简历知识点汇总

一、C++知识
1.面向对象的思想
https://blog.csdn.net/chenqiuping_ls/article/details/53609807
三大特性:
https://blog.csdn.net/jianyuerensheng/article/details/51602015
https://blog.csdn.net/uestclr/article/details/51553978
2.编译链接过程
https://blog.csdn.net/weixin_41966991/article/details/81152490
3.函数堆栈调用
https://blog.csdn.net/kkkwinter/article/details/81872662
4.模板
https://blog.csdn.net/zqixiao_09/article/details/51474589
5.STL
https://blog.csdn.net/u014465639/article/details/70241850
https://www.cnblogs.com/cxq0017/p/6555533.html
https://www.cnblogs.com/deng-tao/p/6020369.html?utm_source=itdadao&utm_medium=referral
6.智能指针
http://www.cnblogs.com/lanxuezaipiao/p/4132096.html

7.设计模式
https://blog.csdn.net/learrrrrrrrn/article/details/66476691
https://www.cnblogs.com/chengjundu/p/8473564.html
单例模式
https://blog.csdn.net/lin962792501/article/details/81744163
观察者模式
https://blog.csdn.net/lh844386434/article/details/18006427
二、基本数据结构
1.八大排序
https://www.cnblogs.com/RainyBear/p/5258483.html
https://blog.csdn.net/youzhouliu/article/details/52311443
2.链表
基本功能实现
https://blog.csdn.net/gefangen/article/details/79845963
单链表面试题
https://blog.csdn.net/kqzhu/article/details/62881896
链表面试题总结
https://blog.csdn.net/qq_26768741/article/details/51635987
3.栈和队列
栈和队列的相互实现
https://www.cnblogs.com/csbdong/p/5677293.html
https://blog.csdn.net/lalu58/article/details/71176480
相关的面试题
https://blog.csdn.net/qq_26768741/article/details/52575234

三、高级数据结构
1.二叉树
常见面试题
https://www.cnblogs.com/33debug/p/7252371.html
https://www.cnblogs.com/alantu2018/p/8460958.html
全面的二叉树
https://blog.csdn.net/hguisu/article/details/7686515
2.BST树
二分查找和二叉搜索树
https://blog.csdn.net/m0_38075425/article/details/81745544
3.AVL树
https://blog.csdn.net/cx2479750196/article/details/80960674
4.红黑树
https://www.cnblogs.com/wuchanming/p/4444961.html
浅谈AVL树,红黑树,B树,B+树原理及应用
https://blog.csdn.net/whoamiyang/article/details/51926985

四、Linux基础
1.进程间通讯方式
五种IPC
https://blog.csdn.net/wh_sjc/article/details/70283843
https://www.cnblogs.com/LUO77/p/5816326.html
2.多进程和多线程
进程和线程
https://www.cnblogs.com/reality-soul/p/6397021.html
区别及使用场景
https://blog.csdn.net/RUN32875094/article/details/79515384
优缺点
https://www.cnblogs.com/Yogurshine/p/3640206.html
3.写时拷贝技术
https://www.cnblogs.com/lengender-12/p/7054896.html

五、Linux网络
1.TCP和UDP编程流程
https://blog.csdn.net/mao834099514/article/details/52763490
2.TCP/IP四层协议
https://www.cnblogs.com/BlueTzar/articles/811160.html
OSI七层和TCP/IP四层
https://www.cnblogs.com/wxd0108/p/7597216.html
3.三次握手、四次挥手、Time_wait存在的意义

4.i/o复用,Select、poll、epoll区别
https://www.cnblogs.com/lengender-12/p/6838235.html
5.五种i/o模型
https://blog.csdn.net/f2016913/article/details/77850683
https://www.cnblogs.com/chy2055/p/5220793.html
6.半同步半异步模型
两种高效的并发模型
https://www.cnblogs.com/enumhack/p/7472873.html
优缺点和应用场景
https://blog.csdn.net/cjfeii/article/details/17267487
7.Libevent
底层剖析
http://www.cnblogs.com/secondtonone1/p/5535722.html
基于libevent的网络编程
https://www.cnblogs.com/nearmeng/p/4043548.html
8.Redis
https://blog.csdn.net/hjm4702192/article/details/80518856

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值