自定义view
public class GobangPanel extends View {
private int mPanelWidth; //五子棋宽度
private float mLineHeight; //边框线高度
private int MAX_LINE = 10; //最大行数
private int MAX_COUNT_IN_LINE=5; //数量为5的时候就胜利了
private Paint mPaint = new Paint(); //画笔
private Bitmap mWhitePiece; //白棋
private Bitmap mBlackPiece; //黑棋
private float ratioPieceOfLineHeight = 3 * 1.0f / 4;
//白棋先手,当前轮到白棋
private boolean mIsWhite = true;
private ArrayList<Point> mWhiteArray = new ArrayList<>();
private ArrayList<Point> mBlackArray = new ArrayList<>();
private boolean mIsGameOver;
private boolean mIsWhiteWinner;
public GobangPanel(Context context, AttributeSet attrs) {
super(context, attrs);
//setBackgroundColor(0x44ff0000);
init();
}
private void init() {
mPaint.setColor(0x88000000);
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setStyle(Paint.Style.STROKE);
mWhitePiece = BitmapFactory.decodeResource(getResources(), R.mipmap.stone_w2);
mBlackPiece = BitmapFactory.decodeResource(getResources(), R.mipmap.stone_b1);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
int heightMode = MeasureSpec.getMode(heightMeasureSpec);
int width = Math.min(widthSize, heightSize);
if (widthMode == MeasureSpec.UNSPECIFIED) {
width = heightSize;
} else if (heightMode == MeasureSpec.UNSPECIFIED) {
width = widthSize;
}
setMeasuredDimension(width, width);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mPanelWidth = w;
mLineHeight = mPanelWidth * 1.0f / MAX_LINE;
int pieceWidth = (int) (mLineHeight * ratioPieceOfLineHeight);
mWhitePiece = Bitmap.createScaledBitmap(mWhitePiece, pieceWidth, pieceWidth, false);
mBlackPiece = Bitmap.createScaledBitmap(mBlackPiece, pieceWidth, pieceWidth, false);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (mIsGameOver){
return false;
}
int action = event.getAction();
if (action == MotionEvent.ACTION_UP) {
int x = (int) event.getX();
int y = (int) event.getY();
Point p = getValidPoint(x, y);
if (mWhiteArray.contains(p) || mBlackArray.contains(p)) {
return false;
}
if (mIsWhite) {
mWhiteArray.add(p);
} else {
mBlackArray.add(p);
}
invalidate();
mIsWhite = !mIsWhite;
}
return true;
}
private Point getValidPoint(int x, int y) {
return new Point((int) (x / mLineHeight), (int) (y / mLineHeight));
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
drawBoard(canvas);
drawPieces(canvas);
checkGameOver();
}
private void checkGameOver() {
boolean whiteWin= checkFiveInLine(mWhiteArray);
boolean blackWin= checkFiveInLine(mBlackArray);
if (whiteWin||blackWin){
mIsGameOver=true;
mIsWhiteWinner=whiteWin;
String text=mIsWhiteWinner?"白棋胜利":"黑棋胜利";
Toast.makeText(getContext(),text,Toast.LENGTH_SHORT).show();
}
}
private boolean checkFiveInLine(List<Point> points) {
for (Point p:points){
int x=p.x;
int y=p.y;
boolean win= checkHorizontal(x,y,points);
if (win){
return true;
}
win= checkVetical(x,y,points);
if (win){
return true;
}
win= checkLeftDiagonal(x,y,points);
if (win){
return true;
}
win= checkRightDiagonal(x,y,points);
if (win){
return true;
}
}
return false;
}
/**
* 判断x,x位置的棋子,是否横向有相邻的五个一致
* @param x
* @param y
* @param points
* @return
*/
private boolean checkHorizontal(int x, int y, List<Point> points) {
int count=1;
//左
for (int i=1;i<MAX_COUNT_IN_LINE;i++){
if (points.contains(new Point(x-i,y))){
count++;
}else {
break;
}
}
if (count==MAX_COUNT_IN_LINE){
return true;
}
//右
for (int i=1;i<MAX_COUNT_IN_LINE;i++){
if (points.contains(new Point(x+i,y))){
count++;
}else {
break;
}
}
if (count==MAX_COUNT_IN_LINE){
return true;
}
return false;
}
private boolean checkVetical(int x, int y, List<Point> points) {
int count=1;
//上
for (int i=1;i<MAX_COUNT_IN_LINE;i++){
if (points.contains(new Point(x,y-i))){
count++;
}else {
break;
}
}
if (count==MAX_COUNT_IN_LINE){
return true;
}
//下
for (int i=1;i<MAX_COUNT_IN_LINE;i++){
if (points.contains(new Point(x,y+i))){
count++;
}else {
break;
}
}
if (count==MAX_COUNT_IN_LINE){
