C# 简单的本地数据存储系统

目录

一、简介

二、实现效果

三、接口的调用

1.添加键值对

2.读取键值对

3.添加数组

4.读取数组

5.数组追加数据

6.删除指定的key

7.删除指定key中指定的元素

结束


一、简介

在上位机开发中,经常会有数据需要长期保存,比如常见的配置文件,即使软件关闭,下次重新打开也不会受到影响,但也有些数据,不适合写到配置文件中,比如软件的操作记录,特殊的一些全局变量等,因此我写了一个简单的本地存储系统,将数据写到 Json 文件中,并让其和缓存中的变量保持一致。

我们需要实现下面的功能:

1.json 文件如果不存在,自动创建

2.对应路径文件夹如果不存在,自动创建

3.软件运行后,json 文件的数据要自动加载到变量中

4.软件中进行了添加,删除,任何数据改变都要同步到 json 文件中

5.保存数据的类型,目前设置为两种,键值对和数组

6.提供大部分场景对应的接口

二、实现效果

新建一个 .Net Framework 4.8 控制台项目,项目名随意,写代码之前,先添加一个插件

添加一个类 LocalStorage.cs

代码:

using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

/// <summary>
/// 简单的本地数据读写系统
/// </summary>
internal class LocalStorage
{
    #region 字段

    private string _jsonPath = string.Empty;
    private Dictionary<string, JToken> _data = new Dictionary<string, JToken>();
    private readonly object _lock = new object();

    #endregion

    #region 构造函数

    /// <summary>
    /// 构造函数
    /// </summary>
    /// <param name="path">路径</param>
    /// <exception cref="ArgumentNullException"></exception>
    /// <exception cref="ArgumentException"></exception>
    public LocalStorage(string path)
    {
        if (string.IsNullOrEmpty(path))
            throw new ArgumentNullException(nameof(path));

        string suffix = Path.GetExtension(path);
        if (string.IsNullOrEmpty(suffix))
            throw new ArgumentException("路径必须包含文件名和扩展名", nameof(path));

        _jsonPath = path;
        InitializeStorage();
    }

    #endregion

    #region 读/写 键值对

    /// <summary>
    /// 设置键值对
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="key">key</param>
    /// <param name="value">值</param>
    public void SetValue<T>(string key, T value) where T : struct, IConvertible
    {
        lock (_lock)
        {
            _data[key] = JToken.FromObject(value);
            SaveToLocal();
        }
    }

    /// <summary>
    /// 设置键值对
    /// </summary>
    /// <param name="key">key</param>
    /// <param name="value">值</param>
    public void SetValue(string key, string value)
    {
        lock (_lock)
        {
            _data[key] = JToken.FromObject(value);
            SaveToLocal();
        }
    }

    /// <summary>
    /// 获取键值对
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="key">key</param>
    /// <param name="defaultValue">读取失败的默认值</param>
    /// <returns></returns>
    public T GetValue<T>(string key, T defaultValue = default)
    {
        return _data.TryGetValue(key, out var token) ? token.ToObject<T>() : defaultValue;
    }

    /// <summary>
    /// 获取键值对
    /// </summary>
    /// <param name="key">key</param>
    /// <param name="type">反射类型</param>
    /// <returns></returns>
    public object GetValue(string key, Type type)
    {
        if (_data.ContainsKey(key))
            return _data[key].ToObject(type);
        return null;
    }

    /// <summary>
    /// 获取键值对
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="key">key</param>
    /// <param name="value">值</param>
    /// <returns></returns>
    public bool TryGetValue<T>(string key, out T value)
    {
        if (_data.TryGetValue(key, out var token))
        {
            value = token.ToObject<T>();
            return true;
        }
        value = default;
        return false;
    }

    #endregion

    #region 读/写 数组

    /// <summary>
    /// 设置列表
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="key">key</param>
    /// <param name="list">列表</param>
    public void SetList<T>(string key, List<T> list) where T : struct, IConvertible
    {
        lock (_lock)
        {
            _data[key] = JToken.FromObject(list);
            SaveToLocal();
        }
    }

    /// <summary>
    /// 设置列表
    /// </summary>
    /// <param name="key">key</param>
    /// <param name="list">列表</param>
    public void SetList(string key, List<string> list)
    {
        lock (_lock)
        {
            _data[key] = JToken.FromObject(list);
            SaveToLocal();
        }
    }

