基于安卓P的事件分发机制

Android事件分发机制

大部分摘自https://blog.csdn.net/carson_ho/article/details/54136311
基于安卓P的源码重新整理
话不多少先上最后整理的流程图(网上很多老图可能是版本老了都是错的,建议看照图对着源码看逻辑)
在这里插入图片描述
在这里插入图片描述

1 基础认知

1.1 什么是事件分发

点击事件(Touch事件)

定义:当用户触摸屏幕时(View或ViewGroup派生的控件),将产生的点击事件(Touch事件)

事件类型:

事件类型具体动作
MotionEvent.ACTION_DOWN按下View(所有事件的开始)
MotionEvent.ACTION_UP抬起View(与DOWN对应)
MotionEvent.ACTION_MOVE滑动View
MotionEvent.ACTION_CANCEL结束事件(非人为原因)

从手指接触屏幕 至 手指离开屏幕,这个过程产生的一系列事件:

事件分发即当一个点击事件(MotionEvent)产生后,系统把这个事件传递给一个具体的 View 去处理的过程。

事件列

1.2 事件传递的对象

Activity、ViewGroup、View

事件传递的顺序:Activity -> ViewGroup -> View

UI界面

类型简介备注
Activity控制生命周期&处理事件·统筹视图的添加&显示 ·通过其他回调方法和Window、交互
View所有UI组件的基类·一般Button、TextView等控件都是继承父类View
ViewgRroup一个View的集合·其本身也是View的子类 ·是安卓所有布局的父类:如LinearLayout等 ·区别与普通View:ViewGroup实际上也是一个View,只是多了可包含子View&定义布局参数的功能

1.3涉及的方法

方法作用调用时刻
DispatchTouchEvent()分发(传递)点击事件当点击事件能够传递给当前View时,该方法就会被调用
onTouchEvent()处理点击事件在DispatchTouchEvent()内部调用
onInterceptTouchEvent()判断是否拦截了某个事件(只存在于VeiwGroup)在ViewGroup的DispatchTouchEvent()内部调用

1.4 小结

示意图

2 源码分析

2.1 Activity事件分发机制

/**
  * 源码分析:Activity.dispatchTouchEvent()
  */ 
    public boolean dispatchTouchEvent(MotionEvent ev) {

            // 一般事件列开始都是DOWN事件 = 按下事件,故此处基本是true
            if (ev.getAction() == MotionEvent.ACTION_DOWN) {

                onUserInteraction();
                // ->>分析1

            }

            // ->>分析2
            if (getWindow().superDispatchTouchEvent(ev)) {

                return true;
                // 若getWindow().superDispatchTouchEvent(ev)的返回true
                // 则Activity.dispatchTouchEvent()就返回true,则方法结束。即 :该点击事件停止往下传递 & 事件传递过程结束
                // 否则:继续往下调用Activity.onTouchEvent

            }
            // ->>分析4
            return onTouchEvent(ev);
        }


/**
  * 分析1:onUserInteraction()
  * 作用:实现屏保功能
  * 注:
  *    a. 该方法为空方法
  *    b. 当此activity在栈顶时,触屏点击按home,back,menu键等都会触发此方法
  */
      public void onUserInteraction() { 

      }
      // 回到最初的调用原处

/**
  * 分析2:getWindow().superDispatchTouchEvent(ev)
  * 说明:
  *     a. getWindow() = 获取Window类的对象
  *     b. Window类是抽象类,其唯一实现类 = PhoneWindow类;即此处的Window类对象 = PhoneWindow类对象 mWindow = new PhoneWindow(this, window, activityConfigCallback);
  *     c. Window类的superDispatchTouchEvent() = 1个抽象方法,由子类PhoneWindow类实现
  */
    @Override
    public boolean superDispatchTouchEvent(MotionEvent event) {
        return mDecor.superDispatchTouchEvent(event);
        // mDecor = 顶层View(DecorView)的实例对象
        // ->> 分析3
    }

