问题
原生的jtopo滚轮缩放在mac上用触控板触发时,会出现疯狂缩放的现象,同时还会触发浏览器的默认事件(页面前进、页面后退)
参考
地址:https://adom.as/javascript-mouse-wheel/
/** This is high-level function.
* It must react to delta being more/less than zero.
*/
function handle(delta) {
if (delta < 0)
…;
else
…;
}
/** Event handler for mouse wheel event.
*/
function wheel(event){
var delta = 0;
if (!event) /* For IE. */
event = window.event;
if (event.wheelDelta) { /* IE/Opera. */
delta = event.wheelDelta/120;
} else if (event.detail) { /** Mozilla case. */
/** In Mozilla, sign of delta is different than in IE.
* Also, delta is multiple of 3.
*/
delta = -event.detail/3;
}
/** If delta is nonzero, handle it.
* Basically, delta is now positive if wheel was scrolled up,
* and negative, if wheel was scrolled down.
*/
if (delta)
handle(delta);
/** Prevent default actions caused by mouse wheel.
* That might be ugly, but we handle scrolls somehow
* anyway, so don't bother here..
*/
if (event.preventDefault)
event.preventDefault();
event.returnValue = false;
}
/** Initialization code.
* If you use your own event management code, change it as required.
*/
if (window.addEventListener)
/** DOMMouseScroll is for mozilla. */
window.addEventListener('DOMMouseScroll', wheel, false);
/** IE/Opera. */
window.onmousewheel = document.onmousewheel = wheel;
改变
修改后不会出现疯狂缩放,同时也不会触发浏览器事件
// 改写 滚轮缩放
var event = a;
// retrieve delta
var delta = 0;
if (event.wheelDelta) {
/* IE/Opera. */
delta = event.wheelDelta / 120;
} else if (event.detail) {
/* Mozilla case. */
// In Mozilla, sign of delta is different than in IE.
// Also, delta is multiple of 3.
delta = -event.detail / 3;
}
// If delta is nonzero, handle it.
// Basically, delta is now positive if wheel was scrolled up,
// and negative, if wheel was scrolled down.
if (delta !== 0) {
// calculate the new scale
var scale = mytest.scene.scaleX;
var zoom = delta / 10;
if (delta < 0) {
zoom = zoom / (1 - zoom);
}
scale *= 1 + zoom;
// apply the new scale
mytest.scene.zoom(scale, scale);
}
// Prevent default actions caused by mouse wheel.
event.preventDefault();
// 原滚轮缩放
// a.preventDefault();
// n.dispatchEventToScenes("mousewheel", b), // 注意: 这段代码注释的话将不会触发jtopo的mousewheel事件
// n.dispatchEvent("mousewheel", b), // scene
// null != n.wheelZoom && (a.preventDefault ? a.preventDefault() : (a = a || window.event, a.returnValue = !1), 1 == n.eagleEye.visible && n.eagleEye.update()) // 鹰眼的缩放