    /// <summary>
    /// 向列表中添加数据
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="key"></param>
    /// <param name="value"></param>
    public void ListAdd<T>(string key, T value) where T : struct, IConvertible
    {
        lock (_lock)
        {
            if (_data.TryGetValue(key, out var token))
            {
                if (token is JArray array)
                {
                    JToken jToken = JToken.FromObject(value);
                    if (!array.Any(item => JToken.DeepEquals(item, jToken)))
                        array.Add(jToken);
                }
            }
            else
            {
                var newArray = new JArray { JToken.FromObject(value) };
                _data[key] = newArray;
            }

            SaveToLocal();
        }
    }

    /// <summary>
    /// 向列表中添加数据
    /// </summary>
    /// <param name="key">key</param>
    /// <param name="value">要添加的元素</param>
    public void ListAdd(string key, string value)
    {
        lock (_lock)
        {
            if (_data.TryGetValue(key, out var token))
            {
                if (token is JArray array)
                {
                    JToken jToken = JToken.FromObject(value);
                    if (!array.Any(item => JToken.DeepEquals(item, jToken)))
                        array.Add(jToken);
                }
            }
            else
            {
                var newArray = new JArray { JToken.FromObject(value) };
                _data[key] = newArray;
            }

            SaveToLocal();
        }
    }

    /// <summary>
    /// 获取列表
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="key">key</param>
    /// <param name="defaultValue">读取失败的默认值</param>
    /// <returns></returns>
    public List<T> GetList<T>(string key, List<T> defaultValue = null)
    {
        if (_data.TryGetValue(key, out var token) && token != null)
        {
            var result = token.ToObject<List<T>>();
            return result != null ? result : defaultValue;
        }
        return defaultValue;
    }

    /// <summary>
    /// 获取列表
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="key"></param>
    /// <param name="value"></param>
    /// <returns></returns>
    public bool TryGetList<T>(string key, out T value)
    {
        if (_data.TryGetValue(key, out var token))
        {
            value = token.ToObject<T>();
            return true;
        }
        value = default;
        return false;
    }

    #endregion

    #region 删除

    /// <summary>
    /// 删除指定key
    /// </summary>
    /// <param name="key">key</param>
    public void Remove(string key)
    {
        lock (_lock)
        {
            if (_data.Remove(key))
                SaveToLocal();
        }
    }

    /// <summary>
    /// 删除指定key一定范围内的元素
    /// </summary>
    /// <param name="key">key</param>
    /// <param name="start">开始的下标</param>
    /// <param name="count">删除的个数</param>
    public void Remove(string key, int start, int count)
    {
        lock (_lock)
        {
            if (_data.TryGetValue(key, out var token))
            {
                if (token is JArray jArray)
                {
                    if (start < 0) start = 0;
                    if (start >= jArray.Count) return;
                    if (count < 0) count = 0;
                    if (start + count > jArray.Count)
                        count = jArray.Count - start;

                    for (int i = 0; i < count; i++)
                    {
                        jArray.RemoveAt(start);
                    }

                    if (jArray.Count == 0)
                        _data.Remove(key);

                    SaveToLocal();
                }
            }
        }
    }

    /// <summary>
    /// 删除指定key指定的元素
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="key"></param>
    /// <param name="value"></param>
    public void Remove<T>(string key, T value) where T : struct, IConvertible
    {
        lock (_lock)
        {
            if (_data.TryGetValue(key, out var token))
            {
                if (token is JArray jArray)
                {
                    var itemToRemove = jArray.FirstOrDefault(item => item.Value<T>().Equals(value));
                    if (itemToRemove != null)
                    {
                        jArray.Remove(itemToRemove);
                        // 如果数组为空,可以选择删除整个键
                        if (!jArray.Any())
                            _data.Remove(key);

                        SaveToLocal();
                    }
                }
            }
        }
    }

    /// <summary>
    /// 删除指定key指定的元素
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="key"></param>
    /// <param name="value"></param>
    public void Remove(string key, string value)
    {
        lock (_lock)
        {
            if (_data.TryGetValue(key, out var token))
            {
                if (token is JArray jArray)
                {
                    var itemToRemove = jArray.FirstOrDefault(item => item.Type == JTokenType.String && item.Value<string>() == value);
                    if (itemToRemove != null)
                    {
                        jArray.Remove(itemToRemove);
                        if (!jArray.Any())
                            _data.Remove(key);

                        SaveToLocal();
                    }
                }
            }
        }
    }

    /// <summary>
    /// 删除指定key元素对应的下标
    /// </summary>
    /// <param name="key"></param>
    /// <param name="index"></param>
    /// <exception cref="ArgumentOutOfRangeException"></exception>
    public void RemoveAt(string key, int index)
    {
        lock (_lock)
        {
            if (_data.TryGetValue(key, out var token))
            {
                if (token is JArray jArray)
                {
                    if (index >= 0 && index < jArray.Count)
                    {
                        jArray.RemoveAt(index);

