##2020.02.13 python学习日记##
check_events()
def check_events(rocket):
for event in pygame.event.get():
if event.type==pygame.QUIT:
sys.exit()
elif event.type==pygame.KEYDOWN:
if event.key==pygame.K_RIGHT:
rocket.moving_right=True
elif event.key==pygame.K_LEFT:
rocket.moving_left=True