之所以写这篇文章,一方面是给后面的人提供一个参考,另一方面也是给自己复习。
CreateDialog: 从对话框模板资源中创建非模态对话框。
函数原型:void CreateDialog(hInstance, lpName, hWndParent, lpDialogFunc)
第一个参数是模块句柄,一般就是输入hInstance,这个参数是窗口创建过程中就自动生成的。
第二个参数很重要,涉及到对话框的初始状态,后面我会举个代码示例。
第三个参数是父窗口句柄。
第四个参数是窗口处理函数,也就是俗称的回调函数。
举个例子
HWND hwndHTDW = CreateDialog(hInst, MAKEINTRESOURCE(IDD_FORMVIEW), hWnd, DialogProc);
这是正常的对话框,里面第二个参数MAKEINTRESOURCE(IDD_FORMVIEW)
其中IDD_FORMVIEW是需要自己宏定义的,一般将它定义在Resource.h头文件里(这是系统自动生成的头文件)
上面说第二个参数涉及到对话框的初始状态,没错,在资源文件里面可以自己去设置
如何找到资源文件,我这里有个很简单的办法(我一开始花了很久都没找到这个所谓的资源文件)
点击查找按钮,这个图标在编译器上方的工具栏里面,点击后,查找IDM_ABOUT(这个是资源文件中定义的数字,作用就是单击菜单项时,将发送带有该编号的消息,你可以捕获消息并对其进行响应)
输完之后点击Find All,在下面的输出窗口可以看到所有用到IDM_ABOUT的路径
点击第二个就进入到资源文件里面了,把打开的资源文件竖向滚动条拉到最底,输入自定义对话框设置代码
IDD_FORMVIEW DIALOGEX 0, 0, 178, 86
STYLE DS_SETFONT | DS_CONTROL | WS_VISIBLE | WS_SYSMENU
EXSTYLE WS_EX_OVERLAPPEDWINDOW
CAPTION "TEST"
FONT 12, "Microsoft Sans Serif", 400, 0, 0xCC
BEGIN
CTEXT "Test", IDC_STATIC, 46, 4, 74, 8, 0, WS_EX_CLIENTEDGE
END
上面的代码只是简单的示例,具体每一行的介绍,你们可以自己将运行代码看效果。
对话框效果
另外贴上整个代码段,效果就是创建一个对话框,并添加关闭对话框按钮
#include "stdafx.h"
#include "Test_EndDialog.h"
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
HWND hwndButton;
HWND hwndHTDW;
HWND Button_Close;
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
BOOL CALLBACK DialogProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_TESTENDDIALOG, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_TESTENDDIALOG));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_TESTENDDIALOG));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_TESTENDDIALOG);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
hwndButton = CreateWindowW(L"BUTTON",
L"ENTER",
WS_CHILD | WS_VISIBLE | BS_DEFPUSHBUTTON | WS_CLIPSIBLINGS,
605, 510, 255, 45,
hWnd, (HMENU)1, NULL, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
case 1:
{
if (hwndHTDW == NULL)
{
hwndHTDW = CreateDialog(hInst, MAKEINTRESOURCE(IDD_FORMVIEW), hWnd, DialogProc);
Button_Close = CreateWindowW(L"BUTTON",
L"CLOSE",
WS_CHILD | WS_VISIBLE | BS_DEFPUSHBUTTON | WS_CLIPSIBLINGS | WS_TABSTOP,
130, 100, 80, 30,
hwndHTDW, (HMENU)2, NULL, NULL);
ShowWindow(hwndHTDW, SW_SHOW);
UpdateWindow(hwndHTDW);
}
}
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code that uses hdc here...
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
BOOL CALLBACK DialogProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
BOOL fError;
switch (message)
{
case WM_INITDIALOG:
{
EnableMenuItem(GetSystemMenu(hwnd, FALSE), SC_CLOSE,
MF_BYCOMMAND | MF_ENABLED);
return TRUE;
}
break;
case WM_COMMAND:
{
switch (LOWORD(wParam))
{
case 2:
{
EndDialog(hwnd, LOWORD(wParam));
return (INT_PTR)TRUE;
}
default:
break;
}
}
default:
return FALSE;
}
return TRUE;
}