1.在layout中创建程序(activity.main)
用来编写主界面
代码如下:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/activity_main"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context="com.example.bz0209.xzx0734.MainActivity">
<TextView
android:id="@+id/biao"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:text="快给我买装备"/>
<TableLayout
android:id="@+id/sheng"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_marginBottom="20dp"
android:layout_below="@id/biao"
>
<TableRow
android:layout_width="match_parent"
android:layout_height="wrap_content">
<TextView
android:id="@+id/shengming"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="生命值:"
/>
<ProgressBar
android:id="@+id/progressBar1"
style="?android:attr/progressBarStyleHorizontal"
android:layout_height="wrap_content"
android:layout_width="match_parent"
android:layout_gravity="center"
android:layout_weight="9"
/>
<TextView
android:id="@+id/tv_life_progress"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="0"
android:textColor="#000000"
/>
</TableRow>
<TableRow
android:layout_width="match_parent"
android:layout_height="wrap_content">
<TextView
android:id="@+id/gongji"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="攻击:"
/>
<ProgressBar
android:id="@+id/progressBar2"
style="?android:attr/progressBarStyleHorizontal"
android:layout_height="wrap_content"
android:layout_width="match_parent"
android:layout_gravity="center"
android:layout_weight="9"
/>
<TextView
android:id="@+id/tv_attack_progress"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="0"
android:textColor="#000000"
/>
</TableRow>
<TableRow
android:layout_width="match_parent"
android:layout_height="wrap_content">
<TextView
android:id="@+id/minjie"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="敏捷:"
/>
<ProgressBar
android:id="@+id/progressBar3"
style="?android:attr/progressBarStyleHorizontal"
android:layout_height="wrap_content"
android:layout_width="match_parent"
android:layout_gravity="center"
android:layout_weight="9"
/>
<TextView
android:id="@+id/tv_speed_progress"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="0"
android:textColor="#000000"
/>
</TableRow>
</TableLayout>
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginLeft="50dp"
android:layout_marginRight="50dp"
android:layout_marginTop="20dp">
</RelativeLayout>
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="买装备"
android:onClick="click"
android:layout_below="@id/sheng"
android:layout_centerHorizontal="true"/>
</RelativeLayout>
2.创建装备选择的界面
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/activity_shop2"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context="com.example.bz0209.xzx0734.ShopActivity">
<TextView
android:id="@+id/tv_name"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="商品名称"
android:layout_marginLeft="90dp"
/>
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:orientation="vertical"
>
<TextView
android:id="@+id/tv_life"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="生命值" />
<TextView
android:id="@+id/tv_attack"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="攻击"/>
<TextView
android:id="@+id/tv_speed"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="速度"/>
</LinearLayout>
</RelativeLayout>
3.创建一个类用于封装信息
package com.example.bz0209.xzx0734.cn.itcast.domain;
import java.io.Serializable;
/**
* Created by Administrator on 2017/4/1.
*/
public class ItemInfo implements Serializable {
private String name;
private int acctack;
private int life;
private int speed;
public ItemInfo(String name,int acctack,int life,int speed){
this.name=name;
this.acctack=acctack;
this.life=life;
this.speed=speed;
}
public String getName(){
return name;
}
public void setName(String name){
this.name=name;
}
public int getAcctack(){
return acctack;
}
public void setAcctack(int acctack){
this.acctack=acctack;
}
public int getLife(){
return life;
}
public void setLife(int life){
this.life=life;
}
public int getSpeed(){
return speed;
}
public void setSpeed(int speed){
this.speed=speed;
}
public String toString(){
return"[name="+name+",acctack="+acctack+",life="+life+",speed="+speed+"]";
}
}
4.创建shopActivity
package com.example.bz0209.xzx0734;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.TextView;
import com.example.bz0209.xzx0734.cn.itcast.domain.ItemInfo;
/**
* Created by Administrator on 2017/3/30.
*/
public class ShopActivity extends Activity implements View.OnClickListener {
private ItemInfo itemInfo;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_shop2);
itemInfo = new ItemInfo("金剑", 100, 20, 20);
findViewById(R.id.activity_shop2).setOnClickListener(this);
TextView mLifeTV = (TextView) findViewById(R.id.tv_life);
TextView mNameTV = (TextView) findViewById(R.id.tv_name);
TextView mSpeedTV = (TextView) findViewById(R.id.tv_speed);
TextView mAttackTV = (TextView) findViewById(R.id.tv_attack);
mLifeTV.setText("生命值+" + itemInfo.getLife());
mNameTV.setText(itemInfo.getName() + "");
mSpeedTV.setText("敏捷度+" + itemInfo.getSpeed());
mAttackTV.setText("攻击力+" + itemInfo.getAcctack());
}
public void onClick(View v) {
switch (v.getId()) {
case R.id.activity_shop2:
Intent intent = new Intent();
intent.putExtra("equipment", itemInfo);
setResult(1, intent);
finish();
break;
}
}
}
5.编写交互代码MainAcitvity
package com.example.bz0209.xzx0734;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.ProgressBar;
import android.widget.TextView;
import com.example.bz0209.xzx0734.R;
import com.example.bz0209.xzx0734.ShopActivity;
import com.example.bz0209.xzx0734.cn.itcast.domain.ItemInfo;
public class MainActivity extends Activity {
private ProgressBar mProgressBar1;
private ProgressBar mProgressBar2;
private ProgressBar mProgressBar3;
private TextView mLifeTV;
private TextView mAttackTV;
private TextView mSpeedTV;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mLifeTV = (TextView) findViewById(R.id.tv_life_progress);
mAttackTV = (TextView) findViewById(R.id.tv_attack_progress);
mSpeedTV = (TextView) findViewById(R.id.tv_speed_progress);
initProgress();
}
private void initProgress() {
mProgressBar1 = (ProgressBar) findViewById(R.id.progressBar1);
mProgressBar2 = (ProgressBar) findViewById(R.id.progressBar2);
mProgressBar3 = (ProgressBar) findViewById(R.id.progressBar3);
mProgressBar1.setMax(1000);
mProgressBar2.setMax(1000);
mProgressBar3.setMax(1000);
}
public void click(View view) {
Intent intent = new Intent(this, ShopActivity.class);
startActivityForResult(intent, 1);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
super.onActivityResult(requestCode, resultCode, data);
if (data != null) {
if (resultCode == 1) {
if (requestCode == 1) {
ItemInfo info =
(ItemInfo) data.getSerializableExtra("equipment");
updataProgress(info);
}
}
}
}
private void updataProgress(ItemInfo info) {
int progress1 = mProgressBar1.getProgress();
int progress2 = mProgressBar2.getProgress();
int progress3 = mProgressBar3.getProgress();
mProgressBar1.setProgress(progress1 + info.getLife());
mProgressBar2.setProgress(progress2 + info.getAcctack());
mProgressBar3.setProgress(progress3 + info.getSpeed());
mLifeTV.setText(mProgressBar1.getProgress() + "");
mAttackTV.setText(mProgressBar2.getProgress() + "");
mSpeedTV.setText(mProgressBar3.getProgress() + "");
}
}
运行程序后选择买装备后显示信息
点击物品后属性变化