猪国杀

#include <iostream>
#include <cstdio>
#include <cstring>
using namespace std;
int read()
{
	int x=0,f=1;
	char c=getchar();
	while(c<'0'||c>'9')
	{
		if(c=='-')  f=-1;
		c=getchar();
	}
	while(c>='0'&&c<='9')
	{
		x=x*10+c-'0';
		c=getchar();
	}
	return f*x;
}
char readchar()
{
	char c=getchar();
	while(c<'A'||c>'Z')  c=getchar();
	return c;
}
const int N=15,M=3e3+5;
int n,m,kill[N],dodge[N],peach[N],ignore[N],FP;
int no_kill[N],no_dodge[N],no_peach[N],no_ignore[N];
int head[N],tail[N],last[M],next[M],p,HP[N],ans,who;
int shenfen[N],like[N],next_pig[N],last_pig[N],top;
bool killed,weapon[N];
char c[5],card[M];
void get(int x,int p)
{
	if(p>top)  card[p]=card[top];
	last[p]=tail[x];
	next[tail[x]]=p;
	tail[x]=p;
	if(!head[x])  head[x]=p;
	if(card[p]=='K')  kill[x]++;
	if(card[p]=='D')  dodge[x]++;
	if(card[p]=='P')  peach[x]++;
	if(card[p]=='J')  ignore[x]++;
}
void remove(int x,int u)
{
	next[last[x]]=next[x];
	last[next[x]]=last[x];
	if(x==head[u])  head[u]=next[x];
	if(x==tail[u])  tail[u]=last[x];
}
void dodging(int u)
{
	if(no_dodge[u]==dodge[u])  HP[u]--;
	else                 no_dodge[u]++;
}
bool saving(int u)
{
	if(no_peach[u]==peach[u])  return 0;
	else
	{
		HP[u]=1;
		no_peach[u]++;
		return 1;
	}
}
void slayed(int u,int v)
{
	next_pig[last_pig[v]]=next_pig[v];
	last_pig[next_pig[v]]=last_pig[v];
	if(v==1)
	{
		ans=2;
		return;
	}
	else  if(shenfen[v]==2)
	{
		FP--;
		if(!FP)
		{
			ans=1;
			return;
		}
		get(u,++p);  get(u,++p);  get(u,++p);
	}
	else  if(shenfen[v]==3&&u==1)
	{
		head[u]=0;  tail[u]=0;  weapon[u]=0;
		kill[u]=no_kill[u]=0;
		dodge[u]=no_dodge[u]=0;
		peach[u]=no_peach[u]=0;
		ignore[u]=no_ignore[u]=0;
	}
}
bool opposite(int u,int v)
{
	if((like[v]!=4||u==1)&&like[v]&&shenfen[u]%2!=like[v]%2)  return 1;
	return 0;
}
int find(int u)
{
	if(shenfen[u]==2)  return 1;
	for(int i=next_pig[u];i!=u;i=next_pig[i])
	  if((like[i]!=4||u==1)&&like[i]&&like[i]%2!=shenfen[u]%2)
	    return i;
	return 0;
}
bool ignoring(int u,int v,bool f)
{
	if(!f&&like[v]!=4&&like[v]&&shenfen[u]%2==like[v]%2&&ignore[u]>no_ignore[u])
	{
		like[u]=shenfen[u];
		no_ignore[u]++;
		if(!ignoring(u,u,1))  return 1;
	}
	for(int i=next_pig[u];i!=u;i=next_pig[i])
	  if(ignore[i]>no_ignore[i])
  	  {
		if(f&&like[u]!=4&&like[u]&&shenfen[i]%2!=like[u]%2)
		{
			like[i]=shenfen[i];
			no_ignore[i]++;
			if(!ignoring(i,u,1))  return 1;
	    }
		else  if(!f&&like[v]!=4&&like[v]&&shenfen[i]%2==like[v]%2)
		{
			like[i]=shenfen[i];
			no_ignore[i]++;
			if(!ignoring(i,u,1))  return 1;
	    }
	  }
	return 0;
}
void fight(int u,int v)
{
	if(shenfen[v]==3&&u==1)  HP[v]--;
	else  if(kill[u]-no_kill[u]>=kill[v]-no_kill[v])
	{
		no_kill[u]+=kill[v]-no_kill[v];
		no_kill[v]=kill[v];
		HP[v]--;
	}
	else
	{
		no_kill[v]+=kill[u]-no_kill[u]+1;
		no_kill[u]=kill[u];
		HP[u]--;
	}
}
void update(int u)
{
	for(int i=head[u];i;i=next[i])
	  if(card[i]=='K'&&no_kill[u])
	  {
		no_kill[u]--;
