13.1
设计一个扩展自抽象类 GeometricObject 的新的 Triangle 类。绘制 Triangle 类和 GeometricObject 类的 UML 图并实现 Triangle 类。编写一个测试程序,提示用户输入三角形的三条边、一种颜色以及一个表明该三角形是否填充的布尔值。程序应该根据用户的输入,使用这些边以及颜色和是否填充的消息,创建一个 Triangle 对象。程序应该显示面积、周长、颜色以及真或假来表明是否被填充。
import java.util.Scanner;
abstract class GeometricObject {
private String color;
private Boolean filled;
public String getColor() {
return color;
}
public void setColor(String color) {
this.color = color;
}
public Boolean getFilled() {
return filled;
}
public void setFilled(Boolean filled) {
this.filled = filled;
}
public abstract double getArea();
public abstract double getPremeter();
}
class Triangle extends GeometricObject {
private double one;
private double two;
private double three;
public void setOne(double one) {
this.one = one;
}
public void setTwo(double two) {
this.two = two;
}
public void setThree(double three) {
this.three = three;
}
@Override
public double getArea() {
double p = (one + two + three)/2;
return Math.sqrt(p * (p - one) * (p - two) * (p - three));
}
@Override
public double getPremeter() {
return one + two + three;
}
@Override
public String toString() {
return "三角形面积:" + getArea() + " 周长:" + getPremeter() + " 颜色:" + getColor() + " 是否被填充:" + getFilled();
}
}
测试:
public class Test13_1 {
public static void main(String[] args) {
Triangle a = new Triangle();
Scanner in = new Scanner(System.in);
System.out.println("Please input three sides:");
a.setOne(in.nextDouble());
a.setTwo(in.nextDouble());
a.setThree(in.nextDouble());
System.out.println("Please input the color:");
a.setColor(in.next());
System.out.println("Please input whether the triangle is filled:(true or false)");
a.setFilled(in.nextBoolean());
System.out.println(a.toString());
}
}
结果:
Please input three sides:
3 5 6
Please input the color:
red
Please input whether the triangle is filled:
true
三角形面积:7.483314773547883 周长:14.0 颜色:red 是否被填充:true