--裁减图片
--@nodeName 父节点名字
--@aimImgPath 需要裁减的图片
--@clipImgPath 模板图片
--@x,y --裁减位置
function UICommon2.createSAWHead(nodeName,aimImgPath,clipImgPath,x,y)
if not cc.FileUtils:getInstance():isFileExist(aimImgPath) or not cc.FileUtils:getInstance():isFileExist(clipImgPath) then
trace("Texture file " .. aimImgPath .. "or"..clipImgPath.." does not exist")
return
end
nodeName:removeAllChildren()
local img = ccui.ImageView:create();
UICommon.loadExternalTexture(img,aimImgPath)
img:setPosition(x or 0,y or 0)
local clipNode = cc.ClippingNode:create() ----创建ClippingNode
local mask = cc.Sprite:create(clipImgPath)
clipNode:setInverted(false) ---设置可视区为裁剪区域,还是裁剪剩余区域
clipNode:setAlphaThreshold(0) ---根据alpha值控制显示
clipNode:setStencil(mask)
clipNode:addChild(img)
nodeName:addChild(clipNode)
end