有两个学弟找我问windows上开发udp的相关问题,自己在vs 2019上面建立两个项目试一下。具体代码如下:
接收端写法
接收数据端,使用while循环等待数据到来并解析,单线程。暂且命名为UDP_Server.cpp
#include<stdio.h>
#include<tchar.h>
#include <iostream>
#include <WinSock2.h>
#include <Windows.h>
#include <WS2tcpip.h>
using namespace std;
#pragma comment(lib, "ws2_32.lib")
int _tmain(int argc, _TCHAR* argv[])//_tmain,要加#include <tchar.h>才能用
{
WSAData wsd; //初始化信息
SOCKET soRecv; //接收SOCKET
char* pszRecv = NULL; //接收数据的数据缓冲区指针
int nRet = 0;
//int i = 0;
int dwSendSize = 0;
SOCKADDR_IN siRemote, siLocal; //远程发送机地址和本机接收机地址
//启动Winsock
if (WSAStartup(MAKEWORD(2, 2), &wsd) != 0) {
cout << "WSAStartup Error = " << WSAGetLastError() << endl;
return 0;
}
else {
cout << "start Success" << endl;
}
//创建socket
soRecv = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (soRecv == SOCKET_ERROR) {
cout << "socket Error = " << WSAGetLastError() << endl;
return 1;
}
else {
cout << "socket Success" << endl;
}
//设置端口号
int nPort = 5150;
siLocal.sin_family = AF_INET;
siLocal.sin_port = htons(nPort);
//siLocal.sin_addr.s_addr = inet_addr("127.0.0.1");
inet_pton(AF_INET, "127.0.0.1", (void*)&siLocal.sin_addr.s_addr);
//绑定本地地址到socket
if (bind(soRecv, (SOCKADDR*)&siLocal, sizeof(siLocal)) == SOCKET_ERROR) {
cout << "bind Error = " << WSAGetLastError() << endl;
return 1;
}
else {
cout << "bind Success" << endl;
}
//申请内存
pszRecv = new char[4096];
if (pszRecv == NULL) {
cout << "pszRecv new char Error " << endl;
return 0;
}
else {
cout << "pszRecv new char Success" << endl;
}
// 一直等待数据
while(true){
//for (int i = 0; i < 30; i++) {
dwSendSize = sizeof(siRemote);
cout << "开始等待数据..." << endl;
//开始接受数据
nRet = recvfrom(soRecv, pszRecv, 4096, 0, (SOCKADDR*)&siRemote, &dwSendSize);
cout << "收到数据!!" << endl;
if (nRet == SOCKET_ERROR) {
cout << "recvfrom Error " << WSAGetLastError() << endl;
break;
}
else if (nRet == 0) {
break;
}
else {
pszRecv[nRet] = '\0';
char sendBuf[20] = { '\0' };
inet_ntop(AF_INET, (void*)&siRemote.sin_addr, sendBuf, 16);
cout << "IP地址: " << sendBuf << endl
<< "数据: " << pszRecv << endl;
}
}
//关闭socket连接
closesocket(soRecv);
delete[] pszRecv;
//清理
WSACleanup();
system("pause");
return 0;
}
发送端写法
发送数据端,每次发送30个字符串,命名为UDP_Client.cpp
#include <stdio.h>
#include <tchar.h>
#include <iostream>
#include <WinSock2.h>
#include <Windows.h>
#include <WS2tcpip.h>
using namespace std;
#pragma comment(lib, "ws2_32.lib")
int _tmain(int argc, _TCHAR* argv[])
{
cout << "hello world" << endl;
WSAData wsd; //初始化信息
SOCKET soSend; //发送到的目的SOCKET
int nRet = 0;
int dwSendSize = 0;
SOCKADDR_IN siLocal; //本机接收机地址
//启动Winsock
if (WSAStartup(MAKEWORD(2, 2), &wsd) != 0) {/*进行WinSocket的初始化,
windows 初始化socket网络库,申请2,2的版本,windows socket编程必须先初始化。*/
cout << "WSAStartup Error = " << WSAGetLastError() << endl;
return 0;
}
else {
cout << "WSAStartup Success" << endl;
}
//创建socket
//AF_INET 协议族:决定了要用ipv4地址(32位的)与端口号(16位的)的组合
//SOCK_DGRAM -- UDP类型,不保证数据接收的顺序,非可靠连接;
soSend = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (soSend == SOCKET_ERROR) {
cout << "socket Error = " << WSAGetLastError() << endl;
return 1;
}
else {
cout << "socket Success" << endl;
}
//设置端口号
int nPort = 5150;
siLocal.sin_family = AF_INET;
siLocal.sin_port = htons(nPort);
//siLocal.sin_addr.s_addr = inet_addr("127.0.0.1");
inet_pton(AF_INET, "127.0.0.1", (void*)&siLocal.sin_addr.s_addr);
for (int i = 0; i < 30; i++) {
//开始发送数据
//发送数据到指定的IP地址和端口
nRet = sendto(soSend, "123 mutouren", strlen("123 mutouren"), 0, (SOCKADDR*)&siLocal, sizeof(SOCKADDR));
if (nRet == SOCKET_ERROR) {
cout << "sendto Error " << WSAGetLastError() << endl;
break;
}
else {
cout << "sendto Success" << endl;
}
}
//关闭socket连接
closesocket(soSend);
//清理
WSACleanup();
return 0;
}