#include <stdio.h>
#include <windows.h>
typedef struct _SOUND
{
int freq; // 音频
int dur; // 持续时长
char text[8]; // 歌词
}SOUND;
SOUND song[] = {
{1318, 250, ""}, {1318, 500, ""}, {1318, 500, ""}, {1318, 250, ""}, {1175, 250, ""}, {1175, 500, ""},
{1046, 250, ""}, {1046, 500, ""}, {1046, 250, ""}, {1175, 250, ""}, {1046, 250, ""}, {880, 250, ""},
{784, 250, ""}, {784, 250, ""}, {784, 500, ""}, {784, 250, ""}, {880, 250, ""}, {784, 250, ""},
{1175, 250, ""}, {1318, 250, ""}, {1046, 500, ""}, {1046, 500, "\n"}, {659, 250, "池"}, {784, 250, "塘"},
{784, 500, "边"}, {784, 250, ""}, {659, 250, "的"}, {880, 250, "榕"}, {880, 250, "树"}, {988, 250, "上"},
{880, 250, ""}, {0, 250, ""}, {880, 250, "知"}, {880, 250, "了"}, {784, 250, "在"}, {1046, 500, "声"},
{1046, 250, "声"}, {1046, 250, "的"}, {1046, 250, "叫"}, {880, 250, ""}, {1046, 250, "着"}, {880, 250, "夏"},
#include <windows.h>
typedef struct _SOUND
{
int freq; // 音频
int dur; // 持续时长
char text[8]; // 歌词
}SOUND;
SOUND song[] = {
{1318, 250, ""}, {1318, 500, ""}, {1318, 500, ""}, {1318, 250, ""}, {1175, 250, ""}, {1175, 500, ""},
{1046, 250, ""}, {1046, 500, ""}, {1046, 250, ""}, {1175, 250, ""}, {1046, 250, ""}, {880, 250, ""},
{784, 250, ""}, {784, 250, ""}, {784, 500, ""}, {784, 250, ""}, {880, 250, ""}, {784, 250, ""},
{1175, 250, ""}, {1318, 250, ""}, {1046, 500, ""}, {1046, 500, "\n"}, {659, 250, "池"}, {784, 250, "塘"},
{784, 500, "边"}, {784, 250, ""}, {659, 250, "的"}, {880, 250, "榕"}, {880, 250, "树"}, {988, 250, "上"},
{880, 250, ""}, {0, 250, ""}, {880, 250, "知"}, {880, 250, "了"}, {784, 250, "在"}, {1046, 500, "声"},
{1046, 250, "声"}, {1046, 250, "的"}, {1046, 250, "叫"}, {880, 250, ""}, {1046, 250, "着"}, {880, 250, "夏"},