return true;
}
return false;
}
private boolean checkLeftDiagonal(int x, int y, List<Point> points) {
int count=1;
//左
for (int i=1;i<MAX_COUNT_IN_LINE;i++){
if (points.contains(new Point(x-i,y+i))){
count++;
}else {
break;
}
}
if (count==MAX_COUNT_IN_LINE){
return true;
}
//右
for (int i=1;i<MAX_COUNT_IN_LINE;i++){
if (points.contains(new Point(x+i,y-i))){
count++;
}else {
break;
}
}
if (count==MAX_COUNT_IN_LINE){
return true;
}
return false;
}
private boolean checkRightDiagonal(int x, int y, List<Point> points) {
int count=1;
//左
for (int i=1;i<MAX_COUNT_IN_LINE;i++){
if (points.contains(new Point(x-i,y-i))){
count++;
}else {
break;
}
}
if (count==MAX_COUNT_IN_LINE){
return true;
}
//右
for (int i=1;i<MAX_COUNT_IN_LINE;i++){
if (points.contains(new Point(x+i,y+i))){
count++;
}else {
break;
}
}
if (count==MAX_COUNT_IN_LINE){
return true;
}
return false;
}
private void drawPieces(Canvas canvas) {
for (int i = 0, n = mWhiteArray.size(); i < n; i++) {
Point whitePoint = mWhiteArray.get(i);
canvas.drawBitmap(mWhitePiece, (whitePoint.x + (1 - ratioPieceOfLineHeight) / 2) * mLineHeight, (whitePoint.y + (1 - ratioPieceOfLineHeight) / 2) * mLineHeight, null);
}
for (int i = 0, n = mBlackArray.size(); i < n; i++) {
Point blackPoint = mBlackArray.get(i);
canvas.drawBitmap(mBlackPiece, (blackPoint.x + (1 - ratioPieceOfLineHeight) / 2) * mLineHeight, (blackPoint.y + (1 - ratioPieceOfLineHeight) / 2) * mLineHeight, null);
}
}
private void drawBoard(Canvas canvas) {
int w = mPanelWidth;
float lineHeight = mLineHeight;
//绘制横线
for (int i = 0; i < MAX_LINE; i++) {
int startX = (int) (lineHeight / 2);
int endX = (int) (w - lineHeight / 2);
int y = (int) ((0.5 + i) * lineHeight);
canvas.drawLine(startX, y, endX, y, mPaint);
}
//绘制竖线
for (int i = 0; i < MAX_LINE; i++) {
int startY = (int) (lineHeight / 2);
int endY = (int) (w - lineHeight / 2);
int x = (int) ((0.5 + i) * lineHeight);
canvas.drawLine(x, startY, x, endY, mPaint);
}
}
public void start(){
mWhiteArray.clear();
mBlackArray.clear();
mIsGameOver=false;
mIsWhiteWinner=false;
invalidate();
}
private static final String INSTANCE="instance";
private static final String INSTANCE_GAME_OVER="instance_game_over";
private static final String INSTANCE_WHITE_ARRAY="instance_white_array";
private static final String INSTANCE_BLACK_ARRAY="instance_black_array";
@Override
protected Parcelable onSaveInstanceState() {
Bundle bundle=new Bundle();
bundle.putParcelable(INSTANCE,super.onSaveInstanceState());
bundle.putBoolean(INSTANCE_GAME_OVER,mIsGameOver);
bundle.putParcelableArrayList(INSTANCE_WHITE_ARRAY,mWhiteArray);
bundle.putParcelableArrayList(INSTANCE_BLACK_ARRAY,mBlackArray);
return bundle;
}
@Override
protected void onRestoreInstanceState(Parcelable state) {
if (state instanceof Bundle){
Bundle bundle= (Bundle) state;
mIsGameOver=bundle.getBoolean(INSTANCE_GAME_OVER);
mWhiteArray=bundle.getParcelableArrayList(INSTANCE_WHITE_ARRAY);
mBlackArray=bundle.getParcelableArrayList(INSTANCE_BLACK_ARRAY);
super.onRestoreInstanceState(bundle.getParcelable(INSTANCE));
return;
}
super.onRestoreInstanceState(state);
}
}
创建menu文件夹 创建menu_main.xml
values 里面的 strings.xml
<string name="app_name" tools:ignore="ExtraTranslation">五子棋</string>
<string name="one_more_game">再来一局</string>
activity_mian.xml
<com.example.asus.gobang.GobangPanel
android:id="@+id/gobang"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_centerInParent="true" />
## MainActivity.java public class MainActivity extends Activity {
private GobangPanel gobangPanel;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
gobangPanel=findViewById(R.id.gobang);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.menu_main,menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
int id=item.getItemId();
if (id== R.id.action_settings){
gobangPanel.start();
return true;
}
return super.onOptionsItemSelected(item);
}
}