上篇博客中解决了程序加载时屏幕闪烁的问题。
但是,加载的过程变得很缓慢。
这个给用户的体验也不是很好,我这里想加一个Loading的进度条。
项目启动的时候,加载进度条,界面UI加载完毕,进度条消失。
文末有资源,可下载。
新建一个项目,添加一个窗体。窗体中添加一个pictureBox,添加Loading图片。
设置窗体属性
StartPosition :CenterScreen在屏幕中心显示
TopMost:True置顶显示
ShowInTaskbar:False不在任务栏显示
FormBorderStyle:None不显示窗体边框和标题栏
TransparencyKey:Control颜色为Control的部分透明
BackColor:Control窗体背景颜色设为Control
调用:
LoadingHelper.ShowLoadingScreen();//显示
LoadingHelper.CloseForm();//关闭
Loading窗体代码:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace loadingForm
{
public partial class loading : Form
{
public loading()
{
InitializeComponent();
}
private void loading_Load(object sender, EventArgs e)
{
//this.BackColor = Color.Transparent;
this.Opacity = 1;
}
/// <summary>
/// 关闭命令
/// </summary>
public void closeOrder()
{
if (this.InvokeRequired)
{
//这里利用委托进行窗体的操作,避免跨线程调用时抛异常,后面给出具体定义
CONSTANTDEFINE.SetUISomeInfo UIinfo = new CONSTANTDEFINE.SetUISomeInfo(new Action(() =>
{
while (!this.IsHandleCreated)
{
;
}
if (this.IsDisposed)
return;
if (!this.IsDisposed)
{
this.Dispose();
}
}));
this.Invoke(UIinfo);
}
else
{
if (this.IsDisposed)
return;
if (!this.IsDisposed)
{
this.Dispose();
}
}
}
private void loading_FormClosing(object sender, FormClosingEventArgs e)
{
if (!this.IsDisposed)
{
this.Dispose(true);
}
}
}
class CONSTANTDEFINE
{
public delegate void SetUISomeInfo();
}
}
Loading类代码:LoadingHelper.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace loadingForm
{
public class LoadingHelper
{
#region 相关变量定义
/// <summary>
/// 定义委托进行窗口关闭
/// </summary>
private delegate void CloseDelegate();
private static loading loadingForm;
private static readonly Object syncLock = new Object(); //加锁使用
#endregion
//private LoadingHelper()
//{
//}
/// <summary>
/// 显示loading框
/// </summary>
public static void ShowLoadingScreen()
{
// Make sure it is only launched once.
if (loadingForm != null)
return;
Thread thread = new Thread(new ThreadStart(LoadingHelper.ShowForm));
thread.IsBackground = true;
thread.SetApartmentState(ApartmentState.STA);
thread.Start();
}
/// <summary>
/// 显示窗口
/// </summary>
private static void ShowForm()
{
if (loadingForm != null)
{
loadingForm.closeOrder();
loadingForm = null;
}
loadingForm = new loading();
loadingForm.TopMost = true;
loadingForm.ShowDialog();
}
/// <summary>
/// 关闭窗口
/// </summary>
public static void CloseForm()
{
Thread.Sleep(50); //可能到这里线程还未起来,所以进行延时,可以确保线程起来,彻底关闭窗口
if (loadingForm != null)
{
lock (syncLock)
{
Thread.Sleep(50);
if (loadingForm != null)
{
Thread.Sleep(50); //通过三次延时,确保可以彻底关闭窗口
loadingForm.Invoke(new CloseDelegate(LoadingHelper.CloseFormInternal));
}
}
}
}
/// <summary>
/// 关闭窗口,委托中使用
/// </summary>
private static void CloseFormInternal()
{
loadingForm.closeOrder();
loadingForm = null;
}
}
}
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