Netty运行整体流程:
以后的讲究都会按着这幅图来理解
1.对NioEventLoopGroup的整体流程
从第一行代码分析
EventLoopGroup bossGroup=new NioEventLoopGroup(1);//cpu核心数*2
EventLoopGroup workerGroup=new NioEventLoopGroup(); //cpu核心数*2
看NioEventLoopGroup的构造方法
public NioEventLoopGroup(int nThreads) {
//这里给Executor赋值为null
this(nThreads, (Executor) null);
}
继续往里面跟
public NioEventLoopGroup(int nThreads, Executor executor) {
//executor默认为null
//ServerSocketChannel 就是通过ServerSocketChannel.open()==》SelectorProvider.provider().openServerSocketChannel()创建的
this(nThreads, executor, SelectorProvider.provider());
}
这里可以把SelectorProvider.provider()理解为打开ServerSocketChannel的类
继续跟
public NioEventLoopGroup(
int nThreads, Executor executor, final SelectorProvider selectorProvider) {
//nThreads默认为零
//executor默认为null
//ServerSocketChannel 就是通过ServerSocketChannel.open()==》SelectorProvider.provider().openServerSocketChannel()创建的
//DefaultSelectStrategyFactory.INSTANCE===》new DefaultSelectStrategyFactory() 默认选择策略工厂
this(nThreads, executor, selectorProvider, DefaultSelectStrategyFactory.INSTANCE);
}
这里要注意的是选择策略采用的是默认策略工厂,就是选择NioEventLoop的方法
继续跟
public NioEventLoopGroup(int nThreads, Executor executor, final SelectorProvider selectorProvider,
final SelectStrategyFactory selectStrategyFactory) {
//nThreads默认为零
//executor默认为null
//ServerSocketChannel 就是通过ServerSocketChannel.open()==》SelectorProvider.provider().openServerSocketChannel()创建的
//DefaultSelectStrategyFactory.INSTANCE===》new DefaultSelectStrategyFactory()
//线程池的拒绝策略,是指当任务添加到线程池中被拒绝,而采取的处理措施。
// 当任务添加到线程池中之所以被拒绝,可能是由于:第一,线程池异常关闭。第二,任务数量超过线程池的最大限制。
//RejectedExecutionHandlers.reject() ===》 new RejectedExecutionHandler() ===>丢弃任务并抛出RejectedExecutionException异常。
super(nThreads, executor, selectorProvider, selectStrategyFactory, RejectedExecutionHandlers.reject());
}
然后调用父类构造方法
protected MultithreadEventLoopGroup(int nThreads, Executor executor, Object... args) {
//nThreads默认为零
//executor默认为null
//SelectorProvider ServerSocketChannel就是通过ServerSocketChannel.open()==》SelectorProvider.provider().openServerSocketChannel()创建的
//DefaultSelectStrategyFactory.INSTANCE===》new DefaultSelectStrategyFactory()
//RejectedExecutionHandlers.reject() ===》 new RejectedExecutionHandler()
//nThreads如果不传默认是0 如果是0的话 就获取CPU核数的两倍 DEFAULT_EVENT_LOOP_THREADS==CPU核数的两倍
super(nThreads == 0 ? DEFAULT_EVENT_LOOP_THREADS : nThreads, executor, args);
}
这里也看出MultithreadEventLoopGroup是NioEventLoopGroup的父类
这里是确定开启线程的个数
static {
DEFAULT_EVENT_LOOP_THREADS = Math.max(1, SystemPropertyUtil.getInt(
//NettyRuntime.availableProcessors()是CPU核数
"io.netty.eventLoopThreads", NettyRuntime.availableProcessors() * 2));
if (logger.isDebugEnabled()) {
logger.debug("-Dio.netty.eventLoopThreads: {}", DEFAULT_EVENT_LOOP_THREADS);
}
}
继续跟
调用super,说明MultithreadEventExecutorGroup是MultithreadEventLoopGroup的父类
//nThreads如果不传默认是0 如果是0的话 就获取CPU核数的两倍 DEFAULT_EVENT_LOOP_THREADS==CPU核数的两倍
//executor默认为null
