Vue.nextTick 源码实现

异步更新队列-nextTick()

  • Vue 更新DOM是异步执行的,批量的
    在下次DOM更新循环结束之后执行延迟回调。在吸怪数据之后立即使用此方法,获取更新后的DOM
  • vm.$nextTick(){/操作dom/} Vue.nextTick(function(){})

vm.$nextTick()代码演示

<div id="app">
   <p ref="p1">{{msg}}</p>
</div>
<script>
   const vm = new Vue({
      el:"#app",
      data:{
         msg:"hello nextTick"
      },
      mounted(){
         this.msg = "hello world"
         this.$nextTick(()=>{
            console.log(this.$refs.p1.textContent)
         })
      }
  })
</script>

源码解析

位置:src/core/instance/render.js

  Vue.prototype.$nextTick = function (fn: Function) {
    return nextTick(fn, this)
  }

源码

  1. 手动调用vm.$nextTick()
  2. 在Watcher 的queueWatcher 中执行 nextTick()
  3. src/core/util-tick.js
/* @flow */
/* globals MutationObserver */

import { noop } from 'shared/util'
import { handleError } from './error'
import { isIE, isIOS, isNative } from './env'

export let isUsingMicroTask = false

const callbacks = []
let pending = false

// 刷新回调函数的数组
function flushCallbacks () {
  pending = false
  const copies = callbacks.slice(0)
  callbacks.length = 0
  for (let i = 0; i < copies.length; i++) {
    copies[i]()
  }
}

// Here we have async deferring wrappers using microtasks.
// In 2.5 we used (macro) tasks (in combination with microtasks).
// However, it has subtle problems when state is changed right before repaint
// (e.g. #6813, out-in transitions).
// Also, using (macro) tasks in event handler would cause some weird behaviors
// that cannot be circumvented (e.g. #7109, #7153, #7546, #7834, #8109).
// So we now use microtasks everywhere, again.
// A major drawback of this tradeoff is that there are some scenarios
// where microtasks have too high a priority and fire in between supposedly
// sequential events (e.g. #4521, #6690, which have workarounds)
// or even between bubbling of the same event (#6566).
let timerFunc

// The nextTick behavior leverages the microtask queue, which can be accessed
// via either native Promise.then or MutationObserver.
// MutationObserver has wider support, however it is seriously bugged in
// UIWebView in iOS >= 9.3.3 when triggered in touch event handlers. It
// completely stops working after triggering a few times... so, if native
// Promise is available, we will use it:
/* istanbul ignore next, $flow-disable-line */

// 处理兼容性
if (typeof Promise !== 'undefined' && isNative(Promise)) {
  const p = Promise.resolve()
  timerFunc = () => {
    p.then(flushCallbacks)
    // In problematic UIWebViews, Promise.then doesn't completely break, but
    // it can get stuck in a weird state where callbacks are pushed into the
    // microtask queue but the queue isn't being flushed, until the browser
    // needs to do some other work, e.g. handle a timer. Therefore we can
    // "force" the microtask queue to be flushed by adding an empty timer.
    if (isIOS) setTimeout(noop)
  }
  isUsingMicroTask = true
} else if (!isIE && typeof MutationObserver !== 'undefined' && (
  isNative(MutationObserver) ||
  // PhantomJS and iOS 7.x
  MutationObserver.toString() === '[object MutationObserverConstructor]'
)) {
  // Use MutationObserver where native Promise is not available,
  // e.g. PhantomJS, iOS7, Android 4.4
  // (#6466 MutationObserver is unreliable in IE11)
  let counter = 1
  const observer = new MutationObserver(flushCallbacks)
  const textNode = document.createTextNode(String(counter))
  observer.observe(textNode, {
    characterData: true
  })
  timerFunc = () => {
    counter = (counter + 1) % 2
    textNode.data = String(counter)
  }
  isUsingMicroTask = true
} else if (typeof setImmediate !== 'undefined' && isNative(setImmediate)) {
  // Fallback to setImmediate.
  // Technically it leverages the (macro) task queue,
  // but it is still a better choice than setTimeout.
  timerFunc = () => {
    setImmediate(flushCallbacks)
  }
} else {
  // Fallback to setTimeout.
  timerFunc = () => {
    setTimeout(flushCallbacks, 0)
  }
}

export function nextTick (cb?: Function, ctx?: Object) { // cb 是可选择的回调函数,ctx的执行的上下文,就是Vue的实例
  let _resolve  // 接收promise返回的resolve
  // 把 cb 加上异常处理存入 callbacks数组中
  callbacks.push(() => { //存放回调的队列
    if (cb) {
      try {
        // 调用 cb()
        cb.call(ctx)
      } catch (e) {
        handleError(e, ctx, 'nextTick')
      }
    } else if (_resolve) {
      _resolve(ctx)
    }
  })
  if (!pending) {
    pending = true
    // 调用
    timerFunc()
  }
  // $flow-disable-line
  if (!cb && typeof Promise !== 'undefined') {
    return new Promise(resolve => {
      _resolve = resolve
    })
  }
}

调用顺序

  1. nextTick的核心是timerFunc的处理
  2. 执行函数时候会先将timerFunc放到callbacks数组中
  3. 会以微任务方式来处理回调函数,如果浏览器不支持,会降级成宏任务
  4. 异步执行所有的更新dom操作
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