/**
  * 分析3:mDecor.superDispatchTouchEvent(event)
  * 定义:属于顶层View(DecorView)
  * 说明:
  *     a. DecorView类是PhoneWindow类的一个内部类
  *     b. DecorView继承自FrameLayout,是所有界面的父类 
           public class DecorView extends FrameLayout
  *     c. FrameLayout是ViewGroup的子类,故DecorView的间接父类 = ViewGroup
  */
    public boolean superDispatchTouchEvent(MotionEvent event) {

        return super.dispatchTouchEvent(event);
        // 调用父类的方法 = ViewGroup的dispatchTouchEvent()
        // 即 将事件传递到ViewGroup去处理,详细请看ViewGroup的事件分发机制

    }
    // 回到最初的调用原处

/**
  * 分析4:Activity.onTouchEvent()
  * 定义:属于顶层View(DecorView)
  * 说明:
  *     a. DecorView类是PhoneWindow类的一个内部类
  *     b. DecorView继承自FrameLayout,是所有界面的父类
  *     c. FrameLayout是ViewGroup的子类,故DecorView的间接父类 = ViewGroup
  */
  public boolean onTouchEvent(MotionEvent event) {

        // 当一个点击事件未被Activity下任何一个View接收 / 处理时
        // 应用场景:处理发生在Window边界外的触摸事件
        // ->> 分析5
        if (mWindow.shouldCloseOnTouch(this, event)) {
            finish();
            return true;
        }
        
        return false;
        // 即 只有在点击事件在Window边界外才会返回true,一般情况都返回false,分析完毕
    }

/**
  * 分析5:mWindow.shouldCloseOnTouch(this, event)
  */
    public boolean shouldCloseOnTouch(Context context, MotionEvent event) {
    // 主要是对于处理边界外点击事件的判断:是否是DOWN事件,event的坐标是否在边界内等
    if (mCloseOnTouchOutside && event.getAction() == MotionEvent.ACTION_DOWN
            && isOutOfBounds(context, event) && peekDecorView() != null) {
        return true;
    }
    return false;
    // 返回true:说明事件在边界外,即 消费事件
    // 返回false:未消费(默认)
}
// 回到分析4调用原处

activity

从上面的代码方可以看出Window就只起了个事件传递的作用Activity->Window->DecorView(ViewGroup)

图解:

示意图

示意图

2.2 ViewGroup事件的分发机制

public boolean dispatchTouchEvent(MotionEvent ev) {
    ·········
       // Check是否拦截.
       final boolean intercepted;
       if (actionMasked == MotionEvent.ACTION_DOWN
               || mFirstTouchTarget != null) {
           final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
           if (!disallowIntercept) {
               intercepted = onInterceptTouchEvent(ev);
               ev.setAction(action); // restore action in case it was changed
           } else {
               intercepted = false;
           }
       } else {
           //没有触摸目标,并且此动作不是最初的,因此此视图组继续拦截触摸。
           intercepted = true;
       }

       // 如果被拦截,则开始正常事件分发。 另外,如果已经有一个正在处理手势的视图,则进行常规事件调度。
       if (intercepted || mFirstTouchTarget != null) {
           ev.setTargetAccessibilityFocus(false);
       }
       //若被拦截则不执行下列部分
        if (!canceled && !intercepted) {

               final int childrenCount = mChildrenCount;
               if (newTouchTarget == null && childrenCount != 0) {
                   final float x = ev.getX(actionIndex);
                   final float y = ev.getY(actionIndex);
                   // Find a child that can receive the event.
                   // Scan children from front to back.
                   final ArrayList<View> preorderedList = buildTouchDispatchChildList();
                   final boolean customOrder = preorderedList == null
                           && isChildrenDrawingOrderEnabled();
                   final View[] children = mChildren;
                   for (int i = childrenCount - 1; i >= 0; i--) {
                       final int childIndex = getAndVerifyPreorderedIndex(
                               childrenCount, i, customOrder);
                       final View child = getAndVerifyPreorderedView(
                              preorderedList, children, childIndex);

