本文集合小程序端,web端,PHP服务器
涉及到 vue.js,webscoket , php
直接开始吧
一、websocket的介绍
1.1 websocket概念
websocket是HTML5中新引进的一种协议,它是一种协议就像(HTTP,FTP在tcp/ip协议栈中属于应用层)而不是简单的一个函数。它本身及基于TCP协议的一种新的协议。
二、PHP WEBsocket
<?php
/**
* Socket服务器
*
*/
class SocketServer
{
private $sockets; //连接池
private $master;
private $handshake;
/**
* @param $address
* @param $port
*/
public function run($address, $port)
{
//配置错误级别、运行时间、刷新缓冲区
echo iconv('UTF-8', 'GBK', "欢迎来到PHP Socket测试服务。 \n");
error_reporting(0);
set_time_limit(0);
ob_implicit_flush();
//创建socket
$this->master = $this->_connect($address, $port);
$this->sockets[] = $this->master;
//运行socket
while (true) {
$sockets = $this->sockets;
$write = NULL;
$except = NULL;
socket_select($sockets, $write, $except, NULL); //$write,$except传引用
foreach ($sockets as $socket) {
if ($socket == $this->master) {
$client = socket_accept($socket);
$this->handshake = false;
if ($client) {
$this->sockets[] = $client; //加入连接池
}
} else {
//接收信息
$bytes = @socket_recv($socket, $buffer, 2048, 0);
if ($bytes <= 6) {
$this->_disConnect($socket);
continue;
};
//处理信息
if (!$this->handshake) {
$this->_handshake($socket, $buffer);
} else {
$buffer = $this->_decode($buffer);
$this->_sendMsg($buffer, $socket);
}
}
}
}
}
/**
* 创建socket连接
* @param $address
* @param $port
* @return resource
*/
private function _connect($address, $port)
{
//创建socket
$master = socket_create(AF_INET, SOCK_STREAM, SOL_TCP)
or die("socket_create() failed: reason: " . socket_strerror(socket_last_error()) . "\n");
socket_bind($master, $address, $port)
or die("socket_bind() failed: reason: " . socket_strerror(socket_last_error($master)) . "\n");
socket_listen($master, 5)
or die("socket_listen() failed: reason: " . socket_strerror(socket_last_error($master)) . "\n");
return $master;
}
/**
* 握手动作
* @param $socket
* @param $buffer
*/
private function _handshake($socket, $buffer)
{
//握手动作信息
$buf = substr($buffer, strpos($buffer, 'Sec-WebSocket-Key:') + 18);
$key = trim(substr($buf, 0, strpos($buf, "\r\n")));
$new_key = base64_encode(sha1($key . "258EAFA5-E914-47DA-95CA-C5AB0DC85B11", true));
$new_message = "HTTP/1.1 101 Switching Protocols\r\n";
$new_message .= "Upgrade: websocket\r\n";
$new_message .= "Sec-WebSocket-Version: 13\r\n";
$new_message .= "Connection: Upgrade\r\n";
$new_message .= "Sec-WebSocket-Accept: " . $new_key . "\r\n\r\n";
//记录握手动作
socket_write($socket, $new_message, strlen($new_message));
$this->handshake = true;
}
/**
* 断开socket连接
* @param $socket
*/
private function _disConnect($socket)
{
$index = array_search($socket, $this->sockets);
socket_close($socket);
if ($index >= 0) {
array_splice($this->sockets, $index, 1);
}
}
/**
* 发送信息
* @param $buffer
* @param $client
*/
private function _sendMsg($buffer, $client)
{
$send_buffer = $this->_frame(json_encode($buffer));
foreach ($this->sockets as $socket) {
if ($socket != $this->master && $socket != $client) { //广播发送(除了自己)
socket_write($socket, $send_buffer, strlen($send_buffer));
}
}
}
/**
* 解析数据帧
* @param $buffer
* @return null|string
*/
private function _decode($buffer)
{
$len = $masks = $data = $decoded = null;
$len = ord($buffer[1]) & 127;
if ($len === 126) {
$masks = substr($buffer, 4, 4);
$data = substr($buffer, 8);
} else if ($len === 127) {
$masks = substr($buffer, 10, 4);
$data = substr($buffer, 14);
} else {
$masks = substr($buffer, 2, 4);
$data = substr($buffer, 6);
}
for ($index = 0; $index < strlen($data); $index++) {
$decoded .= $data[$index] ^ $masks[$index % 4];
}
return $decoded;
}
/**
* 处理返回帧
* @param $buffer
* @return string
*/
private function _frame($buffer)
{
$len = strlen($buffer);
if ($len <= 125) {
return "\x81" . chr($len) . $buffer;
} else if ($len <= 65535) {
return "\x81" . chr(126) . pack("n", $len) . $buffer;
} else {
return "\x81" . char(127) . pack("xxxxN", $len) . $buffer;
}
}
}
$sc = new SocketServer();
$sc->run('127.0.0.1', 2046); //注意run()第一个参数是本地ip地址,放在服务器里就应该是服务器的局域网地址(不能用服务器公网地址)
运行PHP命令:PHP -q filename.php
这样一个webscoket服务就建立好了。
现在介绍一下“workerman”
http://doc.workerman.net/install/install.html
----------------------后期会做应用教程实例---------------------------------
接下来我们做小程序端
三、微信小程序端
app.js
//app.js
App({
globalData: {
userInfo: null,
socketStatus: 'closed', //必要
navHeight: 0
},
onLaunch: function () {
var that = this;
if (that.globalData.socketStatus === 'closed') {
that.openSocket();
}
openSocket() {
//打开时的动作
wx.onSocketOpen(() => {
console.log('WebSocket 已连接')
this.globalData.socketStatus = 'connected';
// this.sendMessage();
})
//断开时的动作
wx.onSocketClose(() => {
console.log('WebSocket 已断开')
this.globalData.socketStatus = 'closed'
})
//报错时的动作
wx.onSocketError(error => {
console.error('socket error:', error)
})
// 监听服务器推送的消息
wx.onSocketMessage(message => {
//把JSONStr转为JSON
message = message.data.replace(" ", "");
if (typeof message != 'object') {
message = message.replace(/\ufeff/g, ""); //重点
var jj = JSON.parse(message);
message = jj;
}
console.log("【websocket监听到消息】内容如下:");
console.log(message);
})
// 打开信道
wx.connectSocket({
url: "ws://" + "127.0.0.1" + ":8001",
})
},
//关闭信道
closeSocket() {
if (this.globalData.socketStatus === 'connected') {
wx.closeSocket({
success: () => {
this.globalData.socketStatus = 'closed'
}
})
}
},
})
调用:
wx.sendSocketMessage({
data: JSON.stringify(要发送的内容),
success: function (e) {
wx.lin.showMessage({
type: 'success',
content: '成功'
})
console.log('ok')
},
fail: function (e) {
wx.lin.showMessage({
type: 'error',
content: '失败'
})
},
complete: function (e) {
wx.lin.showMessage({
type: 'success',
content: '成功'
})
console.log(e)
}
})
—以后还会更新(封装以及心跳机制等)