创建者模式简单示例
1.创建者抽象
public abstract class Builder {
abstract void builderA();//地基
abstract void builderB();//钢筋工程
abstract void builderC();//铺电线
abstract void builderD();//粉刷
//完工:得到产品
abstract Product getProduct();
}
2.创建者实现
/**
* 具体创建者
*/
@EqualsAndHashCode(callSuper = true)
@Data
public class Worker extends Builder{
private Product product;
private String name;
public Worker(String name){
this.product=new Product();
this.name=name;
}
@Override
void builderA() {
System.out.println(this.name+"打地基");
product.setBuilderA("地基");
}
@Override
void builderB() {
System.out.println(this.name+"扎工程");
product.setBuilderB("钢筋");
}
@Override
void builderC() {
System.out.println(this.name+"铺电线");
product.setBuilderC("电线");
}
@Override
void builderD() {
System.out.println(this.name+"粉刷");
product.setBuilderC("粉刷");
}
@Override
Product getProduct() {
System.out.println("建房完成");
return product;
}
}
3.创建成果
/**
* 产品--房子
*/
@Data
public class Product{
private String builderA;
private String builderB;
private String builderC;
private String builderD;
}
4.创建指挥者
/**
* 指挥者
*/
public class Director {
//指挥工人按照顺序建房子
public Product build(List<Worker> builders){
Worker builder = null;
for (int i = 0; i < builders.size(); i++) {
builder = builders.get(i);
switch (i){
case 0:
builder.builderA();
break;
case 1:
builder.builderB();
break;
case 2:
builder.builderC();
break;
case 3:
builder.builderD();
break;
}
}
return builder.getProduct();
}
}
5.测试
@Test
void buildTest(){
Director director = new Director();
List<Worker> workers = new ArrayList<>();
workers.add(new Worker("张三"));
workers.add(new Worker("李四"));
workers.add(new Worker("王五"));
workers.add(new Worker("赵六"));
Product build = director.build(workers);
System.out.println(build);
}
6.总结
1.创建者模式适用于 将对象的复杂创建过程封装起来,客户端或者控制层不必关心细节。
2.对构造过程更加精细。