TCP客户端的代码实现由于基本思路和服务器差不多,所以我就不进行代码讲解了,只是展示以下我的具体实现过程:
A.调用hloop_new()函数建立事件脚本;
hloop_t *loop = hloop_new(0);
B.调用hloop_create_tcp_client()函数与服务器建立连接,并且返回连接socket,在连接socket对应上的I/O事件上创建connect事件,绑定on_connect()用户回调函数;
hio_t *connectio = hloop_create_tcp_client(loop, "127.0.0.1", port, on_connect);
C.运行循环事件,从而阻塞等待连接事件发生,然后在on_connect()回调函数中,再给该连接socket上对应的I/O事件创建read事件,并且绑定on_recv()回调函数,再建立timer定时器,定时时间为1秒,绑定on_timer()回调函数,当触发定时事件后,再在on_timer()回调函数中给连接socket上对应的I/O事件上创建write事件,绑定on_send()回调函数;
hloop_run(loop);
D.结束循环.
具体代码如下所示:
#include "hv/hloop.h"
#include "hv/htime.h"
void on_close(hio_t *io){
printf("TCP connection closed");
}
void on_send(hio_t* io, const void* buf, int writebytes){
printf("we sended a data to server: %s\n", (char *)buf);
}
void on_timer(htimer_t *timer)
{
char str[DATETIME_FMT_BUFLEN] = {0};
datetime_t dt = datetime_now();
datetime_fmt(&dt, str);
hio_t *io = (hio_t *)hevent_userdata(timer);
hio_setcb_write(io, on_send);
hio_write(io, "we need a data from server!", 27);
}
void on_recv(hio_t* io, void* buf, int readbytes) {
printf("we received a data from server: %s\n", (char *)buf);//回显数据
}
void on_connect(hio_t *io)
{
printf("connect successfully!\n");
hio_setcb_close(io, on_close);
hio_setcb_read(io, on_recv);
hio_read(io);//注册读事件
htimer_t *timer = htimer_add(hevent_loop(io), on_timer, 1000, INFINITE);//创建定时器事件
hevent_set_userdata(timer, io);
}
int main(int argc, char** argv)
{
if(argc < 2)
{
printf("there is no port number\n");
return -1;
}
int port = atoi(argv[1]);
//创建事件循环
hloop_t *loop = hloop_new(0);
//创建TCP服务
hio_t *connectio = hloop_create_tcp_client(loop, "127.0.0.1", port, on_connect);
if(connectio == NULL)
{
printf("connect socket is created failed\n");
}
// 运行事件循环
hloop_run(loop);
// 释放事件循环
hloop_free(&loop);
return 0;
}
该客户端与上一节的服务器进行通讯,运行结果如下所示: