#include <QObject>
#include <QTimer>
class TestObject : public QObject
{
Q_OBJECT
public:
explicit TestObject(QObject *parent = nullptr);
public slots:
void slot_Button_Cliecked();
};
#include "TestObject.h"
TestObject::TestObject(QObject *parent) : QObject(parent)
{
}
void TestObject::slot_Button_Cliecked()
{
static int n = 0; n++;
printf("slot_Button_Cliecked:%d\n",n);
}
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include <QTextCodec>
#include "TestObject.h"
int main(int argc, char *argv[])
{
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
const QUrl url(QStringLiteral("qrc:/main.qml"));
QObject::connect(&engine, &QQmlApplicationEngine::objectCreated,
&app, [url](QObject *obj, const QUrl &objUrl) {
if (!obj && url == objUrl)
QCoreApplication::exit(-1);
}, Qt::QueuedConnection);
engine.load(url);
//个人部分
TestObject *obj = new TestObject;
engine.rootContext()->setContextProperty("obj",obj);
return app.exec();
}
import QtQuick 2.12
import QtQuick.Window 2.12
import QtQuick.Controls 2.12
Window {
width: 640
height: 320
visible: true
title: qsTr("Hello World")
Button{
width: 100
height: 100
onClicked: {
obj.slot_Button_Cliecked();
}
}
}