1042 Shuffling Machine (20分)

该博客介绍了如何模拟一种洗牌机制,根据给定的洗牌顺序重复操作,对一副54张(包括两张Joker)的扑克牌进行洗牌。文章提供了输入输出规范,并给出了一组示例输入和输出。博客内容包含题目描述、解题思路和代码实现。
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题目

Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techniques are seen as weak, and in order to avoid “inside jobs” where employees collaborate with gamblers by performing inadequate shuffles, many casinos employ automatic shuffling machines. Your task is to simulate a shuffling machine.

The machine shuffles a deck of 54 cards according to a given random order and repeats for a given number of times. It is assumed that the initial status of a card deck is in the following order:

S1, S2, …, S13,
H1, H2, …, H13,
C1, C2, …, C13,
D1, D2, …, D13,
J1, J2

where “S” stands for “Spade”, “H” for “Heart”, “C” for “Club”, “D” for “Diamond”, and “J” for “Joker”. A given order is a permutation of distinct integers in [1, 54]. If the number at the i i i-th position is j j j, it means to move the card from position i i i to position j j j. For example, suppose we only have 5 cards: S3, H5, C1, D13 and J2. Given a shuffling order {4, 2, 5, 3, 1}, the result will be: J2, H5, D13, S3, C1. If we are to repeat the shuffling again, the result will be: C1, H5, S3, J2, D13.

Input Specification:

Each input file contains one test case. For each case, the first line contains a positive integer K ( ≤ 20 ) K(\le20) K(20) which is the number of repeat times. Then the next line contains the given order. All the numbers in a line are separated by a space.</

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