直接上代码
ImageView ball = new ImageView(mContext);// bball 是将会动画的图片 ball.setImageResource(R.mipmap.icone_hongbao);// 设置红包的图片 setAnim(ball, iv_redpkg, iv_hongbao);// 开始执行动画
private int[] startLocation; private int[] endLocation; /** * * @param v 动画的控件 * @param start 起始位置 * @param tvTarget 结束为止 */ private void setAnim(final View v, View start, View tvTarget) { Log.d("Logger", "setAnim: "); ViewGroup anim_mask_layout = createAnimLayout(); anim_mask_layout.addView(v);//把动画小球添加到动画层 if (startLocation == null) { startLocation = new int[2];// 一个整型数组,用来存储按钮的在屏幕的X、Y坐标 endLocation = new int[2];// 存储动画结束位置的X、Y坐标 } start.getLocationInWindow(startLocation);// 这是获取购买按钮的在屏幕的X、Y坐标(这也是动画开始的坐标) Log.d("KsVideoFragment", "startLocation222: " + startLocation[0] + ",y:" + startLocation[1]); final View view = addViewToAnimLayout(anim_mask_layout, v, startLocation); tvTarget.getLocationInWindow(endLocation);// tvTarget是那个抛物线最后掉落的控件 Log.d("KsVideoFragment", "endLocation: " + endLocation[0] + ",y:" + endLocation[1]); // 计算位移 // int endX = 0 - startLocation[0] + 40;// 动画位移的X坐标 int endX = endLocation[0] - startLocation[0];// 动画位移的X坐标 int endY = endLocation[1] - startLocation[1];// 动画位移的y坐标 //平移动画 绘制X轴 0到结束的x轴 TranslateAnimation translateAnimationX = new TranslateAnimation(0, endX, 0, 0); translateAnimationX.setInterpolator(new LinearInterpolator()); translateAnimationX.setRepeatCount(0);// 动画重复执行的次数 translateAnimationX.setFillAfter(true); TranslateAnimation translateAnimationY = new TranslateAnimation(0, 0, 0, endY); translateAnimationY.setInterpolator(new AccelerateInterpolator()); translateAnimationY.setRepeatCount(0);// 动画重复执行的次数 translateAnimationY.setFillAfter(true); final AnimationSet set = new AnimationSet(true); set.setFillAfter(false); set.addAnimation(translateAnimationY); set.addAnimation(translateAnimationX); set.setDuration(800);// 动画的执行时间 view.startAnimation(set); // 动画监听事件 set.setAnimationListener(new Animation.AnimationListener() { // 动画的开始 @Override public void onAnimationStart(Animation animation) { v.setVisibility(View.VISIBLE); Log.e("Logger", "asdasdasdasd"); } @Override public void onAnimationRepeat(Animation animation) { // TODO Auto-generated method stub } // 动画的结束 @Override public void onAnimationEnd(Animation animation) { Log.d("Logger", "onAnimationEnd: "); v.setVisibility(View.GONE); set.cancel(); animation.cancel(); } }); }
private View addViewToAnimLayout(final ViewGroup parent, final View view, int[] location) { int x = location[0]; int y = location[1]; LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams( LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT); lp.leftMargin = x; lp.topMargin = y; view.setLayoutParams(lp); return view; }
/** * @param * @return void * @throws * @Description: 创建动画层 */ private ViewGroup createAnimLayout() { ViewGroup rootView = (ViewGroup) getWindow().getDecorView(); LinearLayout animLayout = new LinearLayout(mContext); LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams( LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.MATCH_PARENT); animLayout.setLayoutParams(lp); animLayout.setId(Integer.MAX_VALUE); animLayout.setBackgroundResource(android.R.color.transparent); rootView.addView(animLayout); return animLayout; }