GUI 之事件

窗体事件,鼠标事件,键盘事件。

窗体事件

import java.util.*;
import java.io.*;
import java.awt.*;
import java.awt.event.*;
import java.util.Random;
public class SU {
	public static void main(String[] args){
		Frame f=new Frame("我的窗体!");
		f.setSize(400,300);//窗体大小
		f.setLocation(300,200);//在屏幕上的位置
		f.setVisible(true);//设置窗体可见。
		
		MyWindowListener mw=new MyWindowListener();
		f.addWindowListener(mw);
		/*
		//设置一个按钮用鼠标触发
		Button btn=new Button("EXIT退出");
		f.add(btn);
		btn.addMouseListener(new MouseAdapter() {
			public void mouseClicked(MouseEvent e){
				System.exit(0);
				//重写了mouseClick方法,点击时退出程序
			}
		});*/
		f.addWindowListener(new WindowListener() {
			public void windowOpened(WindowEvent e) {
				System.out.println("windowOpened---窗体打开事件");
			}
			public void windowIconified(WindowEvent e) {
				System.out.println("windowIconified---窗体图标化事件");
			}
			public void windowDeiconified(WindowEvent e) {
				System.out.println("windowDeiconified---窗体取消图标化事件");
			}
			public void windowDeactivated(WindowEvent e) {
				System.out.println("windowDeactivated---窗体停用事件");
			}
			public void windowClosing(WindowEvent e) {
				System.out.println("windowClosing---窗体正在关闭事件");
				
			}
		
			public void windowClosed(WindowEvent e) {
				System.out.println("windowClosed---窗体关闭事件");
				
			}
			public void windowActivated(WindowEvent e) {
				System.out.println("windowActivated---窗体激活事件");
				
			}
		});
	}
}
//让窗口能关闭
//创建MyWindowListener类实现WindowListener接口
class MyWindowListener implements WindowListener {
	// 监听器监听事件对象作出处理
	public void windowClosing(WindowEvent e) {
		Window window = e.getWindow();
		window.setVisible(false);
		// 释放窗口
		window.dispose();
	}
	public void windowActivated(WindowEvent e) {
	}
	public void windowClosed(WindowEvent e) {
	}
	public void windowDeactivated(WindowEvent e) {
	}
	public void windowDeiconified(WindowEvent e) {
	}
	public void windowIconified(WindowEvent e) {
	}
	public void windowOpened(WindowEvent e) {
	}
}

鼠标事件

import java.util.*;  
import java.io.*;  
import java.awt.*;  
import java.awt.event.*;  
import java.util.Random;  
public class SU {  
    public static void main(String[] args){  
        final Frame f=new Frame("我的窗体!");  
        f.setLayout(new FlowLayout());  
        f.setSize(400,300);//窗体大小  
        f.setLocation(300,200);//在屏幕上的位置  
        f.setVisible(true);//设置窗体可见  
        //设置一个按钮用鼠标触发  
        Button btn=new Button("Button");  
        f.add(btn);  
        //实现窗口可关闭。  
        MyWindowListener mw=new MyWindowListener();  
        f.addWindowListener(mw);  
        //  
        btn.addMouseListener(new MouseListener() {  
              
            @Override  
            public void mouseReleased(MouseEvent arg0) {  
                System.out.println("鼠标放开事件");  
                  
            }  
              
            @Override  
            public void mousePressed(MouseEvent arg0) {  
                System.out.println("鼠标按下事件");  
                  
            }  
            public void mouseExited(MouseEvent arg0) {  
                System.out.println("鼠标移出按钮区域事件事件");  
                  
            }  
              
            @Override  
            public void mouseEntered(MouseEvent arg0) {  
                System.out.println("鼠标进入按钮区域事件");  
                  
            }  
              
            @Override  
            public void mouseClicked(MouseEvent arg0) {  
                System.out.println("鼠标完成点击事件");  
                if(arg0.getButton()==arg0.BUTTON1)  
                    System.out.println("鼠标左击事件");  
                if(arg0.getButton()==arg0.BUTTON3)  
                    System.out.println("鼠标右击事件");  
                if(arg0.getButton()==arg0.BUTTON2)  
                    System.out.println("鼠标中建点击事件");  
            }  
        });  
    }  
}  
//让窗口能关闭  
//创建MyWindowListener类实现WindowListener接口  
class MyWindowListener implements WindowListener {  
    // 监听器监听事件对象作出处理  
    public void windowClosing(WindowEvent e) {  
        Window window = e.getWindow();  
        window.setVisible(false);  
        // 释放窗口  
        window.dispose();  
    }  
    public void windowActivated(WindowEvent e) {  
    }  
    public void windowClosed(WindowEvent e) {  
    }  
    public void windowDeactivated(WindowEvent e) {  
    }  
    public void windowDeiconified(WindowEvent e) {  
    }  
    public void windowIconified(WindowEvent e) {  
    }  
    public void windowOpened(WindowEvent e) {  
    }  
}  

键盘事件

import java.util.*;  
import java.io.*;  
import java.awt.*;  
import java.awt.event.*;  
import java.util.Random;  
public class SU {  
    public static void main(String[] args){  
        final Frame f=new Frame("我的窗体!");  
        f.setLayout(new FlowLayout());  
        f.setSize(400,300);//窗体大小  
        f.setLocation(300,200);//在屏幕上的位置  
        f.setVisible(true);//设置窗体可见  
        TextField tf=new TextField(30);//创建文本框对象  
        f.add(tf);//在窗口中添加文本框组件  
        f.setVisible(true);//可视  
        tf.addKeyListener(new KeyAdapter(){  
            public void keyPressed(KeyEvent e){  
                int keyCode=e.getKeyCode();//ASCII码  
                String s=KeyEvent.getKeyText(keyCode);  
                System.out.print("输入内容为:"+s+",");  
                System.out.println("对应的KeyCode为:"+keyCode);  
            }  
        });  
        //实现窗口可关闭。  
        MyWindowListener mw=new MyWindowListener();  
        f.addWindowListener(mw);  
        //  
          
    }  
}  
//让窗口能关闭  
//创建MyWindowListener类实现WindowListener接口  
class MyWindowListener implements WindowListener {  
    // 监听器监听事件对象作出处理  
    public void windowClosing(WindowEvent e) {  
        Window window = e.getWindow();  
        window.setVisible(false);  
        // 释放窗口  
        window.dispose();  
    }  
    public void windowActivated(WindowEvent e) {  
    }  
    public void windowClosed(WindowEvent e) {  
    }  
    public void windowDeactivated(WindowEvent e) {  
    }  
    public void windowDeiconified(WindowEvent e) {  
    }  
    public void windowIconified(WindowEvent e) {  
    }  
    public void windowOpened(WindowEvent e) {  
    }  
}  

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