【Java学习笔记】 30 - Object类详解(equal,hashCode,toString)

项目代码

https://github.com/yinhai1114/Java_Learning_Code/tree/main/IDEA_Chapter08/src/com/yinhai/object_

目录

项目代码

一、equal方法

二、equals方法练习

三、hashCode方法 

四、toString方法

五、finalize方法


一、equal方法

                ==和equal的对比

1.==既可以判断基本类型,又可以判断引用类型,返回boolean值

2.== 如果判断基本类型,判断的值是否相等 int i = 10;double d = 10.0 ,i == d

3.==如果判断引用类型,判断的是地址是否相等,即判断是不是同一个对象

public class Equals01 {
    public static void main(String[] args) {
        A a = new A();
        A b = a;
        A c = a;
        System.out.println(a == c);//ture or false ? ture,because a and c reference to same object
        System.out.println(b == c);//same above
        B d = a;//transition up
        System.out.println(d == a);//same above,have same as run type so point to same address
    }
}
class A extends B{

}
class B{

}

4.equals 是Object类中的方法,只能判断引用类型 

        如何看Jdk源码

Idea 如何查看 Jdk源码

  1. 一般来说IDEA配置好JDK以后jdk的源码也就自动配置好了
  2. 如果没有的话点击菜单File --> Project Structure --> SDKs --> Sourcepath然后点击右侧绿色的加号
  3. 在需要查看某个方法源码时,将光标放在该方法,输入ctrl + b即可
    或者在方法上 点击右键->go to -> Declaration or ...  

 5.默认判断的是地址是否相同,子类中往往重写该方法,用于判断内容是否相同,比如Interger,String

   //original code of equals method
     public boolean equals(Object anObject) {//judge adress
        if (this == anObject) {
            return true;
        }
        if (anObject instanceof String) {
            String anotherString = (String)anObject;
            int n = value.length;
            if (n == anotherString.value.length) {
                char v1[] = value;
                char v2[] = anotherString.value;
                int i = 0;
                while (n-- != 0) {
                    if (v1[i] != v2[i])
                        return false;
                    i++;
                }
                return true;
            }
        }
        return false;
    }
//Integer also override equals method
//here they judge whether two object have same value
       public boolean equals(Object obj) {
        if (obj instanceof Integer) {
            return value == ((Integer)obj).intValue();
        }
        return false;
    }

二、equals方法练习

        1.equals方法重写,应用实例,判断两个对象的内容是否相等,如果两个对象的各个属性值都一样,则返回true,反之返回false

package com.yinhai.object_;

public class EqualsExercise {
    public static void main(String[] args) {
        Person person = new Person();
        Person person1 = new Person();
        System.out.println(person.equals(person1));
    }
}
class Person {
    private String name;
    private int age;
    private char gender;


    public boolean equals(Object b) {
        if (this == b) {
            return true;


        }
        if (b instanceof Person) {
            Person p = (Person) b;
            // why we need transition down? because we need to getting unicon parameter of b;
            return this.name.equals(p.name) && this.age == p.age && this.gender == p.gender;
            //why this.name.equals(p.name) this statement running not method of class Person?
            //because want to use equals method in current method,that statement is equals(p);
            //but this running "String" of method used this.name.equals()
        }
        return false;

    }

}

 

特别注意,在这里方法的equals()表示class Person本类内的方法,而不会递归调用的原因是this.name.equals表示调用的是String内的方法

2. 判断

package com.yinhai.object_.equalsexercise02;

public class EqualsExercise02 {
    public static void main(String[] args) {
        Person p1 = new Person();
        p1.name = "xiaowang";
        Person p2 = new Person();
        p2.name = "xiaowang";
        System.out.println(p1 == p2);//f different address
        System.out.println(p1.name.equals(p2.name));//t use String of method
        System.out.println(p1.equals(p2));//f different address
        String s1 = new String("asdf");
        String s2 = new String("asdf");
        System.out.println(s1.equals(s2));//t same above
        System.out.println(s1 == s2);//f
    }
}

class Person{
    public String name;
}

                  ​​​​​​

3.