                       // If there is a view that has accessibility focus we want it
                       // to get the event first and if not handled we will perform a
                       // normal dispatch. We may do a double iteration but this is
                       // safer given the timeframe.
                       //判断是否有可以处理此事件的child
                       if (childWithAccessibilityFocus != null) {
                       if (childWithAccessibilityFocus != child) {
                               continue;
                          }
                           childWithAccessibilityFocus = null;
                           i = childrenCount - 1;
                       }
                       //判断点击事件是否落在child的区域内或child已响应了事件
                       if (!canViewReceivePointerEvents(child)
                              || !isTransformedTouchPointInView(x, y, child, null)) {
                           ev.setTargetAccessibilityFocus(false);
                           continue;
                       }
   //dispatchTransformedTouchEvent()中会调用child的dispatchtouchevent()将事件传递到child(子view)
                       if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign))                        {
                           // Child wants to receive touch within its bounds.
                           mLastTouchDownTime = ev.getDownTime();
                           if (preorderedList != null) {
                               // childIndex points into presorted list, find original index
                               for (int j = 0; j < childrenCount; j++) {
                                   if (children[childIndex] == mChildren[j]) {
                                       mLastTouchDownIndex = j;
                                       break;
                                   }
                               }
                           } else {
                               mLastTouchDownIndex = childIndex;
                           }
                           mLastTouchDownX = ev.getX();
                           mLastTouchDownY = ev.getY();
                           //将此child加入newTouchTarget中
                           newTouchTarget = addTouchTarget(child, idBitsToAssign);
                           alreadyDispatchedToNewTouchTarget = true;
                           break;
                       }
                        // The accessibility focus didn't handle the event, so clear
                       // the flag and do a normal dispatch to all children.
                       ev.setTargetAccessibilityFocus(false);
                   }
                   if (preorderedList != null) preorderedList.clear();
               }
                if (newTouchTarget == null && mFirstTouchTarget != null) {
                  // Did not find a child to receive the event.
                   // Assign the pointer to the least recently added target.
                   newTouchTarget = mFirstTouchTarget;
                   while (newTouchTarget.next != null) {
                      newTouchTarget = newTouchTarget.next;
                  }
                  newTouchTarget.pointerIdBits |= idBitsToAssign;
               }
           }
       }
       // Dispatch to touch targets.
       if (mFirstTouchTarget == null) {
        //当没有获取到可以处理此事件的child时返回super.dispatchTouchEvent(event)
       // 调用ViewGroup父类的dispatchTouchEvent(),即View.dispatchTouchEvent()
       // 因此会执行ViewGroup的onTouch() ->> onTouchEvent() ->> performClick() ->> onClick(),即自己处理该事件,事件不会往下传递(具体请参考View事件的分发机制中的View.dispatchTouchEvent())
           handled = dispatchTransformedTouchEvent(ev, canceled, null,
                  TouchTarget.ALL_POINTER_IDS);
       } else {
           // Dispatch to touch targets, excluding the new touch target if we already
           // dispatched to it.  Cancel touch targets if necessary.
           TouchTarget predecessor = null;
           TouchTarget target = mFirstTouchTarget;
           while (target != null) {
               final TouchTarget next = target.next;
               if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
                   handled = true;
               } else {
                   ··············
                       ··············
                           ·············
      return handled;
    }

    //添加可以响应事件的child到mFirstTouchTarget中
    private TouchTarget addTouchTarget(@NonNull View child, int pointerIdBits) {
        final TouchTarget target = TouchTarget.obtain(child, pointerIdBits);
        target.next = mFirstTouchTarget;
        mFirstTouchTarget = target;
        return target;
    }

                    
    //将事件分发到响应的模块(child或ViewGroup)                 
private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel,
            View child, int desiredPointerIdBits) {
        final boolean handled;

        // Canceling motions is a special case.  We don't need to perform any transformations
        // or filtering.  The important part is the action, not the contents.
        final int oldAction = event.getAction();
        if (cancel || oldAction == MotionEvent.ACTION_CANCEL) {
            event.setAction(MotionEvent.ACTION_CANCEL);
            if (child == null) {
                //因为viewGroup继承View,所以就相当于调用了将事件交自身的onTouchEvent处理
                handled = super.dispatchTouchEvent(event);
            } else {
                handled = child.dispatchTouchEvent(event);
            }
            event.setAction(oldAction);
            return handled;
        }
    ·······
        //执行child的dispatchTouchEvent()
        handled = child.dispatchTouchEvent(transformedEvent);

2.3 View部分分发机制

super.dispatchTouchEvent() = view.dispatchTouchEvent(),代码如下

public boolean dispatchTouchEvent(MotionEvent event) {

        //check窗口是否被遮挡,详情见下个方法
        if (onFilterTouchEventForSecurity(event)) {
            if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) {
                result = true;
            }
            //noinspection SimplifiableIfStatement
            ListenerInfo li = mListenerInfo;
            if (li != null && li.mOnTouchListener != null
                    && (mViewFlags & ENABLED_MASK) == ENABLED
                    && li.mOnTouchListener.onTouch(this, event)) {
                result = true;
            }
            //在这里调用了View.onTouchEvent()
            if (!result && onTouchEvent(event)) {
                result = true;
            }
        }
    

        ````````````````

        return result;
    }

上述代码中onFilterTouchEventForSecurity逻辑如下

 public boolean onFilterTouchEventForSecurity(MotionEvent event) {
        //noinspection RedundantIfStatement
        if ((mViewFlags & FILTER_TOUCHES_WHEN_OBSCURED) != 0
                && (event.getFlags() & MotionEvent.FLAG_WINDOW_IS_OBSCURED) != 0) {
            //如果窗口被遮挡那么就丢弃此次事件
            return false;
        }
        return true;
    }
//从代码逻辑上来看是此方法是用来防止快速点击后响应事件弹出window后再次弹出window
~~~

onTouchEvent逻辑

~~~Java
    public boolean onTouchEvent(MotionEvent event) {

        final boolean clickable = ((viewFlags & CLICKABLE) == CLICKABLE
                || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
                || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE;

        if ((viewFlags & ENABLED_MASK) == DISABLED) {
            if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
                setPressed(false);
                
            }
            mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
            //如果view被禁用了但是disable,那么事件被消费,但view不做任何响应
            //如果view被禁用了且不能点击则返回clickable = false事件不被消费
            return clickable;
        }

        //TOOLTIP:表示此视图可以在悬停或长按时显示工具提示
        if (clickable || (viewFlags & TOOLTIP) == TOOLTIP) {
            switch (action) {
                case MotionEvent.ACTION_UP:
                    mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                    if ((viewFlags & TOOLTIP) == TOOLTIP) {
                        handleTooltipUp();
                    }
                    if (!clickable) {
                        removeTapCallback();
                        removeLongPressCallback();
                        mInContextButtonPress = false;
                        mHasPerformedLongPress = false;
                        mIgnoreNextUpEvent = false;
                        break;
                    }
                    boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
                    if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
                        // take focus if we don't have it already and we should in
                        // touch mode.
                        boolean focusTaken = false;
                        if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
                            focusTaken = requestFocus();
                        }
						//prepressed指示在ACTION_DOWN与识别“真实”按下之间的短时间内处于预压状态。 Prepressed用于识别快速点击
                        if (prepressed) {
                            //在我们实际显示它被按下之前,该按钮已被释放。 现在(在安排点击之前)使其显示按下状态,以确保用户看到它。
                            setPressed(true, x, y);
                        }

                        if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
                            
                            if (!focusTaken) {
                                // Use a Runnable and post this rather than calling
                                // performClick directly. This lets other visual state
                                // of the view update before click actions start.
                                if (mPerformClick == null) {
                                    mPerformClick = new PerformClick();
                                }
                                if (!post(mPerformClick)) {
                                    performClickInternal();
                                }
                            }
                        }
                        
                        ````````````
                     
                     break;

                case MotionEvent.ACTION_DOWN:
                    if (event.getSource() == InputDevice.SOURCE_TOUCHSCREEN) {
                        mPrivateFlags3 |= PFLAG3_FINGER_DOWN;
                    }
                    mHasPerformedLongPress = false;

                    if (!clickable) {
                        checkForLongClick(0, x, y);
                        break;
                        
                    }

                    if (performButtonActionOnTouchDown(event)) {
                        break;
                    }