//chooserFactory=new DefaultEventExecutorChooserFactory() 默认 事件执行策略工厂
//args参数如下
//SelectorProvider ServerSocketChannel就是通过ServerSocketChannel.open()==》SelectorProvider.provider().openServerSocketChannel()创建的
//DefaultSelectStrategyFactory.INSTANCE===》new DefaultSelectStrategyFactory()
//RejectedExecutionHandlers.reject() ===》 new RejectedExecutionHandler()
protected MultithreadEventExecutorGroup(int nThreads, Executor executor,
EventExecutorChooserFactory chooserFactory, Object... args) {
if (nThreads <= 0) {
throw new IllegalArgumentException(String.format("nThreads: %d (expected: > 0)", nThreads));
}
if (executor == null) {
//newDefaultThreadFactory()=线程工厂 专门创建线程的
//newDefaultThreadFactory()调用的是 MultithreadEventLoopGroup.newDefaultThreadFactory()
//最终创建的是DefaultThreadFactory,他实现了继承自jdk的ThreadFactory
executor = new ThreadPerTaskExecutor(newDefaultThreadFactory());
}
//nThreads如果不传默认是0 如果是0的话 就获取CPU核数的两倍 DEFAULT_EVENT_LOOP_THREADS==CPU核数的两倍
children = new EventExecutor[nThreads];
for (int i = 0; i < nThreads; i ++) {
//出现异常标识
boolean success = false;
try {
//创建nThreads个nioEventLoop保存到children数组中
children[i] = newChild(executor, args);
success = true;
} catch (Exception e) {
// TODO: Think about if this is a good exception type
throw new IllegalStateException("failed to create a child event loop", e);
} finally {
//出现异常处理
if (!success) {
for (int j = 0; j < i; j ++) {
children[j].shutdownGracefully();
}
for (int j = 0; j < i; j ++) {
EventExecutor e = children[j];
try {
while (!e.isTerminated()) {
e.awaitTermination(Integer.MAX_VALUE, TimeUnit.SECONDS);
}
} catch (InterruptedException interrupted) {
// Let the caller handle the interruption.
Thread.currentThread().interrupt();
break;
}
}
}
}
}
//children是 new NioEventLoop() 的对象数组
//chooser=GenericEventExecutorChooser/PowerOfTwoEventExecutorChooser
chooser = chooserFactory.newChooser(children);
final FutureListener<Object> terminationListener = new FutureListener<Object>() {
@Override
public void operationComplete(Future<Object> future) throws Exception {
if (terminatedChildren.incrementAndGet() == children.length) {
terminationFuture.setSuccess(null);
}
}
};
for (EventExecutor e: children) {
e.terminationFuture().addListener(terminationListener);
}
//复制一份children 只读的
Set<EventExecutor> childrenSet = new LinkedHashSet<EventExecutor>(children.length);
Collections.addAll(childrenSet, children);
readonlyChildren = Collections.unmodifiableSet(childrenSet);
}
到这里,NioEventLoopGroup创建完成
继续我们的代码,下一步就是创建ServerBootStarp,设置参数来绑定端口启动服务
ServerBootstrap serverBootstrap=new ServerBootstrap();
可以看到属性和构造方法
public ServerBootstrap() { },说明构造方法什么都没设置
ServerBootstrap 的父类是AbstractBootstrap
我们再来看两个类的属性
ServerBootstrap :
AbstractBootstrap:
可以看到ServerBootstrap 中存放的都是客户端(NioSocketChannel)相关的参数,AbstractBootstrap存放的都是服务端(NioServerSocketChannel)的相关参数,而serverBootStarp.group(。。。)的方法都是简单的设置参数,这里不再做详细说明
到这里初始化工作基本完成
下一篇研究bind方法