		kill[u]--;
		remove(i,u);
	  }
	  else  if(card[i]=='D'&&no_dodge[u])
	  {
		no_dodge[u]--;
		dodge[u]--;
		remove(i,u);
	  }
	  else  if(card[i]=='P'&&no_peach[u])
	  {
		no_peach[u]--;
		peach[u]--;
		remove(i,u);
	  }
	  else  if(card[i]=='J'&&no_ignore[u])
	  {
		no_ignore[u]--;
		ignore[u]--;
		remove(i,u);
	  }
}
bool doing(int u)
{
	update(u);
	for(int i=head[u];i;i=next[i])
	{
		if(card[i]=='Z')
		{
			weapon[u]=1;
			remove(i,u);
			return 1;
		}
		else  if(card[i]=='P'&&HP[u]<4)
		{
			HP[u]++;
			peach[u]--;
			remove(i,u);
		}
		else  if(card[i]=='K')
		{
			int v=next_pig[u];
			if(opposite(u,v)&&(!killed||weapon[u]))
			{
			    remove(i,u);
			    kill[u]--;  killed=1;
			    like[u]=shenfen[u];
				dodging(v);
				if(!HP[v]&&!saving(v))
				{
					slayed(u,v);
					if(ans)  return 0;
					if(shenfen[v]==2&&!next[i])
					{
						i=next[last[i]];
						continue;
					}
					if(u==1&&shenfen[v]==3)  return 0;
				}
			}
		}
		else  if(card[i]=='F')
		{
			int v=find(u);
			if(v)
			{
				remove(i,u);
				like[u]=shenfen[u];
				if(ignoring(u,v,0))  return 1;
				fight(u,v);
				if(!HP[u]&&!saving(u))
				{
					slayed(v,u);
					return 0;
				}
				if(!HP[v]&&!saving(v))
				{
					slayed(u,v);
				    if(ans)  return 0;
				}
				return 1;
			}
		}
		else  if(card[i]=='N')
		{
			remove(i,u);
			for(int j=next_pig[u];j!=u;j=next_pig[j])
			{
				if(ignoring(u,j,0))  continue;
				if(kill[j]==no_kill[j])
				{
					HP[j]--;
					if(j==1&&!like[u])  like[u]=4;
				}
				else                no_kill[j]++;
				if(!HP[j]&&!saving(j))
				{
					slayed(u,j);
				    if(ans)  return 0;
				}
			}
			return 1;
		}
		else  if(card[i]=='W')
		{
			remove(i,u);
			for(int j=next_pig[u];j!=u;j=next_pig[j])
			{
				if(ignoring(u,j,0))  continue;
				if(dodge[j]==no_dodge[j])
				{
					HP[j]--;
					if(j==1&&!like[u])  like[u]=4;
				}
				else                 no_dodge[j]++;
				if(!HP[j]&&!saving(j))
				{
					slayed(u,j);
				    if(ans)  return 0;
				}
			}
			return 1;
		}
	}
	return 0;
}
int main()
{
	n=read();  m=read();
	for(int i=1;i<=n;i++)
	{
		next_pig[i]=i+1;  last_pig[i]=i-1;
		scanf("%s",c);  HP[i]=4;
		if(c[0]=='M')
		{
			shenfen[i]=1;
			like[i]=1;
		}
		if(c[0]=='F')
		{
			shenfen[i]=2;
			FP++;
		}
		if(c[0]=='Z')  shenfen[i]=3;
		for(int j=1;j<=4;j++)
		{
			card[++top]=readchar();
		    get(i,top);
		}
	}
	last_pig[1]=n;  next_pig[n]=1;  who=1;  p=top;
	for(int i=1;i<=m;i++)  card[++top]=readchar();
	while(1)
	{
		get(who,++p);  get(who,++p);
		killed=0;  while(doing(who));
		if(ans)
		{
			if(ans==1)  cout<<"MP\n";
			else        cout<<"FP\n";
			for(int i=1;i<=n;i++)
			{
				if(!HP[i])  cout<<"DEAD\n";
				else
				{
					update(i);
					for(int j=head[i];j;j=next[j])
					  cout<<card[j]<<" ";
				    cout<<"\n";
				}
			}
			break;
		}
		who=next_pig[who];
	}
	return 0;
}

 

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