首先可以通过这幅图来了解一下写音乐播放器要用到的属性,然后我们先创建一个raw文件夹,把我所需要的音乐放进去,
之后的话写一个布局main.xml
<SeekBar
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="@+id/seekBar"
android:layout_weight="1"
/>
<ImageButton
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@android:drawable/ic_media_play"
android:onClick="isPlayOrPause"
/>
然后在Activity.mian.java
private MediaPlayer mediaPlayer;
private SeekBar seekBar;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
seekBar = (SeekBar) findViewById(R.id.seekBar);
//给进度条设置拖动事件
seekBar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
//进度发生改变
@Override
public void onProgressChanged(SeekBar seekBar, int i, boolean b) {
}
//开始触摸
@Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
//停止触摸
@Override
public void onStopTrackingTouch(SeekBar seekBar) {
//获取拖动后的进度
int progress = seekBar.getProgress();
mediaPlayer.seekTo(progress);
}
});
}
public void isPlayOrPause(View view) throws IOException {
ImageButton imageButton = (ImageButton) view;
if (mediaPlayer == null) {
//播放应用内的音频文件
// mediaPlayer = MediaPlayer.create(this, R.raw.duo);
//播放内存卡中的音频文件
mediaPlayer = new MediaPlayer();
//设置音频流的类型
mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
//播放内存卡中的音频文件
mediaPlayer.setDataSource(this, Uri.parse("file://mnt/sdcard/music1/yy.mp3"));
// 播放网络音乐
// mediaPlayer.setDataSource(this, Uri.parse("http://192.168.43.135/love.mp3"));
// 播放网络需要异步准备
// mediaPlayer.prepareAsync();
设置准备完成的监听
// mediaPlayer.setOnPreparedListener(new MediaPlayer.OnPreparedListener() {
// @Override
// public void onPrepared(MediaPlayer mediaPlayer) {
//
// }
// });
//准备一下
mediaPlayer.prepare();
mediaPlayer.start();
imageButton.setImageResource(android.R.drawable.ic_media_pause);
//获取音乐的播放最大时长
int duration = mediaPlayer.getDuration();
//设置进度条的最大值为:音乐播放的时长
seekBar.setMax(duration);
new MyThread().start();
} else if (mediaPlayer.isPlaying()) {
mediaPlayer.pause();
imageButton.setImageResource(android.R.drawable.ic_media_play);
} else {
mediaPlayer.start();
imageButton.setImageResource(android.R.drawable.ic_media_pause);
}
}
class MyThread extends Thread {
@Override
public void run() {
super.run();
while (seekBar.getProgress() <= seekBar.getMax()) {
//循环一次就获取音乐的当前播放位置
int currertposition = mediaPlayer.getCurrentPosition();
seekBar.setProgress(currertposition);
}
}
}
然后再写一个音池
private SoundPool soundPool;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_sound_pool);
//实例化音频池
soundPool = new SoundPool(4, AudioManager.STREAM_MUSIC,0);
//设置一个监听
soundPool.setOnLoadCompleteListener(new SoundPool.OnLoadCompleteListener() {
@Override
public void onLoadComplete(SoundPool soundPool, int i, int i1) {
//播放
soundPool.play(i,1,1,1,-1,1);
}
});
}
public void playKFC(View view){
soundPool.load(this,R.raw.rooster,1);
}
public void playtwo(View view){
soundPool.load(this,R.raw.crickets,1);
}
public void playthree(View view){
soundPool.load(this,R.raw.roar,1);
}
public void playfour(View view){
soundPool.load(this,R.raw.chimp,1);
}
public void playfive(View view){
soundPool.load(this,R.raw.dogbark,1);
}
@Override
protected void onDestroy() {
super.onDestroy();
if (soundPool!=null){
soundPool.release();
soundPool=null;
}
}
谢谢观看