手写Promise

/**
 * Promise构造函数
 * excutor:执行器函数(同步执行)
 * @param excutor
 */
function Promise(executor) {
    const _this = this;
    _this.status = "pending"; // 给Promise对象指定status属性,初始值为pending
    _this.data = undefined; // 给Promise对象指定一个用于存储结果数据的属性
    _this.callbacks = []; // 每个元素的结构:{onResolve(){},onReject(){}}

    function resolve(value) {
        // 如果状态已经修改,返回
        if (_this.status !== "pending") return;
        // 修改状态为fullFilled
        _this.status = "fullFilled";
        // 保存value数据
        _this.data = value;
        if (_this.callbacks.length > 0) {
            setTimeout(function () {
                // 放入队列中执行所有成功的回调
                _this.callbacks.forEach(callbackObj => {
                    callbackObj.onResolved(value)
                })
            })
        }
    }

    function reject(reason) {
        // 如果状态已经修改,返回
        if (_this.status !== "pending") return;
        // 修改状态为fullFilled
        _this.status = "rejected";
        // 保存value数据
        _this.data = reason;
        if (_this.callbacks.length > 0) {
            setTimeout(function () {
                // 放入队列中执行所有成功的回调
                _this.callbacks.forEach(callbackObj => {
                    callbackObj.onRejected(reason)
                })
            })
        }
    }

    // 立即同步执行excutor
    try {
        executor(resolve, reject)
    } catch (reason) {
        // 如果执行器抛出异常,Promise对象变为rejected状态
        reject(reason)
    }
}

/**
 * Promise原型对象的then(),指定成功和失败的回调函数,返回一个新的Promise对象
 * @param onResolved
 * @param onRejected
 */
Promise.prototype.then = function (onResolved, onRejected) {

    onResolved = typeof onResolved === 'function' ? onResolved : value => value; // 向后传递成功的value
    // 指定默认的失败回调(实现错误/异常传递的关键点)
    onRejected = typeof onRejected === 'function' ? onRejected : reason => {
        throw reason
    } // 向后传递失败的reason

    const _this = this;
    /**
     调用指定回调函数执行
     */
    return new Promise((resolve, reject) => {
        function handler(callback) {
            /**
             1. 如果抛出异常,return的Promise就会失败,reason就是error
             2. 如果回调函数返回的不是Promise,return的Promise就会成功,value就是返回的值
             3. 如果回调函数返回的是Promise,return的Promise结果就是这个Promise的结果
             */
            try {
                const result = callback(_this.data);
                if (result instanceof Promise) {
                    result.then(
                        value => resolve(value), // 当result成功时,让return的Promise也成功
                        reason => reject(reason) // 当result失败时,让return的Promise也失败
                    )
                    // 简洁写法
                    // result.then(resolve,reject)
                } else {
                    resolve(result)
                }
            } catch (error) {
                reject(error)
            }
        }

        // 当前状态还是pending状态,将回调函数保存
        if (_this.status === "pending") {
            _this.callbacks.push({
                onResolved() {
                    handler(onResolved)
                },
                onRejected() {
                    handler(onRejected)
                }
            })
        } else if (_this.status === "fullFilled") {
            // 如果当前是fullFilled状态,异步执行onResolve并改变return的promise状态
            setTimeout(() => {
                handler(onResolved)
            })
        } else {
            // 如果当前是rejected状态,异步执行onReject并改变return的promise状态
            setTimeout(() => {
                handler(onRejected)
            })
        }
    })
};

/**
 * Promise原型对象的catch(),指定失败的回调函数,返回一个新的Promise对象
 * @param onRejected
 */
Promise.prototype.catch = function (onRejected) {
    return this.then(undefined, onRejected)
};

/**
 * Promise函数对象的resolve方法,返回一个指定value的成功的Promise
 * @param value
 */
Promise.resolve = function (value) {
    // 返回一个成功/失败的Promise
    return new Promise((resolve, reject) => {
        // value是promise
        if (value instanceof Promise) {
            value.then(resolve, reject)
        } else {
            resolve(value)
        }
    })
}

/**
 * Promise函数对象的reject方法,返回一个指定reason的失败的Promise
 * @param reason
 */
Promise.reject = function (reason) {
    // 返回一个失败的promise
    return new Promise((resolve, reject) => {
        reject(reason)
    })
}

