参考:设计模式之禅
1. 例子
public abstract class LiftState {
// 环境角色,封装状态变化引起的功能变化
protected Context context;
public void setContext(Context context) {
this.context = context;
}
public abstract void open();
public abstract void close();
public abstract void run();
public abstract void stop();
}
public class OpenningState extends LiftState {
@Override
public void open() {
System.out.println("电梯门开启");
}
@Override
public void close() {
// 环境状态的变化
super.context.setLiftState(Context.CLOSING_STATE);
// 动作委托给OPENNING_STATE完成
super.context.getLiftState().close();
}
@Override
public void run() {
// do nothing
}
@Override
public void stop() {
// do nothing
}
}
public class ClosingState extends LiftState {
@Override
public void open() {
super.context.setLiftState(Context.OPENNING_STATE);
super.context.getLiftState().open();
}
@Override
public void close() {
System.out.println("电梯门关闭...");
}
@Override
public void run() {
super.context.setLiftState(Context.RUNNING_STATE);
super.context.getLiftState().run();
}
@Override
public void stop() {
super.context.setLiftState(Context.STOPING_STATE);
super.context.getLiftState().stop();
}
}
public class RunningState extends LiftState {
@Override
public void open() {
// do nothing
}
@Override
public void close() {
// do nothing
}
@Override
public void run() {
System.out.println("电梯运行。。。");
}
@Override
public void stop() {
super.context.setLiftState(Context.STOPING_STATE);
super.context.getLiftState().stop();
}
}
public class StopingState extends LiftState {
@Override
public void open() {
super.context.setLiftState(Context.OPENNING_STATE);
super.context.getLiftState().open();
}
@Override
public void close() {
// do nothing
}
@Override
public void run() {
super.context.setLiftState(Context.RUNNING_STATE);
super.context.getLiftState().run();
}
@Override
public void stop() {
System.out.println("电梯停止了...");
}
}
public class Context {
public static final OpenningState OPENNING_STATE = new OpenningState();
public static final ClosingState CLOSING_STATE = new ClosingState();
public static final RunningState RUNNING_STATE = new RunningState();
public static final StopingState STOPING_STATE = new StopingState();
private LiftState liftState;
public LiftState getLiftState() {
return this.liftState;
}
public void setLiftState(LiftState liftState) {
this.liftState = liftState;
// 把当前环境通知到各个实现类中
this.liftState.setContext(this);
}
public void open() {
this.liftState.open();
}
public void close() {
this.liftState.close();
}
public void run() {
this.liftState.run();
}
public void stop() {
this.liftState.stop();
}
}
public class Client {
public static void main(String[] args) {
Context context = new Context();
context.setLiftState(Context.OPENNING_STATE);
context.open();
context.close();
context.run();
context.stop();
}
}
2.定义
允许一个对象在其内部状态改变时改变它的行为,对象看起来似乎修改了它的类。