package com.yinhai.object_.equalsexercise03;

public class EqualsExercise03 {
    public static void main(String[] args) {
        int it = 65;
        float fl = 65.0f;
        System.out.println(it == fl);//t
        char ch1 = 'A';
        char ch2 = 12;
        System.out.println(it == ch1);//t
        System.out.println(12 == ch2);//t
        String str1 = new String("hello");
        String str2 = new String ("hello");
        System.out.println(str1 == str2);//f
        System.out.println(str1.equals(str2));//t
//        System.out.println("hello" == new java.sql.Data());

    }
}

 

三、hashCode方法 

1.提高具有哈希结构的容器的效率

2.两个引用,如果指向的是同一个对象,则哈希值肯定是一样的

3.两个引用,如果指向的是不同的对象,则哈希值是不一样的

4.hashCode是主要是根据地址来的,但不能完全将哈希值等价于地址

        因为java是在虚拟机上跑的

5.案例

package com.yinhai.object_.hashcode_.hashcode01;

public class HashCode01 {
    public static void main(String[] args) {
        AA aa = new AA();
        AA aa1 = new AA();
        AA aa2 = aa;
        System.out.println("aa.hashcode " + aa.hashCode());
        System.out.println("aa1.hashcode " + aa1.hashCode());
        System.out.println("aa2.hashcode " + aa2.hashCode());
    }
}
class AA{

}

 6.后面在集合中hashCode往往在使用中会被重写

四、toString方法

1.基本介绍

        默认返回:全类名 + @ + 哈希值的十六进制 【查看Object的toString方法】

子类往往重写toString方法,用于返回对象的属性信息

2.重写toString方法

3.当直接输出一个对象时,toString会被默认调用monster.toString()

package com.yinhai.object_.tostring_;

public class ToString {

    public static void main(String[] args) {
        // public String toString() {
        //     return getClass().getName() + "@" + Integer.toHexString(hashCode());
        // }return getClass().getName()//this full class name
        // And then the next one is hashcode
        Monster monster = new Monster("little goblin", "mountain patrol", 3000);
        System.out.println(monster.toString() + " hashcode=" + monster.hashCode());
        //have not override so this statement call method of the base class
        System.out.println(monster);
//3.toString method is called by default,when direct output
        //remember,when comment out toString of Monster,it will to call in method of Object


    }
}
class Monster{
    private String name;
    private String job;
    private double sal;

    public Monster(String name, String job, double sal) {
        this.name = name;
        this.job = job;
        this.sal = sal;
    }
    @Override
    public String toString() {
        return "Monster{" +
                "name='" + name + '\'' +
                ", job='" + job + '\'' +
                ", sal=" + sal +
                '}';//in general,default output parameter of object
        }
    }
}

当注释掉已经重写的toString方法时 会调用父类的方法

五、finalize方法

1.当对象被回收时,系统自动调用该对象的finalize方法(该方法默认什么都不做)。子类可以重写该方法

2.什么时候被回收:当某个对象没有任何引用时,jvm就认为这个对象是一个垃圾对象,就会使用垃圾回收机制来销毁该对象,在销毁该对象前,会先调用finalize方法

3.垃圾回收机制的调用是由系统来决定的(即有自己的GC算法),也可以通过System.gc()来主动处罚垃圾回收机制

package com.yinhai.object_.finalize_;

public class Finalize_ {
    public static void main(String[] args) {
        Car bmw = new Car("BMW");
        bmw = null;
        //currently,object of Car is garbage,
        // garbage collector will recycling object
        // the finalize method is called before recycling the object
        //so we can override this finalize method.
        // inside Object class,the finalize method does nothing by default
        

        System.gc();//note,possibly this is not immediately called,maybe be occupied with System or busy
        //can look that finalize cant running , why?
        //because they have unique algorithm inside system,does not immediately run
        //so we can use System.GC() to running garbage collector mechanism.
        //but
        System.out.println("Program exit...");
    }
}

class Car{
    private String name;
    public Car(String name){
        this.name=name;
    }

    @Override//default handling by method of Object
    protected void finalize() throws Throwable {
        System.out.println("we recycling car" + name);
        System.out.println("release space...");
    }
}

                

不会卡着程序不走,执行完之后会返回

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