.getScaleType()) {
case CENTER_CROP:
applyCenterCrop();
break;
case FIT_CENTER:
case FIT_START:
case FIT_END:
applyFitCenter();
break;
//$CASES-OMITTED$
default:
// Do nothing.
}
}
// 构建target
return into(glide.buildImageViewTarget(view, transcodeClass));
}
public class ImageViewTargetFactory {
// 最终构建出来的target(一般情况下回事GlideDrawableIamgeViewTarget,当使用asBitmap的时候回构建出BitmapImageViewTarget对象)
@SuppressWarnings("unchecked")
public <Z> Target<Z> buildTarget(ImageView view, Class<Z> clazz) {
if (GlideDrawable.class.isAssignableFrom(clazz)) {
return (Target<Z>) new GlideDrawableImageViewTarget(view);
} else if (Bitmap.class.equals(clazz)) {
return (Target<Z>) new BitmapImageViewTarget(view);
} else if (Drawable.class.isAssignableFrom(clazz)) {
return (Target<Z>) new DrawableImageViewTarget(view);
} else {
throw new IllegalArgumentException("Unhandled class: " + clazz
+ ", try .as*(Class).transcode(ResourceTranscoder)");
}
}
}
回到into()方法中最终会通过buildRequest(target)把这个target传到GenericRqeust中,所以在GenericRequest中的target.onResourceReady,就是调用的GlideDrawableIamgeViewTarget的onResourceReady。
@Override
public void onResourceReady(GlideDrawable resource, GlideAnimation<? super GlideDrawable> animation) {
if (!resource.isAnimated()) {
//TODO: Try to generalize this to other sizes/shapes.
// This is a dirty hack that tries to make loading square thumbnails and then square full images less costly
// by forcing both the smaller thumb and the larger version to have exactly the same intrinsic dimensions.
// If a drawable is replaced in an ImageView by another drawable with different intrinsic dimensions,
// the ImageView requests a layout. Scrolling rapidly while replacing thumbs with larger images triggers
// lots of these calls and causes significant amounts of jank.
float viewRatio = view.getWidth() / (float) view.getHeight();
float drawableRatio = resource.getIntrinsicWidth() / (float) resource.getIntrinsicHeight();
if (Math.abs(viewRatio - 1f) <= SQUARE_RATIO_MARGIN
&& Math.abs(drawableRatio - 1f) <= SQUARE_RATIO_MARGIN) {
resource = new SquaringDrawable(resource, view.getWidth());
}
}
super.onResourceReady(resource, animation);
this.resource = resource;
resource.setLoopCount(maxLoopCount);
resource.start();
}
@Override
protected void setResource(GlideDrawable resource) {
view.setImageDrawable(resource);
}
在这个方法中处理了图片的展示和GIF播放的逻辑,一张图片就