                        // 如果数组为空,可以选择删除整个键
                        if (!jArray.Any())
                            _data.Remove(key);

                        SaveToLocal();
                    }
                    else
                    {
                        throw new ArgumentOutOfRangeException(nameof(index), "Index is out of range.");
                    }
                }
            }
        }
    }

    /// <summary>
    /// 删除指定键值对包含在参数list中的元素
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="key">key</param>
    /// <param name="list">要删除的列表</param>
    public void Remove<T>(string key, List<T> list) where T : struct, IConvertible
    {
        lock (_lock)
        {
            if (list == null || list.Count == 0) return;

            if (_data.TryGetValue(key, out JToken token))
            {
                if (token is JArray jArray)
                {
                    var itemsToRemove = jArray.Where(item => list.Contains(item.ToObject<T>())).ToList();
                    foreach (var item in itemsToRemove)
                    {
                        jArray.Remove(item);
                    }

                    if (jArray.Count == 0)
                        _data.Remove(key);

                    SaveToLocal();
                }
            }
        }
    }

    /// <summary>
    /// 删除指定键值对包含在参数list中的元素
    /// </summary>
    /// <typeparam name="T"></typeparam>
    /// <param name="key">key</param>
    /// <param name="list">要删除的列表</param>
    public void Remove(string key, List<string> list)
    {
        lock (_lock)
        {
            if (list == null || list.Count == 0) return;

            if (_data.TryGetValue(key, out JToken token))
            {
                if (token is JArray jArray)
                {
                    var itemsToRemove = jArray.Where(item => list.Contains(item.ToObject<string>())).ToList();
                    foreach (var item in itemsToRemove)
                    {
                        jArray.Remove(item);
                    }

                    if (jArray.Count == 0)
                        _data.Remove(key);

                    SaveToLocal();
                }
            }
        }
    }

    #endregion

    #region 其他

    private void SaveToLocal()
    {
        EnsureFileExists();
        File.WriteAllText(_jsonPath, JsonConvert.SerializeObject(_data, Formatting.Indented));
    }

    private void EnsureFileExists()
    {
        if (!File.Exists(_jsonPath))
        {
            string directPath = Path.GetDirectoryName(_jsonPath);
            if (!Directory.Exists(directPath))
                Directory.CreateDirectory(directPath);
            File.Create(_jsonPath).Close();
        }
    }

    private void InitializeStorage()
    {
        EnsureFileExists();
        try
        {
            string json = File.ReadAllText(_jsonPath);
            if (!string.IsNullOrEmpty(json))
                _data = JsonConvert.DeserializeObject<Dictionary<string, JToken>>(json);
        }
        catch (Exception ex)
        {
            Console.WriteLine("读取文件错误:{0}", ex.Message);
        }
    }

    #endregion
}

三、接口的调用

1.添加键值对

SetValue 这个方法我添加了泛型约束, T 只能是值类型,所以下面我又添加了一个 string 类型的重载方法,这里主要的目的是,既然是简单的存储系统,就尽量不要存储那些比较复杂的数据结构。

namespace LocalSave
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string path = $"{Environment.CurrentDirectory}\\Config\\LocalStorage.json";

            LocalStorage localStorage = new LocalStorage(path);
            localStorage.SetValue("myName", "张三");

            Console.WriteLine("\n执行完成");
            Console.ReadKey();
        }
    }
}

运行后,自动生成了文件,并写入了 json

2.读取键值对

读取键值对,这里有几个重载方法

代码:

namespace LocalSave
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string path = $"{Environment.CurrentDirectory}\\Config\\LocalStorage.json";

            LocalStorage localStorage = new LocalStorage(path);
            string name = localStorage.GetValue<string>("myName");
            Console.WriteLine("name:{0}", name);

            Console.WriteLine("\n执行完成");
            Console.ReadKey();
        }
    }
}

运行:

也可以用反射指定 T 的类型

namespace LocalSave
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string path = $"{Environment.CurrentDirectory}\\Config\\LocalStorage.json";

            LocalStorage localStorage = new LocalStorage(path);
            var name = localStorage.GetValue("myName", typeof(string));
            Console.WriteLine("name:{0}", name);

            Console.WriteLine("\n执行完成");
            Console.ReadKey();
        }
    }
}

还可以使用 TryGetValue 方法,不必指定类,如果 out 变量的类型对应不上,则会报错。

代码:

namespace LocalSave
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string path = $"{Environment.CurrentDirectory}\\Config\\LocalStorage.json";

