1.继承Thread类
1.继承Thread类
2.覆写run()方法 (其实也是来自Runnable接口)
3.创建对象
4.对象调用start()启动线程。
package cn.itsoruce._03Thread;
public class Ticket extends Thread {
static int num = 50;// 票池
@Override
public void run() {
while (num > 0) {// 确保进来
synchronized (Ticket.class) {
if (num > 0) {
System.out.println(“你的票号是:” + num);
num–;
}
}
}
}
}
package cn.itsoruce._03Thread;
public class TestTicket {
/*
* */
public static void main(String[] args) {
Ticket Ticket = new Ticket();
Ticket Ticket2 = new Ticket();
Ticket Ticket3 = new Ticket();
Ticket.start();
Ticket2.start();
Ticket3.start();
}
}
2.实现Runnable接口
1.实现Runnable接口
2.覆写run()方法
3.创建对象 new Thread(new myFrame());
4.用对象调用start()启动线程。
package cn.itsoruce._04Runnable;
public class TicketRunnable implements Runnable {
int num = 50;
// mt
@Override
public void run() {
while (num > 0) {
synchronized (TicketRunnable.class) {
if (num > 0) {
// t1 t2 t3
System.out.println(num);
num–;
}
}
}
}
}
package cn.itsoruce._04Runnable;
public class TestRunable {
/*
* 1.实现Runbale接口,并且自定义对象包装到Thread类中,启动线程 2.虽然我们Thread对象有三个,用的是同一个mt
* 3.Thread线程都是独立的,虽然访问的是同一个主体代码,但是各自会有自己自信的代码位置记录
*/
public static void main(String[] args) {
TicketRunnable mt = new TicketRunnable();
Thread t1 = new Thread(mt);
Thread t2 = new Thread(mt);
Thread t3 = new Thread(mt);
t1.start();
t2.start();
t3.start();
}
}