using UnityEngine;
public class AndroidToast : MonoBehaviour
{
#region
// 调用这个方法来显示Toast消息
public static void ShowToast(string message, int duration)
{
// 确保代码只在Android执行
if (Application.platform == RuntimePlatform.Android)
{
AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject activity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
AndroidJavaClass Toast = new AndroidJavaClass("android.widget.Toast");
AndroidJavaObject context = activity.Call<AndroidJavaObject>("getApplicationContext");
activity.Call("runOnUiThread", new AndroidJavaRunnable(() =>
{
// Toast.LENGTH_SHORT对应的是0,Toast.LENGTH_LONG对应的是1
AndroidJavaObject toastObject = new AndroidJavaObject("java.lang.String", message);
Toast.CallStatic<AndroidJavaObject>("makeText", context, message, duration).Call("show");
}));
}
}
#endregion
}
unity调用安卓toast
最新推荐文章于 2024-07-03 23:19:22 发布