            LocalStorage localStorage = new LocalStorage(path);
            string name;
            bool isRes = localStorage.TryGetValue("myName", out name);
            Console.WriteLine("isRes:{0},name:{1}", isRes, name);

            Console.WriteLine("\n执行完成");
            Console.ReadKey();
        }
    }
}

运行:

3.添加数组

SetList 方法这里依然是采用两个重载方法,用泛型约束限制了 T 的类型只能是值类型和 string 类型,一般来说,使用 List 用来存储数组类型已经完全够用了,原来还写了 SetArray 方法,后面删掉了。

代码:

namespace LocalSave
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string path = $"{Environment.CurrentDirectory}\\Config\\LocalStorage.json";

            LocalStorage localStorage = new LocalStorage(path);

            List<string> list1 = new List<string>() { "a", "b", "c", "d" };
            List<int> list2 = new List<int>() { 1, 34, 5, 23, 56, 64 };
            localStorage.SetList("list1", list1);
            localStorage.SetList("list2", list2);

            Console.WriteLine("\n执行完成");
            Console.ReadKey();
        }
    }
}

运行:

4.读取数组

读取数组也有几个重载,建议看下对应的接口

代码:

namespace LocalSave
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string path = $"{Environment.CurrentDirectory}\\Config\\LocalStorage.json";

            LocalStorage localStorage = new LocalStorage(path);

            List<string> list1 = localStorage.GetList<string>("list1");
            Console.WriteLine(string.Join(",", list1));

            List<int> list2 = localStorage.GetList<int>("list2");
            Console.WriteLine(string.Join(",", list2));

            Console.WriteLine("\n执行完成");
            Console.ReadKey();
        }
    }
}

运行:

另一种读取方式,不需要指定接收值的类型

namespace LocalSave
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string path = $"{Environment.CurrentDirectory}\\Config\\LocalStorage.json";

            LocalStorage localStorage = new LocalStorage(path);

            List<string> list;
            bool isRes = localStorage.TryGetList("list1", out list);
            Console.WriteLine("isRes:{0},list:{1}", isRes, string.Join(",", list));

            Console.WriteLine("\n执行完成");
            Console.ReadKey();
        }
    }
}

运行:

5.数组追加数据

在 SetList 方法中,数组只能替换,不能向数组追加数据,所以后面我又添加了一个方法 ListAdd,用来向指定 key 内的数组添加数据,如果当前的 key 不存在,那么就自动创建一个键值对,value类型为数组。

代码:

namespace LocalSave
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string path = $"{Environment.CurrentDirectory}\\Config\\LocalStorage.json";

            LocalStorage localStorage = new LocalStorage(path);
            localStorage.ListAdd("list2", 3);

            Console.WriteLine("\n执行完成");
            Console.ReadKey();
        }
    }
}

运行:

如果 key 不存在,会自动创建一个新的键值对,比如:

代码:

namespace LocalSave
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string path = $"{Environment.CurrentDirectory}\\Config\\LocalStorage.json";

            LocalStorage localStorage = new LocalStorage(path);
            localStorage.ListAdd("age", 4);

            Console.WriteLine("\n执行完成");
            Console.ReadKey();
        }
    }
}

运行:

6.删除指定的key

会删除整个键值对

代码:

namespace LocalSave
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string path = $"{Environment.CurrentDirectory}\\Config\\LocalStorage.json";

            LocalStorage localStorage = new LocalStorage(path);
            localStorage.Remove("age");

            Console.WriteLine("\n执行完成");
            Console.ReadKey();
        }
    }
}

运行:

7.删除指定key中指定的元素

这里有两个重载,可以根据对应的需求来使用

1.删除指定 key 指定起点开始指定个数的数组

代码:

namespace LocalSave
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string path = $"{Environment.CurrentDirectory}\\Config\\LocalStorage.json";

            LocalStorage localStorage = new LocalStorage(path);
            localStorage.Remove("list1", 1, 3);

            Console.WriteLine("\n执行完成");
            Console.ReadKey();
        }
    }
}

运行:

2.删除指定 key 中对应的元素

代码:

namespace LocalSave
{
    internal class Program
    {
        static void Main(string[] args)
        {
            string path = $"{Environment.CurrentDirectory}\\Config\\LocalStorage.json";

            LocalStorage localStorage = new LocalStorage(path);
            localStorage.Remove("list2", new List<int> { 1, 34, 5, 23, 56 });

            Console.WriteLine("\n执行完成");
            Console.ReadKey();
        }
    }
}

运行:

结束

如果这个帖子对你有用,欢迎 关注 + 点赞 + 留言,谢谢

end

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