/**
 * Promise函数对象的all方法,返回一个Promise,只有当所有的Promise都成功时才成功,否则只要有一个失败的就失败
 * @param promises
 */
Promise.all = function (promises) {
    // 保存所有成功value的数组
    const values = new Array(promises.length);
    // 用来保存成功Promise的数量
    let count = 0;
    return new Promise((resolve, reject) => {
        // 遍历获取每个Promise的结果
        promises.forEach((p, index) => {
            p.then(
                value => {
                    // 成功了数量+1
                    count++;
                    // p成功,将成功的value保存入values
                    values[index] = value;
                    // 如果全部成功了,将return的Promise状态改为成功
                    if (count === promises.length) resolve(values);
                },
                reason => {
                    // 只要一个失败了,return的Promise就会失败
                    reject(reason)
                }
            )
        })
    })
}

/**
 * Promise函数对象的race方法,返回一个Promise,只有当所有的Promise都成功时才成功,否则只要有一个失败的就失败
 * @param promises
 */
Promise.race = function (promises) {
    return new Promise((resolve, reject) => {
        // 遍历promises获取每个promise的结果
        promises.forEach((p, index) => {
            p.then(
                value => {
                    // 一旦成功了,就将返回的Promise状态变为成功
                    resolve(value)
                },
                reason => {
                    // 一旦失败了,就将返回的Promise状态变为失败
                    reject(reason)
                }
            )
        })
    })
}

/**
 * 返回一个Promise对象,在指定的时间后才确定结果
 * @param value
 * @param time
 */
Promise.resolveDelay = function (value, time) {
    return new Promise((resolve, reject) => {
        setTimeout(() => {
            if (value instanceof Promise) {
                value.then(resolve, reject)
            } else {
                resolve(value)
            }
        }, time)
    })
}

/**
 * 返回一个Promise对象,在指定的时间后才确定失败
 * @param reason
 * @param time
 */
Promise.rejectDelay = function (reason, time) {
    return new Promise((resolve, reject) => {
        setTimeout(() => {
            reject(reason)
        })
    }, time)
}
window.Promise = Promise;

class版本

class Promise {
        constructor(executor) {
            const _this = this;
            _this.status = "pending"; // 给Promise对象指定status属性,初始值为pending
            _this.data = undefined; // 给Promise对象指定一个用于存储结果数据的属性
            _this.callbacks = []; // 每个元素的结构:{onResolve(){},onReject(){}}

            function resolve(value) {
                // 如果状态已经修改,返回
                if (_this.status !== "pending") return;
                // 修改状态为fullFilled
                _this.status = "fullFilled";
                // 保存value数据
                _this.data = value;
                if (_this.callbacks.length > 0) {
                    setTimeout(function () {
                        // 放入队列中执行所有成功的回调
                        _this.callbacks.forEach(callbackObj => {
                            callbackObj.onResolved(value)
                        })
                    })
                }
            }

            function reject(reason) {
                // 如果状态已经修改,返回
                if (_this.status !== "pending") return;
                // 修改状态为fullFilled
                _this.status = "rejected";
                // 保存value数据
                _this.data = reason;
                if (_this.callbacks.length > 0) {
                    setTimeout(function () {
                        // 放入队列中执行所有成功的回调
                        _this.callbacks.forEach(callbackObj => {
                            callbackObj.onRejected(reason)
                        })
                    })
                }
            }

            // 立即同步执行executor
            try {
                executor(resolve, reject)
            } catch (reason) {
                // 如果执行器抛出异常,Promise对象变为rejected状态
                reject(reason)
            }
        }

        then(onResolve, onReject) {
            onResolve = typeof onResolve === 'function' ? onResolve : value => value;
            onReject = typeof onReject === 'function' ? onReject : reason => throw reason;

            const _this = this;

            return new Promise((resolve, reject) => {
                function handle(callback) {
                    try {
                        const result = callback(_this.data)
                        if (result instanceof Promise) {
                            result.then(
                                value => resolve(value),
                                reason => reject(reason)
                            )
                        } else {
                            resolve(result)
                        }
                    } catch (error) {
                        reject(error)
                    }
                }

