在java多线程中,我们知道可以使用synchronized关键字来实现线程间的同步互斥工作,那么其实还有一个更优秀的机制去完成这个“同步互斥”工作, 他就是Lock对象,我们主要学习两种锁,重入锁和读写锁。他们具有比synchronized更为强大的功能,并且有嗅探锁定、多路分支等功能。
自旋锁
偏向锁
ReentrantLock (重入锁)
重入锁(与同步锁synchronized类似),在需要进行同步的代码部分加上锁定,但不要忘记最后一定要释放
锁定,不然会造成锁永远无法释放,其他线程永远进不来的结果。
使用lock都使用try catch finally 在finally中进行释放
public class UseReentrantLock {
private Lock lock = new ReentrantLock();
public void method1(){
try {
lock.lock();
System.out.println("当前线程:" + Thread.currentThread().getName() + "进入method1..");
Thread.sleep(1000);
System.out.println("当前线程:" + Thread.currentThread().getName() + "退出method1..");
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public void method2(){
try {
lock.lock();
System.out.println("当前线程:" + Thread.currentThread().getName() + "进入method2..");
Thread.sleep(2000);
System.out.println("当前线程:" + Thread.currentThread().getName() + "退出method2..");
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public static void main(String[] args) {
final UseReentrantLock ur = new UseReentrantLock();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
ur.method1();
ur.method2();
}
}, "t1");
t1.start();
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
//System.out.println(ur.lock.getQueueLength());
}
}
还记得我们在使用synchronized的时候,如果需要多线程间进行协作工作则
在JDK1.8之前ReentrantLock 比synchronized强大,JDK1.8 synchronized做了优化,
ReentrantLock 比synchronized更灵活
需要Object的wait()和notify()、notifyAll()方 法进行配合工作。那么同样,我们在使用Lock的时候,可以使用一个新的等待/通知的类,它就是Condition(条件)。这个Condition 一定是针对具体某一把锁的。 也就是在只有锁的基础之上才会产生Condition.
package com.bjsxt.height.lock020;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class UseCondition {
private Lock lock = new ReentrantLock();
private Condition condition = lock.newCondition();
public void method1(){
try {
lock.lock();
System.out.println("当前线程:" + Thread.currentThread().getName() + "进入等待状态..");
Thread.sleep(3000);
System.out.println("当前线程:" + Thread.currentThread().getName() + "释放锁..");
condition.await(); // Object wait
System.out.println("当前线程:" + Thread.currentThread().getName() +"继续执行...");
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public void method2(){
try {
lock.lock();
System.out.println("当前线程:" + Thread.currentThread().getName() + "进入..");
Thread.sleep(3000);
System.out.println("当前线程:" + Thread.currentThread().getName() + "发出唤醒..");
condition.signal(); //Object notify
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public static void main(String[] args) {
final UseCondition uc = new UseCondition();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
uc.method1();
}
}, "t1");
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
uc.method2();
}
}, "t2");
t1.start();
t2.start();
}
}
package com.bjsxt.height.lock020;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class UseManyCondition {
private ReentrantLock lock = new ReentrantLock();
private Condition c1 = lock.newCondition();
private Condition c2 = lock.newCondition();
public void m1(){
try {
lock.lock();
System.out.println("当前线程:" +Thread.currentThread().getName() + "进入方法m1等待..");
c1.await();
System.out.println("当前线程:" +Thread.currentThread().getName() + "方法m1继续..");
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public void m2(){
try {
lock.lock();
System.out.println("当前线程:" +Thread.currentThread().getName() + "进入方法m2等待..");
c1.await();
System.out.println("当前线程:" +Thread.currentThread().getName() + "方法m2继续..");
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public void m3(){
try {
lock.lock();
System.out.println("当前线程:" +Thread.currentThread().getName() + "进入方法m3等待..");
c2.await();
System.out.println("当前线程:" +Thread.currentThread().getName() + "方法m3继续..");
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public void m4(){
try {
lock.lock();
System.out.println("当前线程:" +Thread.currentThread().getName() + "唤醒..");
c1.signalAll();
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public void m5(){
try {
lock.lock();
System.out.println("当前线程:" +Thread.currentThread().getName() + "唤醒..");
c2.signal();
} catch (Exception e) {
e.printStackTrace();
} finally {
lock.unlock();
}
}
public static void main(String[] args) {
final UseManyCondition umc = new UseManyCondition();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
umc.m1();
}
},"t1");
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
umc.m2();
}
},"t2");
Thread t3 = new Thread(new Runnable() {
@Override
public void run() {
umc.m3();
}
},"t3");
Thread t4 = new Thread(new Runnable() {
@Override
public void run() {
umc.m4();
}
},"t4");
Thread t5 = new Thread(new Runnable() {
@Override
public void run() {
umc.m5();
}
},"t5");
t1.start(); // c1
t2.start(); // c1
t3.start(); // c2
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
t4.start(); // c1
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
t5.start(); // c2
}
}
Conditon中的await()对应Object的wait();
Condition中的signal()对应Object的notify();
Condition中的signalAll()对应Object的notifyAll()。
9.5 Lock/Condition其他方法和用法。
公平锁和非公平锁:
Lock lock = new ReentrantLock(boolean isFair); 默认true公平,false非公平
lock用法:
tryLock():尝试获得锁,获得结果用true/false返回。占用返回false,获取到了返回true
tryLock():在给定的时间内尝试获得锁,获得结果用truelfalse返回。
isFair():是否是公平锁.
