//PERSON.h
#ifndef _PERSON_H
#define _PERSON_H
#include<string>
namespace PERSON{
class Person{
private:
static const int LIMIT =25;
std::string lname;
char fname[LIMIT];
public:
Person(){lname=" ";fname[0]='\0';}
Person(const std::string & ln,const char* fn="Heyyou");
void show()const;
void FormalShow() const;
};
}
#endif
// PERSON.cpp
#include<iostream>
#include"PERSON.h"
namespace PERSON{
Person::Person(const std::string &ln,const char* fn)
{
lname=ln;
strcpy(fname,fn);
}
void Person::show() const
{
std::cout<<fname<<" "<<lname<<std::endl;
}
void Person::FormalShow() const
{
std::cout<<lname<<","<<fname<<std::endl;
}
}
//mian.pp
#include<iostream>
#include"PERSON.h"
void main()
{
using PERSON::Person;
Person one;
Person two("Smythecraft");
Person three("Dimwiddy","Sam");
one.show();
std::cout<< std::endl;
one.FormalShow ();
std::cout<< std::endl;
two.show ();
std::cout<< std::endl;
two.FormalShow ();
std::cout<<std::endl;
three.show ();
std::cout<<std::endl;
three.FormalShow ();
system ("pause");
}