                if (_this.status === "pending") {
                    _this.callbacks.push({
                        onResolved() {
                            handle(onResolve)
                        },
                        onRejected() {
                            handle(onReject)
                        }
                    })
                } else if (_this.status === "fullFilled") {
                    setTimeout(() => {
                        handle(resolve)
                    })
                } else if (_this.status === "rejected") {
                    setTimeout(() => {
                        handle(reject)
                    })
                }
            })
        }

        catch(onRejected) {
            return this.then(undefined, onRejected)
        }

        static resolve(value){
            return new Promise((resolve,reject)=>{
                if(value instanceof Promise){
                    value.then(resolve,reject)
                }else{
                    resolve(value)
                }
            })
        }

        static reject(reason){
            return new Promise((resolve,reject)=>{
                reject(reason)
            })
        }

        static all(promises) {
            return new Promise((resolve, reject) => {
                const values = new Array(promises.length);
                let count = 0;
                promises.forEach((p, index) => {
                    p.then(
                        value => {
                            count++;
                            values[index] = value;
                            if (count === promises.length) resolve(values)
                        },
                        reject
                    )
                })
            })
        }

        static race(promise) {
            return new Promise((resolve, reject) => {
                promise.forEach((p, index) => {
                    p.then(
                        value => resolve(value),
                        reason => reject(reason)
                    )
                })
            })
        }

        static resolveDelay(value, time) {
            return new Promise((resolve, reject) => {
                setTimeout(() => {
                    if (value instanceof Promise) {
                        value.then(resolve,reject)
                    } else {
                        resolve(value)
                    }
                }, time)
            })
        }

        static rejectDelay(reason, time) {
            return new Promise((resolve,reject)=>{
                setTimeout(()=>{
                    reject(reason)
                },time)
            })
        }
    }
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当然可以!以下是一个简单的手写Promise的示例: ```javascript class Promise { constructor(executor) { this.state = 'pending'; this.value = undefined; this.reason = undefined; this.onResolveCallbacks = []; this.onRejectCallbacks = []; const resolve = (value) => { if (this.state === 'pending') { this.state = 'fulfilled'; this.value = value; this.onResolveCallbacks.forEach(callback => callback()); } }; const reject = (reason) => { if (this.state === 'pending') { this.state = 'rejected'; this.reason = reason; this.onRejectCallbacks.forEach(callback => callback()); } }; try { executor(resolve, reject); } catch (error) { reject(error); } } then(onFulfilled, onRejected) { const fulfilledHandler = typeof onFulfilled === 'function' ? onFulfilled : value => value; const rejectedHandler = typeof onRejected === 'function' ? onRejected : reason => { throw reason; }; const promise2 = new Promise((resolve, reject) => { const fulfillHandlerWrapper = () => { setTimeout(() => { try { const result = fulfilledHandler(this.value); resolvePromise(promise2, result, resolve, reject); } catch (error) { reject(error); } }, 0); }; const rejectHandlerWrapper = () => { setTimeout(() => { try { const result = rejectedHandler(this.reason); resolvePromise(promise2, result, resolve, reject); } catch (error) { reject(error); } }, 0); }; if (this.state === 'fulfilled') { fulfillHandlerWrapper(); } else if (this.state === 'rejected') { rejectHandlerWrapper(); } else { this.onResolveCallbacks.push(fulfillHandlerWrapper); this.onRejectCallbacks.push(rejectHandlerWrapper); } }); return promise2; } catch(onRejected) { return this.then(null, onRejected); } } function resolvePromise(promise, result, resolve, reject) { if (promise === result) { return reject(new TypeError('Chaining cycle detected for promise')); } let thenCalledOrThrow = false; if (result instanceof Promise) { result.then( value => resolvePromise(promise, value, resolve, reject), reason => reject(reason) ); } else if (result !== null && (typeof result === 'object' || typeof result === 'function')) { try { const then = result.then; if (typeof then === 'function') { then.call( result, value => { if (thenCalledOrThrow) return; thenCalledOrThrow = true; resolvePromise(promise, value, resolve, reject); }, reason => { if (thenCalledOrThrow) return; thenCalledOrThrow = true; reject(reason); } ); } else { resolve(result); } } catch (error) { if (thenCalledOrThrow) return; thenCalledOrThrow = true; reject(error); } } else { resolve(result); } } ``` 这只是一个基本的实现,还有很多细节和功能可以改进。希望对你有所帮助!

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