                    // Walk up the hierarchy to determine if we're inside a scrolling container.
                    boolean isInScrollingContainer = isInScrollingContainer();

                    // For views inside a scrolling container, delay the pressed feedback for
                    // a short period in case this is a scroll.
                    if (isInScrollingContainer) {
                        mPrivateFlags |= PFLAG_PREPRESSED;
                        if (mPendingCheckForTap == null) {
                            mPendingCheckForTap = new CheckForTap();
                        }
                        mPendingCheckForTap.x = event.getX();
                        mPendingCheckForTap.y = event.getY();
                      postDelayed(mPendingCheckForTap,ViewConfiguration.getTapTimeout());
                    } else {
                        // Not inside a scrolling container, so show the feedback right away
                        setPressed(true, x, y);
                        checkForLongClick(0, x, y);
                    }
                    break;

                case MotionEvent.ACTION_CANCEL:
                    if (clickable) {
                        setPressed(false);
                    }
                    removeTapCallback();
                    removeLongPressCallback();
                    mInContextButtonPress = false;
                    mHasPerformedLongPress = false;
                    mIgnoreNextUpEvent = false;
                    m - PrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                    break;

                case MotionEvent.ACTION_MOVE:
                    if (clickable) {
                        drawableHotspotChanged(x, y);
                    }

                    // Be lenient about moving outside of buttons
                    if (!pointInView(x, y, mTouchSlop)) {
                        // Outside button
                        // Remove any future long press/tap checks
                        removeTapCallback();
                        removeLongPressCallback();
                        if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
                            setPressed(false);
                        }
                        mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                    }
                    break;
            }

            return true;
        } 

        return false;
    }

会触发onclick的部分如下

 private final class PerformClick implements Runnable {
        @Override
        public void run() {
            performClickInternal();
        }
    }
 private boolean performClickInternal() {
        // Must notify autofill manager before performing the click actions to avoid scenarios where
        // the app has a click listener that changes the state of views the autofill service might
        // be interested on.
        //通知自动填充管理器
        notifyAutofillManagerOnClick();

        return performClick();
    }
 public boolean performClick() {
        // We still need to call this method to handle the cases where performClick() was called
        // externally, instead of through performClickInternal()
        //从代码逻辑上看这里再次调用是为了防止直接调用performClick()导致未通知到AutofillManager
        notifyAutofillManagerOnClick();

        final boolean result;
        final ListenerInfo li = mListenerInfo;
        if (li != null && li.mOnClickListener != null) {
            playSoundEffect(SoundEffectConstants.CLICK);
            li.mOnClickListener.onClick(this);
            result = true;
        } else {
            result = false;
        }

        sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);

        notifyEnterOrExitForAutoFillIfNeeded(true);

        return result;
    }

ListenerInfo中存储了各种类型的Listener

static class ListenerInfo {
        /**
         * Listener used to dispatch focus change events.
         * This field should be made private, so it is hidden from the SDK.
         * {@hide}
         */
        protected OnFocusChangeListener mOnFocusChangeListener;

        /**
         * Listeners for layout change events.
         */
        private ArrayList<OnLayoutChangeListener> mOnLayoutChangeListeners;

        protected OnScrollChangeListener mOnScrollChangeListener;

        /**
         * Listeners for attach events.
         */
        private CopyOnWriteArrayList<OnAttachStateChangeListener> mOnAttachStateChangeListeners;

        /**
         * Listener used to dispatch click events.
         * This field should be made private, so it is hidden from the SDK.
         * {@hide}
         */
        public OnClickListener mOnClickListener;

        /**
         * Listener used to dispatch long click events.
         * This field should be made private, so it is hidden from the SDK.
         * {@hide}
         */
        protected OnLongClickListener mOnLongClickListener;

        ·
        ·
        ·
        ·
        ·
}        

view.setonclicklistener()就是通过如下方法将响应存在了ListenerInfo对象中,在事件传递到该view时被调用

    public void setOnClickListener(@Nullable OnClickListener l) {
        if (!isClickable()) {
            setClickable(true);
        }
        getListenerInfo().mOnClickListener = l;
    }

图示:

示意图

示意图
在这里插入图片描述

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