computed
- 实现源码在packsages/reactivity/computed.ts
- 使用
- 传入一个 getter 函数,返回一个默认不可手动修改的 ref 对象
const count = ref(1)
const plusOne = computed(() => count.value + 1)
console.log(plusOne.value)
plusOne.value++
- 或者传入一个拥有 get 和 set 函数的对象,创建一个可手动修改的计算状态。
const count = ref(1)
const plusOne = computed({
get: () => count.value + 1,
set: (val) => {
count.value = val - 1
},
})
plusOne.value = 1
console.log(count.value)
- computed也是通过effect实现依赖的收集和触发。不同的是 ComputedRefImpl 加入了_dirty 和 _value。_dirty 用来确认当前计算是否结束,是否需要更新计算结果。_value 用来缓存计算结果。
- 计算属性,可能会依赖其他 reactive 的值,同时会延迟和缓存计算值
export function computed<T>(
getter: ComputedGetter<T>,
debugOptions?: DebuggerOptions
): ComputedRef<T>
export function computed<T>(
options: WritableComputedOptions<T>,
debugOptions?: DebuggerOptions
): WritableComputedRef<T>
export function computed<T>(
getterOrOptions: ComputedGetter<T> | WritableComputedOptions<T>,
debugOptions?: DebuggerOptions
) {
let getter: ComputedGetter<T>
let setter: ComputedSetter<T>
if (isFunction(getterOrOptions)) {
getter = getterOrOptions
setter = __DEV__
? () => {
console.warn('Write operation failed: computed value is readonly')
}
: NOOP
} else {
getter = getterOrOptions.get
setter = getterOrOptions.set
}
const cRef = new ComputedRefImpl(
getter,
setter,
isFunction(getterOrOptions) || !getterOrOptions.set
)
if (__DEV__ && debugOptions) {
cRef.effect.onTrack = debugOptions.onTrack
cRef.effect.onTrigger = debugOptions.onTrigger
}
return cRef as any
}
export const NOOP = () => {}
export const isFunction = (val: unknown): val is Function =>
typeof val === 'function'
class ComputedRefImpl<T> {
public dep?: Dep = undefined
private _value!: T
private _dirty = true
public readonly effect: ReactiveEffect<T>
public readonly __v_isRef = true
public readonly [ReactiveFlags.IS_READONLY]: boolean
constructor(
getter: ComputedGetter<T>,
private readonly _setter: ComputedSetter<T>,
isReadonly: boolean
) {
this.effect = new ReactiveEffect(getter, () => {
if (!this._dirty) {
this._dirty = true
triggerRefValue(this)
}
})
this[ReactiveFlags.IS_READONLY] = isReadonly
}
get value() {
const self = toRaw(this)
trackRefValue(self)
if (self._dirty) {
self._dirty = false
self._value = self.effect.run()!
}
return self._value
}
set value(newValue: T) {
this._setter(newValue)
}
}
export function triggerRefValue(ref: RefBase<any>, newVal?: any) {
ref = toRaw(ref)
if (ref.dep) {
if (__DEV__) {
triggerEffects(ref.dep, {
target: ref,
type: TriggerOpTypes.SET,
key: 'value',
newValue: newVal
})
} else {
triggerEffects(ref.dep)
}
}
}
export function triggerEffects(
dep: Dep | ReactiveEffect[],
debuggerEventExtraInfo?: DebuggerEventExtraInfo
) {
for (const effect of isArray(dep) ? dep : [...dep]) {
if (effect !== activeEffect || effect.allowRecurse) {
if (__DEV__ && effect.onTrigger) {
effect.onTrigger(extend({ effect }, debuggerEventExtraInfo))
}
if (effect.scheduler) {
effect.scheduler()
} else {
effect.run()
}
}
}
}