isLocked():是否锁定-
getHoldCount():查询当前线程保持此锁的个数,也就是调用lock()次数。
locklnterruptibly():优先响应中断的锁。
getQueueLength():返回正在等待获取此锁定的线程数。
getWaitQueueLength():返回等待与锁定相关的给定条件Condition的线程数.
hasQueuedThread(Thread thread):查询指定的线程是否正在等待此锁。
hasQueuedThreads():查询是否有线程正在等待此锁。
hasWaiters():查询是否有线程正在等待与此锁定有关的condition条件。
ReentrantReadWriteLock(读写锁)
读写锁ReentrantReadWriteLock,其核心就是实现读写分离的锁。在高并
发访问下,尤其是读多写少的情况下,性能要远高于重入锁。
之前学synchronized、ReentrantLock时,我们知道,同一时间内,只能有
一个线程进行访问被锁定的代码,那么读写锁则不同,其本质是分成两个锁,
即读锁、写锁。在读锁下,多个线程可以并发的进行访问,但是在写锁的时
候,只能一个一个的顺序访问。
口诀:读读共享,写写互斥,读写互斥。
package com.bjsxt.height.lock021;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import java.util.concurrent.locks.ReentrantReadWriteLock.ReadLock;
import java.util.concurrent.locks.ReentrantReadWriteLock.WriteLock;
public class UseReentrantReadWriteLock {
private ReentrantReadWriteLock rwLock = new ReentrantReadWriteLock();
private ReadLock readLock = rwLock.readLock();
private WriteLock writeLock = rwLock.writeLock();
public void read(){
try {
readLock.lock();
System.out.println("当前线程:" + Thread.currentThread().getName() + "进入...");
Thread.sleep(3000);
System.out.println("当前线程:" + Thread.currentThread().getName() + "退出...");
} catch (Exception e) {
e.printStackTrace();
} finally {
readLock.unlock();
}
}
public void write(){
try {
writeLock.lock();
System.out.println("当前线程:" + Thread.currentThread().getName() + "进入...");
Thread.sleep(3000);
System.out.println("当前线程:" + Thread.currentThread().getName() + "退出...");
} catch (Exception e) {
e.printStackTrace();
} finally {
writeLock.unlock();
}
}
public static void main(String[] args) {
final UseReentrantReadWriteLock urrw = new UseReentrantReadWriteLock();
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
urrw.read();
}
}, "t1");
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
urrw.read();
}
}, "t2");
Thread t3 = new Thread(new Runnable() {
@Override
public void run() {
urrw.write();
}
}, "t3");
Thread t4 = new Thread(new Runnable() {
@Override
public void run() {
urrw.write();
}
}, "t4");
// t1.start();
// t2.start();
// t1.start(); // R
// t3.start(); // W
t3.start();
t4.start();
}
}
9.7锁优化总结
1避免死锁
2减小锁的持有时间
3减小锁的粒度
4锁的分闻
5尽量使用无锁的操作,如原子操作Atomic系列类),volatile关键字
分布式锁
一般依赖于框架(zookeeper框架)