import java.util.Scanner;
public class WuZiQi {
public static void main(String[] args) {
int[][] maps = new int[9][9];
for (int i = 0; i < maps.length; i++) {
for (int j = 0; j < maps[i].length; j++) {
System.out.print(maps[i][j] + " ");
}
System.out.println();
}
while (true) {
// 黑棋;
System.out.println("请输入黑棋的横纵坐标:");
Scanner scanner = new Scanner(System.in);
int blackrow = scanner.nextInt();
int blackcol = scanner.nextInt();
if (maps[blackrow][blackcol] !=0) {
System.out.println("你输入的位置已经有棋子了");
break;
}
if (blackrow > 8 || blackcol < 0) {
System.out.println("您输入的数字超出棋盘范围");
return;
}
maps[blackrow][blackcol] = 1;
for (int i = 0; i
public class WuZiQi {
public static void main(String[] args) {
int[][] maps = new int[9][9];
for (int i = 0; i < maps.length; i++) {
for (int j = 0; j < maps[i].length; j++) {
System.out.print(maps[i][j] + " ");
}
System.out.println();
}
while (true) {
// 黑棋;
System.out.println("请输入黑棋的横纵坐标:");
Scanner scanner = new Scanner(System.in);
int blackrow = scanner.nextInt();
int blackcol = scanner.nextInt();
if (maps[blackrow][blackcol] !=0) {
System.out.println("你输入的位置已经有棋子了");
break;
}
if (blackrow > 8 || blackcol < 0) {
System.out.println("您输入的数字超出棋盘范围");
return;
}
maps[blackrow][blackcol] = 1;
for (int i = 0; i