python接球游戏

mport pygame as pg
import sys
import random
import time
pg.init()

game_window=pg.display.set_mode((600,500))
pg.display.set_caption("接球")
window_color = (0,0,255)
ball_color=(255,165,0)
rect_color=(255,0,0)

score=0
font=pg.font.Font(None,70)
ball_x=random.randint(20,580)
ball_y=20
move_x=1
move_y=1
point=1
count=0
while True:
    game_window.fill(window_color)
    for event in pg.event.get():
        if event.type==pg.QUIT:
            sys.exit()
    mouse_x,mouse_y=pg.mouse.get_pos()
    pg.draw.circle(game_window,ball_color,(ball_x,ball_y),20)
    pg.draw.rect(game_window,rect_color,(mouse_x,490,100,200))
    my_text=font.render(str(score),False,(255,255,255))
    game_window.blit(my_text,(500,30))


    ball_x+=move_x
    ball_y+=move_y

    if ball_x<=20 or ball_x>=580:
        move_x=-move_x

    if ball_y <= 20:
        move_y =-move_y
    elif mouse_x-20<ball_x<mouse_x+120 and ball_y>=470:
        move_y=-move_y
        score+=point
        count+=1
        if count==3:
            count=0
            point+=point
            if move_x>0:
                move_x+=1
            else:
                move_x-=1
            move_y-=1
    elif ball_y>=480 and (ball_x<=mouse_x-20 or ball_x>=mouse_x+120):
        break

    pg.display.update()
    time.sleep(0.005)
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